The archive from the old Yahoo Club Forum ================================================================================ Date: Mon, 20 Nov 2000 23:16:16 -0500 (EST) From: jkindley Subject: Re: suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- NR or Not Rated Levels will not be allowed in the final release version. Except for level one, which I wrote as a tutor level. So I will NOT be adding it to the "Game Difficulty" because it is not really a valid type. Does that make sense ?? ================================================================================ Date: Sat, 2 Dec 2000 02:14:58 -0500 (EST) From: jkindley Subject: BETA 3 is on XDRIVE [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I uploaded lt32_Beta3 to the xdrive. This file is password protected: zebra Here is a list of new stuff: * Added Editor Rotating Objects Hold the shift key whyle clicking on a Mirror, Rotory Mirror, Tank Mover or Anti-Tank in the editor mode and the object will rotate 90 Deg. # Changed program so configuration data is stored in Ltank32.ini ( not the old Ltank.ini) # More Editor Related Problems fixed; Starting location & Tunnel ID messup # Tunnels will now move an object that was blocked when the blocking object is moved. This also works with the Tank. ( Some day I will have to write a paper on tunnels when there are more that 2 with the same ID #. You can have as many as you want but the logic gets real wierd, especially when you start blocking the tunnels ) * Added "Change Graphics" Option. The program can now use the internal graphics, Load External game.bmp & mask.bmp files or Load Graphic File Sets. The preferences are saved in the ini file. I also included the LTGRAPH program and some sample Graphics Files. ================================================================================ Date: Sat, 2 Dec 2000 14:34:48 -0500 (EST) From: k_h_e_p_e_r Subject: Previous Level shortcut and Sounds [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- There is a Skip Level shortcut key (s). It would be practical to have its counterpart (Previous Level shortcut key). I often have to use the Load Level function in order to go back one level. I guess I'm not the only one experiencing this. The skins work great!!! Will there be some sound banks to choose from? Also, concerning the Vortex, will there be a sound associated to it? Kheper ================================================================================ Date: Sun, 3 Dec 2000 03:12:38 -0500 (EST) From: jkindley Subject: Re: Previous Level shortcut and Sounds [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Everyone wants a Previous Key, but How would it work ? Would it go back 1 level, or would it scan backwards until the difficulty settings match? And what if skip completed levels is on, it would only find previous undone levels. I guess I could program it, but I am not sure people would like how it worked :( As for Sounds, NO I am not planing on modify them. I think 1 set is fine, and the program is getting big ( the tunnels added a lot ). Yes I could add a sound for the Tunnels/ Vortex, do you have one ?? Jim ================================================================================ Date: Sun, 3 Dec 2000 12:30:21 -0500 (EST) From: k_h_e_p_e_r Subject: Re: Previous Level shortcut and Sounds [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Concerning sound banks, there could be the default one, which is within ltank.exe, and there could be some others that could be accessed 'externally', that would not come with the game but would be some downloadable add-ons. So the game would not get bigger, and only people wanting different sounds would get them from x-drive or the LaserTank home page. The Previous Key would work fine if it really gets you to the previous level. It would only have to 'remember' where it was before. If a level has just been completed and you are at the next level, you should be able to go back to this completed level, even if Skip Completed Levels is activated. If you are starting a new playing session at, say, level 123, then hitting the Previous Level key should get you at the previous level that has the same difficulty as level 123. It is more complicated than I thought before, my first idea being to only get back 1 level without taking difficulties and Skip Completed Levels into consideration. Concerning for the Vortex sound, I think the invitation has been sent to everyone, so I guess it wont be long before you receive some Wave sound files. Regards, Kheper ================================================================================ Date: Tue, 5 Dec 2000 10:52:22 -0500 (EST) From: jkindley Subject: Re: Previous Level shortcut and Sounds [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have been giving the Previous Key some thought and I think there are actually two things: [P]revious: Would/Should go back using the skip complete & difficulties. This would do a reverse scan using the same criteria as the Skip function. [BackSpace]: Would/Should go back to the last "Current" level played. This would be a 10 level deep stack of level numbers that would be cleared whenever the game is started or the level file is changed. Then as you play it would keep track of the last 10 levels. I think we should have both types listed above. The Previou key would be good for people playing the game, and the Backspace would be better for people writing levels. What do you people think ??? Jim ================================================================================ Date: Wed, 6 Dec 2000 02:02:42 -0500 (EST) From: funnyb2000 Subject: Re: Previous Level shortcut and Sounds [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hello!! Those are two good ideas in which you could put into your program, and in my experience in programming the previous function shouldn't be much different than the skip function, except for certain obvious reasons! I have a suggestion about the Backspace function, however, why not have this function go back to levels on different data files?? This would be great when working on mutiple files, for example, when transferring levels from one data file to another. Then the 'open data file' window doesn't have to come up each time!! just a suggestion..tell me what you think!! FB ================================================================================ Date: Wed, 6 Dec 2000 15:05:34 -0500 (EST) From: jkindley Subject: Re: Previous Level shortcut and Sounds [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Backspacing through different files is a pretty good idea, BUT I think it might get confusing. If you are switching between level files, you might get lost if it backspaces through different files. Lets say you have a level called "NewLevel" and you just finished creating it. It is in a file called "temp.lvl", you now copy it to "MyLevels.lvl". As long as you don't hit backspace you can tweek it a little more in the "MyLevels.lvl" file, but if you hit backspace you will be back in the "temp.lvl" and any modifications will not be updated to "MyLevels.lvl". I think unless someone chainges my mind I will just backspace locally in the current file. And if you chainge level files the stack will reset. Jim P.S. I was thinking that maybe the [Backspace] key is not the most proper key to use. I would hate for someone to hit it thinking they were "U"ndoing a move and loose the whole level. ================================================================================ Date: Thu, 7 Dec 2000 00:01:02 -0500 (EST) From: k_h_e_p_e_r Subject: Re: Previous Level shortcut and Sounds [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, in response to your 'P.S.': Why dont you implement an opening window that would appear whenever someone is quitting a level without completing it? This way, no mistake could be made. The opening window's dialog could be as follows: 'There is a game in progress, are you sure you want to quit this level?' Then giving 3 'clicking' choices: -Quit -Save ongoing game and quit -Cancel Kheper ================================================================================ Date: Thu, 7 Dec 2000 04:00:40 -0500 (EST) From: g_e_meyerfeld Subject: Some ideas / questions for the next vers [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- A) For the playing : 1. Is it possible to write onto the lower margin (edge ?) the letters from A to P and onto the left margin (edge ?), starting from the top, the numbers 1 to 16 ? So every field can be named as it is in the chess-game. This will be helpful for questions / answers in this message-room, example : “In level #x I can reach field J7, but then ?“. 2. In the grey zone the 6 fields with letters (FPS= xx.xx, Game.RecP = xxxxx, and so on) should be styled. In the moment it looks like it is not yet ready. B) For the level-creating : 1. Moving placed objects. I always have the problem, that, if I made a trap with several objects, later I see, that the whole trap should be moved one or two fields in horizontal or vertical direction. Now I have to replace object after object, and sometimes this results in mistakes (short-cuts) because of wrong replacing. Therefore it would be useful, if I could mark the desired objects (maybe by selecting the option : MOVE OBJECTS and then by clicking onto the objects while holding the SHIFT-key), selecting the start-point and the end- point or moving the selected objects with a so called drag-mode (CAD). 2. Easy saving. While creating a new level, there is always the same and long- winded procedure to save the level. Is it possible to program a SHORT-SAVING (additional to the existing saving-procedure), maybe by pressing simultaneously the CONTROL-key and S-key ? O.k., there would be a little „problem“ with overwriting existing levels. But this „problem“ is in every computer-program. (If I open a file to make a modified brother, first I have to save it under a different name, maybe in a different directory.) C) And two questions to Mr. Kindley : 1. What is with new created levels (with the tunnels). Should we place them generally in the xdrive.com or should we send them to You ? 2. Is the programming of the object-functions, especially the tunnel-function, finished ? (By the way, please delete my old 5 ones, You received 29. Nov. 2000 - 5 new tunnel-levels -. They will not work, because the tunnel-function was reprogrammed after my creating.) Sorry, my English is not so good, but I hope the above writing can be understood. With best regards G. E. Meyerfeld ================================================================================ Date: Thu, 7 Dec 2000 11:03:57 -0500 (EST) From: jkindley Subject: Re: Some ideas / questions for the next [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Answers for the Original Post: A1) Good idea, What do other people think ?? A2) This is temperary, it will not be in the final version. B1) I like the idea, but I would have to disable the right click, so I could use that for selecting. Then I would probably use the arrow keys to move the selected block. B2) I could add "Save As" to the editor, this would be the old save routine. Then the "Save" routine would just save the current level to the current file, replacing the level in the file. C1) If the levels are done, then send them to me. The xdrive is just a place for lasertank players to swap files. I will not add any level unless they are sent to me directly. C2) OK ================================================================================ Date: Thu, 7 Dec 2000 20:36:35 -0500 (EST) From: j_p_lima Subject: [NR] [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Suggestion to Mr. Kindley: defines the difficulty of the levels [NR], for the next update to temp levels. It also changes the difficulty of the level number 363. It is not medium, for sure. I also suggest that he changes the order of the levels, therefore I would be interesting the people to play the first levels with the tunnels. Or then, he places all orderly alphabetical. It forgives if I do not become to understand, but my English is not good. Thanks. ================================================================================ Date: Fri, 8 Dec 2000 08:32:58 -0500 (EST) From: g_e_meyerfeld Subject: High-score-function - little mistake ? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- High-score-function - little mistake ? Mr. Kindley, is there a little mistake in the program ? When I create a level, then close the editor by saving the game (clear high- score or not is the same) and then play the game to its end, the high-score- function does not work, and the next level appears. If I do this with the last level in my own LVL-file, then appears "YOU WON" immediately. Is it a mistake or do I make something wrong ? Sorry, my English is not so good, but I hope the above writing can be understood. Best regards G. E. Meyerfeld ================================================================================ Date: Fri, 8 Dec 2000 10:47:40 -0500 (EST) From: jkindley Subject: Re: High-score-function - little mistake [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- If you play any level and enter the Editor, the High score system is turned off until you press [F2]. The reasone for this is so people don't cheat. Also, the editor now will reset the score / move counter after entering the editor ( BETA 4). I could remove this feature since I don't accept Global High scores without a playback file to prove it, But I think some people play hard levels by editing them to make a situation easier, and then going back later to play it through all the way. If I was to leave the high score active, in this situation, a bad high score could be recorder & then never beat. Just remember when writing levels to press [F2] when you get main game, this will reload the level from the file and turn on the high score. Jim ================================================================================ Date: Fri, 8 Dec 2000 10:59:17 -0500 (EST) From: jkindley Subject: Modification to the Editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have been thinking about the editor a lot lately. And I want to improve it. Yesterday I added the ability to shift the whole playfield in any direction, and a quicker Save function. And last week I added the Shift-Click to rotate objects. How do most people use the editor ? I assume you start with a new screen, put objects on it, and then go back and forth between the game and the editor to test the level. Problems do arise when doing the back & forth stuff if you don't reset the level each time before you enter the editor. Maybe when you enter the editor it should automatically reset to the Saved level. The problem with this is if you were just doing a little test and didn't want to save or reset the level. I hope I am making sence :) Maybe I should keep it the way it is because I can't think of a better way to handle this problem, but I am hoping someone has an eligant salution to this problem. Also are there any other editor tools I should make ? Remember I can only use the mouse and menu's for operation ( any keys pressed will be typed in eather the Name or Author Box) Jim ================================================================================ Date: Fri, 8 Dec 2000 20:25:19 -0500 (EST) From: funnyb2000 Subject: Bug: Can it be fixed?? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- In the editor, I discovered what looked like a bug... occasionally when I am making a level, the object that I selected 'changes' automatically into an eraser-like object, which replaces anything the mouse moves over into 'dirt'! This bug has messed me up numerous times when creating levels.. in ALL versions of laser tank!! Does anyone know what I am talking about here?? anyways I was wondering if you (Jim) knew about this and what could possibly be done!! Thanks!! FB ================================================================================ Date: Fri, 8 Dec 2000 21:51:47 -0500 (EST) From: jkindley Subject: Re: Bug: Can it be fixed?? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This is a new one for me. I haven't had this problem. Has any one else seen this ?? Jim ================================================================================ Date: Sat, 9 Dec 2000 02:21:46 -0500 (EST) From: jkindley Subject: BETA 4 is out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Get LT32_Beta4 @ www.xdrive.com username lasertank passwd lasertank file lt32_Beta4.zip passwd zebra ================================================================================ Date: Sat, 9 Dec 2000 12:11:14 -0500 (EST) From: dop_ganger Subject: Re: Bug: Can it be fixed?? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, i have seen this problem sometimes. Dop_Ganger ================================================================================ Date: Sun, 10 Dec 2000 00:34:59 -0500 (EST) From: donald_drouin Subject: temp level [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hello, I think of not being the only one to have this small problem. When I play LaserTank I select options: " Remember Last Level, Skip Completed Levels, and Autorecord ", and I play levels in order of difficulties. So I completed all Kids levels, all the Easy levels, and certain number of Medium levels, in the three " data file" available (Kids, Ltank and Temp). For (Kids and Ltank) there are no problems because they do not change any more. But for (Temp.lvl) I realize that it is a file who is renewed from time to time. So after a renewal of (Temp.lvl), I have a collection of "playback files (temp_xxx.lpb)" which does not correspond any more to the new (Temp.lvl) file. It is always possible to reshape everything manually but it is rather long and boring. There is also my "Temp.hs" file which serves not only for keeping my high scores but also to remember completed and not completed levels. This one seems to be rather difficult to modify manually. So i wonder if somebody has a solution to this problem, or if somebody having programmer's talents, would be interested to write a small utility which would scan a directorie containing ".lpb files", ".hs file" and ".lvl file" and which would synchronize them all together. It could be an option in Lasertank's new version, or be a separate program resulting from whoever could write it. Thank You Donald ================================================================================ Date: Mon, 11 Dec 2000 11:14:47 -0500 (EST) From: jkindley Subject: Where Tunnels a Bad Idea ?? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I am starting to rethink the tunnels thing. I know there can be some really cool levels using them, but I also know there could be real bad levels with 32 pair of tunnels. Many people have said to me that tunnels are a bad Idea because it adds a hidden element to the game. I agree that the hidden part of tunnels is bad. So lets have a discussion about what to do. Some Suggestions are: Less Tunnels. Different Colors. Showing the ID Number. Having the mouse trigger a tunnels pair. I could also just not allow any levels that abuse them to be put in the game. I like eather having a max of 5 tunnels with different graphics ( colors) or just letting me decide the fate of the levels. What do you think ?? ================================================================================ Date: Mon, 11 Dec 2000 16:24:36 -0500 (EST) From: jairryw Subject: tunnel idea [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think tunnels are a good idea, but I agree that in this case, less is probably more. I like the spatial visual qualities of the game, and would have a hard time getting used to a game where too much is hidden from view. As an aside, I hope when the new game is out with the new skins feature, that the old mirrors are still available, as I like them much better than any others I've seen in the new graphics sets. Can't wait to try out a tunnel level! ================================================================================ Date: Mon, 11 Dec 2000 20:33:02 -0500 (EST) From: funnyb2000 Subject: Re: Where Tunnels a Bad Idea ?? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think that the tunnels are a good idea to have one the game. I am developing a few levels right now which contain tunnels in them. One thing that is useful is the single tunnel which destroyes everything that is put into it. This could be used in levels in which you need to clear a path to get to the flag. I like the idea of different colors.. but that would limit the amount of tunnels going in if there are only 5 tunnels with different colours on the game bitmap. Levels, for example, could contain many small ones. Showing the ID number would be messy and difficult to read, but the mouse on the tunnels is a good idea, it would make levels less confusing.. In my opinion your best option would be to just decide the fate of the levels. These are just some ideas.. FB ================================================================================ Date: Mon, 11 Dec 2000 22:24:52 -0500 (EST) From: j_p_lima Subject: Re: Where Tunnels a Bad Idea ?? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- My opinion is to limit the amount of tunnels in one level. 10 tunnels max. With tunnels limitless lasertank starts to be a flat game. ================================================================================ Date: Mon, 11 Dec 2000 23:51:58 -0500 (EST) From: donald_drouin Subject: Soft Graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi everbody. I place a new graphic file (.ltg) on X-Drive. It is for those, who like the original graphic. Donald ================================================================================ Date: Tue, 12 Dec 2000 13:11:20 -0500 (EST) From: kikke0001 Subject: Re: Where Tunnels a Bad Idea ?? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I agree that less tunnels are more ... Who wants to play a game with too much tunnels. 32 pairs are possible but that's not the end. You're able to name moe than 100 No.1 tunnels and so on... So up to 5 tunnel pairs would be O.K. ================================================================================ Date: Tue, 12 Dec 2000 14:05:51 -0500 (EST) From: balnos_88 Subject: Change Graphic's [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I want to use option "Change Graphic's", but it does not work, is it a bug or i make something wrong. Balnos ================================================================================ Date: Tue, 12 Dec 2000 15:03:58 -0500 (EST) From: jkindley Subject: Re: Change Graphic's [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think (hope) your problem is that you don't have any ltg files in your ltank directory. Go to the X drive and download some of the ltg files. If you want to make your own graphics, get the editor also. If you do have some of the ltg files then please tell me. thnaks, Jim ================================================================================ Date: Tue, 12 Dec 2000 16:57:47 -0500 (EST) From: dop_ganger Subject: Level 29 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Help me on this level I can get past first part with the tmover, but as i come out of corner i get shot. any help/suggestions? ================================================================================ Date: Tue, 12 Dec 2000 18:09:04 -0500 (EST) From: donald_drouin Subject: Re: Level 29 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Ltank Level 29 (Try Not to Get Shot) Before getting on the tank mover, you have to push something in front of the anti tank. I hope it will help. Donald ================================================================================ Date: Tue, 12 Dec 2000 18:13:55 -0500 (EST) From: balnos_88 Subject: Re: Change Graphic's [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You are right, it work now. Thank Mr. Kindley. Balnos. ================================================================================ Date: Tue, 12 Dec 2000 19:58:20 -0500 (EST) From: donald_drouin Subject: Auto repeat [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Jim, In LT32_Beta3 i can hold down an arrow key to move around, as in the original version, but in LT32_Beta4 i have to use my keys as if I wrote in morse code. Would it be possible to get back the auto repeat, or to have the possibility of choosing in the options. For the rest, LT32 is great. Thank you, Donald ================================================================================ Date: Tue, 12 Dec 2000 20:14:52 -0500 (EST) From: dop_ganger Subject: Re: Level 29 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thanks, i finnaly beat this one. ================================================================================ Date: Wed, 13 Dec 2000 11:01:54 -0500 (EST) From: jkindley Subject: Re: Auto repeat [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Donald, You are the second one to comment on this. The reasone I did it was because if a laser is in the air and you are holding down a direction key, the buffer loads up with way to many key stroaks and you usually shoot past where you wanted to go. I agree my fix was not a good one. What I am going to try to do is make the repeat function only work if a laser is not in the air ( and you are not on a tmover). When a shot is in the air you will have to press each key, like BETA4, but repeat will work if you can move. Jim ================================================================================ Date: Wed, 13 Dec 2000 12:07:37 -0500 (EST) From: donald_drouin Subject: Re: Auto repeat [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thank you Jim, In the meantime, I become used to play by using the mouse. But I think that there would be a small improvement to be made about the orientation of the tank. When one wants to position in front of something, one has absolutely to fire to turn on the spot. To correct it, a click of the left button on the tank, could turn us of a quarter of turn clockwise. Continue your good work. Donald ================================================================================ Date: Thu, 14 Dec 2000 10:45:47 -0500 (EST) From: jkindley Subject: Re: Auto repeat [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I see your point but I figure if you are going to turn in a direction, then you are eather going to move or shoot in that direction. So making the tank turn (and not moving or shooting) isn't really needed. Jim ================================================================================ Date: Thu, 14 Dec 2000 15:38:33 -0500 (EST) From: donald_drouin Subject: Strange bug! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Jim, I discovered a strange bug, but I am not sure that it will occur on other computer. You will find on X-drive a small level, (Bug.lvl) for testing the problem. I have two computers, and the bug occurs only on one of the two. When I move one of the three objects on the tank mover, there is an image of a tank mover, pointing upward, who appears temporarily for every movement. Whether it is on that of right-left direction, or on that of left-right direction. The Beta2 version works correctly on my two computers, but Beta3 and Beta4 versions produce both the bug on one of my two computers. Maybe that if the other users want to make test, they will also experiment the problem. I find it very strange. Thank you. Donald ================================================================================ Date: Thu, 14 Dec 2000 17:08:22 -0500 (EST) From: jimmyhallam Subject: Re: Strange bug! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I also have a bug to report: When I start a level with an antitank gun facing me, but I'm not facing it, I turn to shoot. Of course, the gun fires before I get the chance. However, if I hit "Undo" in the dialogue box, it fires before I have a chance to move or do anything, so there's no option but to restart the level. I know it's nitpicking, but that could annoy people:) James Hallam ================================================================================ Date: Thu, 14 Dec 2000 17:22:37 -0500 (EST) From: jimmyhallam Subject: Re: Bug: Can it be fixed?? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, it happened to me a couple of nights ago. I'd just saved it (Thank God) but it wasn't nice.:D James Hallam ================================================================================ Date: Thu, 14 Dec 2000 18:15:52 -0500 (EST) From: jkindley Subject: Re: Bug: Can it be fixed?? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I still have not seen this error, But I rewrote the mouse routines and I think the problem will be gone. The way the routine was, when you pressed the mouse button it set a flag called "DRAWING".When you released the Button it set DRAWING = False.If for some reasone the program didn't get the message that you released the mouse, then it could keep placing the last object when ever the mouse moved. My new routine checks when moving mouse to see if a button is down before placing objects. BETA 5 will be released Friday ( I think ), the problem is fixed in this version. ================================================================================ Date: Thu, 14 Dec 2000 18:19:12 -0500 (EST) From: jkindley Subject: Re: Strange bug! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I fixed the upward tank mover this week. I have noticed it for a couple of weeks but I kept forgetting to fix it :( Get BETA5 on friday ( probably night ) Jim ================================================================================ Date: Fri, 15 Dec 2000 18:08:56 -0500 (EST) From: jkindley Subject: BETA5 is out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- To get the newest BETA version go to the below address, and enter the lasertank folder. http://briefcase.yahoo.com/jkindley then download the LT32_BETA5.zip file. I am using the yahoo briefcase because I have been having problems with the XDrive. Below is a list of improvments in BETA5: # Modified Tunnels The Maximum number of tunnel ID's was reduced to 8. The tunnels still operate like they did before. They now have a color band to indicate which tunnels are connected. # Modified what happens when you hold down a key. Now the key will repeat only when the tank or a laser shot is not doing anything. This is the best of all worlds. During long laser shots you can press a direction key as many times as you like to preload the buffer, but if you hold down a direction key, only 1 key will be entered.If you want to move a long distance just hold down the key like before, just release 1 ( or 2) blocks away. # Fixed: Wrong tankmover graphic under a moving tank. Saving from the editor w/ a new level would write over level 1. pressing letters now works in the Difficulty dialog. AutoRecord Check mark works properly. Undo after getting shot by first turn error fixed. # Modified Opening Graphic < Note Ver 4.0 > although we will keep it 3.2.x until all BETA testing is complete. ================================================================================ Date: Sat, 16 Dec 2000 00:17:12 -0500 (EST) From: funnyb2000 Subject: BunnyLand II [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have created a new graphic file for laser tank @ xdrive.com.. an updated version of Bunnyland.. it is worth checking out!! FB ================================================================================ Date: Sat, 16 Dec 2000 07:56:14 -0500 (EST) From: j_p_lima Subject: Re: Crystal Mirror ??? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Good idea, but in my opinion the LaserTank already passed for many modifications since Laser Tank 3.1. ================================================================================ Date: Sat, 16 Dec 2000 13:11:14 -0500 (EST) From: jkindley Subject: Crystal Mirror ??? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- What do YOU think about Crystal Mirrors. They would be like normal mirrors except they would not move. If you shot the mirror from the back the laser blast would go through it. From the normal side the laser blast would deflect. I have had a request for this object. I think it is cool but I am not sure if it would add anything to the game. I guess it would be good to have a non movable mirror. And it would act like a one way crystal block, the shot would go through in one direction but deflect in the other. ================================================================================ Date: Sat, 16 Dec 2000 21:17:19 -0500 (EST) From: balnos_88 Subject: Level 793 (Tunnel Tester) [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Good evening Jim, I think that you should not include level 793 (in temp.lvl), as well as other levels using tunels or others new game objects, because for those that use the former version of lasertank, these levels have no sense for them. Balnos ================================================================================ Date: Sat, 16 Dec 2000 22:32:37 -0500 (EST) From: donald_drouin Subject: Tunnnel vs Tank Mover [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Place a Tunnel in the extremity of a Tank Mover, then try to reach the Tunnel by sliding on that Tank Mover, and you will remain on the Tunnel entrance; you will not be transfer to the exit of the Tunnel, as it should be. Donald ================================================================================ Date: Sun, 17 Dec 2000 10:23:26 -0500 (EST) From: k_h_e_p_e_r Subject: Editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- When I want to create a level just to test a situation, everything is lost when I click on 'close editor' without saving the level. Anyone experienced this? Robert ================================================================================ Date: Sun, 17 Dec 2000 10:33:28 -0500 (EST) From: donald_drouin Subject: Re: Editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Même chose pour moi. Donald ================================================================================ Date: Sun, 17 Dec 2000 12:28:16 -0500 (EST) From: jkindley Subject: Re: Editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I hade to modify the editor so that if you were making a test level and pressed save ( not save as) you wouldn't overwrite your level 1. This was a reported error to me, and It made sence since the editor prompts you to save when closing, and if you hit yes but ment to press no, the test was saved. I will modify the editor again to just set the level to 1 (then it will show up when closing) but I will run the SAVE AS function from the closing prompt so it can be aborted if Yes was pressed by mistake. Jim ================================================================================ Date: Sun, 17 Dec 2000 17:18:00 -0500 (EST) From: dop_ganger Subject: temp lvl 834- doable? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think temp level 834 (Mirror Work) is undoable..... a cryatal block should br there as it blocks a mirror....or am i missing something in that level? ================================================================================ Date: Mon, 18 Dec 2000 00:29:48 -0500 (EST) From: jkindley Subject: Re: temp lvl 834- doable? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I Like this level it is deceiving. And Yes it is Doable. But this brings up a good point. Since I am working on the new gave version I don't have time to play all the levels anymore (this sucks). If anyone thinks a level is unduable or just a bad level, or the Dificulty is way off PLEASE TELL ME. Thanks for your support, Jim ================================================================================ Date: Mon, 18 Dec 2000 00:32:03 -0500 (EST) From: jkindley Subject: Message to all guests [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Please Join this Club. I like to see where the people who like this game are located. I also like to see how old the players are. Thanks, Jim ================================================================================ Date: Mon, 18 Dec 2000 04:01:29 -0500 (EST) From: jimmyhallam Subject: Re: Think Better [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, hate to bring this up, but it's VERY doable. You just need to get the right blocks in the right positions. James Hallam ================================================================================ Date: Mon, 18 Dec 2000 10:04:43 -0500 (EST) From: donald_drouin Subject: Re: Think Better [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Think better was different when I asked if it was doable. Jim modified it since. Originaly there was a solid block in the place of the crystal block at the position N-12, that is why it was not doable. Thank you. Donald ================================================================================ Date: Mon, 18 Dec 2000 10:17:17 -0500 (EST) From: g_e_meyerfeld Subject: Tunnel-numbers [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Tunnel-numbers - programming finished ? Mr. Kindley, is the programming of the tunnels, especially the numbers of the tunnels, finished ? Or should I wait until next year with creating new levels ? I do not want to re-create once more my best levels (my famous 86-tunnel-level now is fish-food). And please delet my 10-new-levels, you received on 08. December 2000, they will not work. Sorry, my English is not so good, but I hope the above writing can be understood. Best regards G. E. Meyerfeld ================================================================================ Date: Mon, 18 Dec 2000 10:20:22 -0500 (EST) From: g_e_meyerfeld Subject: Re: Think Better [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Oh, I often replace or delete objects, if I can not solve a level, where is the problem ? Best regards G. E. Meyerfeld ================================================================================ Date: Mon, 18 Dec 2000 10:43:23 -0500 (EST) From: jkindley Subject: Re: Tunnel-numbers [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes !! The tunnels are done ( I think ). Just use iD #'s 0 - 7 The old levels will not crash the program but any ID numbers over 7 will be reassigned ( I now look at the 3 lower ID bits) ================================================================================ Date: Mon, 18 Dec 2000 11:47:42 -0500 (EST) From: k_h_e_p_e_r Subject: Re: Tunnel-numbers [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, would it not be better if only one pair of each color-tunnel can be used in a given level. The way it is right now (beta5), you can put a great number of each id color-tunnel. This opens up the guessing problem you were trying to eliminate in the first place. Concerning the colored circle identifying each tunnel, replacing them by a square would give us more free space to design our own wormholes, and it would look just as nice. What do you people think about this little detail? Kheper ================================================================================ Date: Mon, 18 Dec 2000 11:56:59 -0500 (EST) From: g_e_meyerfeld Subject: Re: Tunnel-numbers [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hallo Mr. Kheper. If I understand the first point right, you only want to create max. 8 tunnel-pairs in a level ? And no multiple-numbering ? I created a level with about 30 tunnels and every tunnel has the number 01. Where is Your problem ? Or did I missunderstood You ? G. E. Meyerfeld ================================================================================ Date: Mon, 18 Dec 2000 12:16:03 -0500 (EST) From: k_h_e_p_e_r Subject: Re: Tunnel-numbers [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Mr. Meyerfeld, It seems I was wrong, sorry for that. After reading your message, I created a multiple-tunnel level with 20 having the '0' id. I then realised that there is no guessing involved, as all the tunnels are linked to the same one. So I here withdraw what I previously said today concerning multiple ids. Best regards, Robert ================================================================================ Date: Mon, 18 Dec 2000 13:34:30 -0500 (EST) From: jkindley Subject: Re: Tunnel-numbers [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Concerning the colored circle identifying each tunnel..... I could use Squares or Circles. I thought that most people would probably use a graphic that was round with a little grass around the edges, the circle workes nicely with this type of graphic. I could go eather way Jim P.S. does someone out there know how to write web pages where people can vote. That would be great for taking polls. I think the Lasertank/JC Controls website is running on an NT machine. Please Respond off list -> jkindley@pacbell.net ================================================================================ Date: Tue, 19 Dec 2000 04:47:02 -0500 (EST) From: g_e_meyerfeld Subject: Xmas present [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hallo everybody ! In the xdive.com there is a little Christmas present called xmas.LVL for all friends of the LASERTANK game (Vers. 4.0). Have fun and enjoy it. G. E. Meyerfeld ================================================================================ Date: Tue, 19 Dec 2000 10:52:32 -0500 (EST) From: jkindley Subject: Tunnel Outline Poll [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Please Click on the below Link to cast your vote for a Circle or Square Colored Outline to be placed around the tunnels. http://vote.Pollit.com/webpoll/342049 ================================================================================ Date: Tue, 19 Dec 2000 11:36:51 -0500 (EST) From: k_h_e_p_e_r Subject: Re: Tunnel Outline Poll [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Nice voting outlet, Jim. There is another way to resolve this. Why dont you let us put those colors IN our designs. Although a default circle/square color set can be cool, it doesnt go well with every graphic sets, and in the future we would have to design the wormholes by taking this circle/square into consideration before, which would in some way be a limiting factor, as far as creativeness is concerned. Robert ================================================================================ Date: Tue, 19 Dec 2000 15:35:29 -0500 (EST) From: jkindley Subject: Re: Tunnel Outline Poll [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Robert, To do it your way I would have to create 8 different graphic images for the 8 different ID's. This would take up a lot of room in the graphic files and would need a lot of reprogramming on my part. The way it is now, someone making a graphic set only has to make one tunnel graphic. Jim ================================================================================ Date: Wed, 20 Dec 2000 13:22:37 -0500 (EST) From: LeefaR Subject: Re: BETA5 is out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have downloaded this file, but it keeps asking for a password when I try to unzip it. What is the solution? ================================================================================ Date: Wed, 20 Dec 2000 14:30:43 -0500 (EST) From: donald_drouin Subject: Re: BETA5 is out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- The file is password protected: zebra See past message "Beta3 is on XDRIVE" and "Beta 4 is out" for reference. Donald ================================================================================ Date: Thu, 21 Dec 2000 14:08:27 +0100 (CET) From: =Spug of the Enigma Crew Subject: Thanks Thank You, Donald!! It Helped me very much. > I hope you can understand me, because my native > language is french. Yeah, Right, I'm from Norway, so I have nothing to say. Again, Thanks. Spug of the Enigma crew spug_enigma@yahoo.no --- Donald Drouin skrev: > Hi >Spug, > > I found your text on X-Drive, so i will try to help > you. > > To use the graphics file, (*.ltg), they have to be > place them in the same directory as the lasertank > program; then use options, change graphics and chose > the one you want in the list. > > To join the Yahoo Club House, go to > http://clubs.yahoo.com/clubs/lasertank > then click on "Invite" under Member Tools then > click on "Sign me up!" > then complete the form then "submit". > > I hope you can understand me, because my native > language is french. > > Enjoy. > --------------------------------------------------------------------------- > Donald Drouin ducky@quebectel.com > --------------------------------------------------------------------------- > > ================================================================================ Date: Thu, 21 Dec 2000 08:26:00 -0500 (EST) From: spug_enigma Subject: Laser Tank ROCKS! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- At Last!!!! Entered Yahoo Laser Tank Club House at 2.27 PM, 21 of December 2000. Finally. NOW anyone can tell me a couple of tips on making Deadlies???! Not that much Christmas home here in Norway . . . Raining all day, all week (and all month). Sigh ... By the Way, I made a level last week, it was sort of England - Special Level by Graeme (in Temp), just *a bit* harder. It got deleted, 'cos of a BUG . . . Hope that one's fixed in ver3.2 (or 4.0 or whatever it will be). Well, Merry Christmas to all Laser Tank Fans ! Spug (Spug_Enigma@yahoo.no) ================================================================================ Date: Thu, 21 Dec 2000 08:28:39 -0500 (EST) From: spug_enigma Subject: Re: BETA5 is out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- LeefaR, I had the same problem. The password is: zebra Spug ================================================================================ Date: Thu, 21 Dec 2000 09:12:05 -0500 (EST) From: spug_enigma Subject: New Graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hey all you guys, What do you REALLY think about the new graphics? Jim - Please change the Mirrors. Spug ================================================================================ Date: Thu, 21 Dec 2000 09:30:05 -0500 (EST) From: spug_enigma Subject: Crystal Mirror [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Everybody, When I and my friend Loco sent the idea of the Crystal Mirror to Jim, We thought it wasn't that good. But another idea (Jim, we have sent it to you) is a Solid Mirror, just like a Regular Mirror but it can not be moved, seems more stabile. I think the Crystal Mirror is kinda odd, 'cos if you shoot in on the Crystal side, it goes through just like if you had shot from above. See? I agree, it would have been fun with a Mirror you can't move, but maybe the Solid Mirror is better then . . . I want your opinion! Mail spug_enigma@yahoo.no Spug ================================================================================ Date: Thu, 21 Dec 2000 10:45:20 -0500 (EST) From: jkindley Subject: Re: New tunnel levels [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Once we have a final beta unit, I think we will wait 1 month or more before releasing version 4.0 Jim ================================================================================ Date: Thu, 21 Dec 2000 14:58:07 -0500 (EST) From: jkindley Subject: Re: New Graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- When you say, You liked the old graphics better, do you mean the graphics look or the game engine. I know there is more flicker with the new game engine, is that what every one dosn't like ? Jim ================================================================================ Date: Thu, 21 Dec 2000 15:04:16 -0500 (EST) From: blade_enigma Subject: Re: New Graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I mean the graphics (Pictures) from 3.1! You know, the litle gray and blueich tank, (not the ones in 4.0! But thats just my opinion. Blade ================================================================================ Date: Thu, 21 Dec 2000 19:27:19 -0500 (EST) From: donald_drouin Subject: Mouse improvement ? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hello Jim, I like very much using the mouse in the new version, it accelerates the way of playing during the movements of the Tank, but it would be interesting to be able to accelerate shooting also. Donald At the moment, a click on the left mouse button directly brings us to the pointer, but it would be interesting if when one click on the right mouse button, the Tank would fire the necessary number of shots to bring the Tank directly to the pointer. Avoiding us having to click for every movement of the Tank and preventing from firing too many shots. Are there other players who shares my opinion? ================================================================================ Date: Thu, 21 Dec 2000 19:53:50 -0500 (EST) From: funnyb2000 Subject: Re: New Graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I prefer the older graphics over the new ones for three reasons.. 1. Distortion. Some of the objects appear distorted on the new lasertank graphics, no matter what size you put it at. For example, distortion is visible on certain blocks, flags, tankmovers, water, and partially on the anti-tanks. 2. Size. It seems like the size of the graphics of the older version were smaller than what they are now. Each object in Lasertank 3.1 was 24x24 pixels. Now they are 32x32. This may not be a big deal but I personally liked 24x24 images better. 3. General Appearance. It's not that I don't like the new graphics, but the old ones were more 'appealing.' This is just my personal opinion.. and i have come up with a solution to all of this.. change the graphic file! FB ================================================================================ Date: Fri, 22 Dec 2000 00:22:01 -0500 (EST) From: k_h_e_p_e_r Subject: Graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I dont know why so many people are talking against the graphics, I personnaly think they are just perfect. Having the possibility to choose among different graphic files will for sure be great for everyone. You dont like a graphic set: Choose another one !!! Its as simple as that. With new graphic sets being released every now and then, everybody should find the 'right' one. Robert ================================================================================ Date: Fri, 22 Dec 2000 07:26:24 -0500 (EST) From: dop_ganger Subject: Err..... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have some cool/uncool ideas for graphics.....i just cant figure out the graphic editor.....any help will be much appriciated...... ================================================================================ Date: Fri, 22 Dec 2000 11:52:47 -0500 (EST) From: enigma_interactive Subject: Re: Graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I agree! It's cool! But Kheper, can you mail me? I want to mail with you. (blade_enigma@yahoo.no) Blade ================================================================================ Date: Fri, 22 Dec 2000 12:05:50 -0500 (EST) From: jairryw Subject: Re: new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I loaded all the new graphics today, and the beta5 version, and am really impressed. Love the way the mouse works, can't wait to see some tunnel levels.Good work, Jim , and graphic artists! ================================================================================ Date: Fri, 22 Dec 2000 12:23:29 -0500 (EST) From: blade_enigma Subject: Re: Err..... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Do you think you can mail me them, so I can try them? Blade ================================================================================ Date: Fri, 22 Dec 2000 13:49:07 -0500 (EST) From: jkindley Subject: Re: Language [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Robert, NO Yes this would be cool, but the game would grow to huge and would be very confusing. I would need different help files, different menus, all text would have to be duplicated, Some system implemented to handle switching the text. And most important, if some one wanted to add a new language they couldn't. The way it is works just fine for me. The program is a good size, and people can download only the language they want. This brings up a good point, I will need translations once I get the final BETA released. Jim ================================================================================ Date: Fri, 22 Dec 2000 14:00:30 -0500 (EST) From: jkindley Subject: LT32_BETA6 is Out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- goto www.xdrive.com log in as : lasertank password : lasertank The file is also has a password : zebra Merry Christmas to all, I will be ripping my Kitchen apart next week, so I don't know how much time I will devote to the game. I will try to check my e-mails & the Clubhouse if I have the time ( I will need breakes from my kitchen). Jim Kindley ================================================================================ Date: Fri, 22 Dec 2000 14:02:53 -0500 (EST) From: balnos_88 Subject: Re: Mouse improvement ? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, i agree with you, it's a good idea, but i don't know if it is easy to program. In some levels it would be really indispensable, because we are going to be victim of the click-o-mania. Balnos. ================================================================================ Date: Fri, 22 Dec 2000 14:26:18 -0500 (EST) From: dop_ganger Subject: Re: Language [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim: If you and anyone who can help finds time, can it be possible to make the install program ask for what directory to put the file in e.g. C:\Program Files\Ltank\French or maybe C:\Program Files\Ltank\Original? ================================================================================ Date: Fri, 22 Dec 2000 14:31:36 -0500 (EST) From: LeefaR Subject: Re: Message to all guests [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- My name is Leefa, I am 37 and live in Atlanta, GA, USA. I absolutely adore LaserTank. I turned my 10 year old nephew onto it and he is hooked too. BUT, I need more levels. I have tried creating levels with no luck - I suck! any hints? ================================================================================ Date: Fri, 22 Dec 2000 15:46:45 -0500 (EST) From: jairryw Subject: Loading new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I'm having problems when trying to load the bunny and the bunny2 graphics. I get an illegal operation message and then my computer locks up. Anyone else have this problem? ================================================================================ Date: Fri, 22 Dec 2000 18:55:55 -0500 (EST) From: funnyb2000 Subject: Re: Loading new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hello. I created these graphics but i dont see how they could cause a problem. Perhaps the fact that they contain 16 million colours could be the reason. (All the other files contain 256 colors.) Anyways, I will post my graphic files on xdrive again, but convert them first, in order to solve this problem. Tell me if it works! FB ================================================================================ Date: Sat, 23 Dec 2000 07:21:47 -0500 (EST) From: jimmyhallam Subject: Idea [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi there. What do ppl think about a splitter? It would, when shot, send two laser beams at right angles to the original shot, in opposite directions. IOW, the shot would split into two, one taking angle 90 degrees clockwise to original direction, the other being 90 degrees anticlockwise. It can be shot from any side. Trouble is, you'd risk having a shot constantly going round via splitters if you put them in a square w/ nothing between them to stop the shot. What do u think? ================================================================================ Date: Sat, 23 Dec 2000 07:23:38 -0500 (EST) From: jimmyhallam Subject: Help on level... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi. Can anyone help in the temp level called "FACE"? I don't remember the number but it seems impossible. Thanks, James H ================================================================================ Date: Sat, 23 Dec 2000 08:38:09 -0500 (EST) From: balnos_88 Subject: Re: Idea [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think that game would become rather complicated without being more interesting. Donald. ================================================================================ Date: Sat, 23 Dec 2000 09:43:14 -0500 (EST) From: k_h_e_p_e_r Subject: Re: Language [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, There is a way to do it without increasing the size of the game. It could work the way skins are working, meaning that to have an additionnal language, you would have to download and put the language files in the LaserTank directory. If the program detects no such additionnal files in the directory, then the language option would be down and not showing in the OPTION menu. Put those files in, then the OPTION menu would offer the additionnal language as an option after the program has detected them. It would be more interesting to have the opportunity to download those language kits from your site than having to download the whole game and having more than one LaserTank directory. What do you think about it? Merry Xmas and Happy New Year to all! Robert ================================================================================ Date: Sat, 23 Dec 2000 12:48:57 -0500 (EST) From: jairryw Subject: Re: Loading new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi, FB, loaded your 256 graphics and now they work, and they look great too! ================================================================================ Date: Sat, 23 Dec 2000 18:22:54 -0500 (EST) From: j_p_lima Subject: Re: Language [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Good idea! I could make the version in Portuguese. A thousand people already use version 3,1 in Portuguese. The game is available in www.doisbois.com . Great site! ================================================================================ Date: Sat, 23 Dec 2000 19:25:42 -0500 (EST) From: dop_ganger Subject: level 472- wheres the trick? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- on this level, i can only get one block to get past the tmover and guns. can anyone help me use this block? ================================================================================ Date: Sat, 23 Dec 2000 19:34:55 -0500 (EST) From: jairryw Subject: Designing graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I'm trying to design a set of graphics, but I don't know what the object is in the lower left square of the grid. When I downloaded the new graphics I lost the original that came with the beta editor. Also the two circles? [in some sets] beside the crystal block. As well, any hints or advice I can get on how to do this, particularly the mask bitmap would be greatly appreciated. Merry Xmas ================================================================================ Date: Sat, 23 Dec 2000 19:48:01 -0500 (EST) From: jairryw Subject: Re: level 472- wheres the trick? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- All blocks go for a swim in this level. ================================================================================ Date: Sat, 23 Dec 2000 23:26:15 -0500 (EST) From: funnyb2000 Subject: Re: Loading new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thank you for your comments, jairryw, and if anyone else is having this problem with my bunny graphics then go to xdrive.com and download my graphic files with only 256 colours. ================================================================================ Date: Sun, 24 Dec 2000 15:00:18 -0500 (EST) From: dop_ganger Subject: Re: level 472- wheres the trick? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Sorry, that hint didnt help too much=( ================================================================================ Date: Sun, 24 Dec 2000 16:16:23 -0500 (EST) From: donald_drouin Subject: Re: level 472- wheres the trick? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- A little hint for you! The Anti Tank facing you when you start will be your friend to help you finish the game, don't kill it. If you need more hint, let me know. Donald ================================================================================ Date: Mon, 25 Dec 2000 13:35:38 -0500 (EST) From: jkindley Subject: Re: Language [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This install program I use dosn't allow you to ask for a destination Directory. If any one has a better install program please tell me about it. It must be free for me to use. Hopefully it does a zip compression & an uninstall program would be nice. Jim ================================================================================ Date: Mon, 25 Dec 2000 13:41:09 -0500 (EST) From: jkindley Subject: Re: Idea [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- The Main Problem would be that the game engine only handles one shot at a time. I could probably change the way it works, but I don't know if it is worth the effort. Also the loopup would be bad, but you could just press undo to stop the looping. What do others think of this idea ? ================================================================================ Date: Mon, 25 Dec 2000 13:49:00 -0500 (EST) From: jkindley Subject: Re: Language [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Robert, I think you are the only person that would benifit from this idea :) Let me think about it some more. It would add to the program just because all text fields would have to be looked up from a file, All keyboard keys would have to be translated, I would have to juggle multiple help files. I am sure it could all be done, but is it worth it ?? I still think it is easier to just have two programs. Jim ================================================================================ Date: Mon, 25 Dec 2000 14:23:30 -0500 (EST) From: jkindley Subject: Object: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Blade of the Enigma crew, sent me another idea, this one I like. It is Ice, it would send your tank flying in the direction you entered it. So it would be like a conveyor belt, but any direction would work. My question to this object is, What happens when I push a block on the ice ?? Should it slide also or stay put ? I think this object will take some time to program but I think it would be worth it. What do the people think ??? ================================================================================ Date: Mon, 25 Dec 2000 14:29:19 -0500 (EST) From: donald_drouin Subject: Re: Language [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- There is a simple way of using the English version and the French version at the same time, it would be that the French program produces his own ".ini file " different than the English one, or that ".ini file " would be placed in the installation directorie instead of the "Windows" directories. So every version would have its own configuration. I hope that it will be able to help you. Merry Christmas to all. Donald ================================================================================ Date: Mon, 25 Dec 2000 14:34:20 -0500 (EST) From: jairryw Subject: Re: Object: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Great idea!!! I'd want objects pushed onto the ice to keep sliding til they got to the end of the ice or ran into something solid. ================================================================================ Date: Mon, 25 Dec 2000 14:41:21 -0500 (EST) From: donald_drouin Subject: Re: Object: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I agree with jairryw, It would be like in the chip's challenge game.(Also a great game) ================================================================================ Date: Mon, 25 Dec 2000 14:42:14 -0500 (EST) From: jairryw Subject: Grafiks design [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Can anyone tell me why my ltg. file comes out so large? I'm using ms paint windows 98, I,m starting to realize that the more erasing etc. that I do, the file gets bigger and bigger, but is there a way to clean it up at the end, and make the file smaller? Any help or hints would be greatly appreciated. Gerry W. gerrw@home.com ================================================================================ Date: Mon, 25 Dec 2000 15:16:19 -0500 (EST) From: donald_drouin Subject: Re: Grafiks design [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I am using the same program (ms paint Win 98 S.E.), and my ltg. file are always the same size. I don't wnow why it happen to you. :o( Sorry, Donald ================================================================================ Date: Mon, 25 Dec 2000 15:19:45 -0500 (EST) From: donald_drouin Subject: Re: Grafiks design [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- May be you have change the attribute; it must stay 320 x 192 pixels. ???? Donald ================================================================================ Date: Mon, 25 Dec 2000 20:47:07 -0500 (EST) From: jairryw Subject: Re: Grafiks design [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- OK, Thanks, I'll try keeping the image size at 320x192 and see what happens. Gerry ================================================================================ Date: Tue, 26 Dec 2000 11:07:04 -0500 (EST) From: blade_enigma Subject: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hello everybody! What do you think about mu Ice object? I like it 'cause I like that kind of games! It's cool, right? Blade ================================================================================ Date: Tue, 26 Dec 2000 11:56:26 -0500 (EST) From: jairryw Subject: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I've been thinking about the ice idea, and was wondering if it wouldn't be more interesting to have the tank able to move on the ice as normal but anything pushed onto the ice slides. We already have the tankmovers to move the tanks. ================================================================================ Date: Tue, 26 Dec 2000 17:22:12 -0500 (EST) From: funnyb2000 Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think that the ice object is pretty cool.. and games that have objects like that are pretty cool too, but my question is.. is lasertank really an action/adventure/arcade game?? i mean.. it is a puzzle game! i suppose it would be alright for people who want to have fun with some levels containing ice.. maybe this object could help lasertank in that way.. that is just my opinion, like always, and i guess in the meantime we will have to stick to the tank-mover. FB ================================================================================ Date: Tue, 26 Dec 2000 17:48:25 -0500 (EST) From: k_h_e_p_e_r Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Ice is a cool idea. True, it has been used in other puzzle games (Rich Diamond is a good example), but it doesnt mean it wouldnt add an interesting element to Laser Tank. For sure, it would have nothing to do with the Tank Movers, they would make objects throwned on it glide untill stopped by an obstacle. And, contrary to the Tank Movers, they would be multidirectionnal. How about 2 types of Ice? First type: Thin Ice. The Tank or an object gets on it, it makes the Ice crack. A second step on the same square makes the Tank or object drown and open-water replaces the Ice at this point. Second type: Thick, permanent Ice. Robert ================================================================================ Date: Tue, 26 Dec 2000 19:06:28 -0500 (EST) From: funnyb2000 Subject: Level 814 in the temp data file [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Has anyone ever beat this level? I am beginning to suspect that it is impossible. If anyone has got to the flag.. please let me know! Otherwise you can get rid of the block at coordinates B2 (to make it beatable.) thanks! FB ================================================================================ Date: Tue, 26 Dec 2000 23:09:38 -0500 (EST) From: k_h_e_p_e_r Subject: Re: Level 814 in the temp data file [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I tried this level, and I think it is not possible to get to the flag. The problem is not the B2 block, as I can pass this section without trouble. The problem is at the very end, when the last block has been pushed on position M16. In order to push this block next to the flag, we HAVE to go back at the F16 coordinate, which is impossible because of the mirror blocking our way at A5. Robert ================================================================================ Date: Tue, 26 Dec 2000 23:53:52 -0500 (EST) From: donald_drouin Subject: Old graphics (LaserTank 3.1) [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- For those who said that they prefer the old graphics from LaserTank 3.1, go to X-DRIVE, you'll find "Lasertank3_1.ltg" a new skin with an old fashion look. username:lasertank password:lasertank Donald ================================================================================ Date: Wed, 27 Dec 2000 01:10:43 -0500 (EST) From: funnyb2000 Subject: Re: Level 814 in the temp data file [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- both you and i completed the small section in the upper left corner in different ways. Both of them, however, cannot return the tank back into the position F16 at the very end. By removing the block at B2, it is possible to complete the level because the extra space provides a passageway. ================================================================================ Date: Wed, 27 Dec 2000 10:38:02 -0500 (EST) From: blade_enigma Subject: To k_h_e_p_e_r [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I like the idéa about Thin Ice! It's cool! ßlade ================================================================================ Date: Wed, 27 Dec 2000 11:21:48 -0500 (EST) From: donald_drouin Subject: For blade_enigma [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- >I mean the graphics (Pictures) from 3.1! >You know, the litle gray and blueich tank, (not the ones in 4.0! >But thats just my opinion. >Blade ------------------------ Do you like the graphic version "Lasertank3_1.ltg" on X-DRIVE? I made it for you yesterday night Donald ================================================================================ Date: Wed, 27 Dec 2000 14:22:03 -0500 (EST) From: jimmyhallam Subject: Beta6 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Jim, I'm having trouble downloading Beta 6 from Xdrive - I've received something called target.htm when I clicked on "download". Can u plz put it into the Briefcase or something where ppl can download it? Thanks, James H. ================================================================================ Date: Wed, 27 Dec 2000 15:55:20 -0500 (EST) From: LeefaR Subject: Re: Xmas present [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- HELP!!!! I cannot figure this level out. I don't understand tunnels! Thanks for the new level! Do you have any more? ================================================================================ Date: Wed, 27 Dec 2000 21:19:46 -0500 (EST) From: dop_ganger Subject: Level 16- Sokoban 2 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- this level is driving me to madnesss! cn anyone plz help me? ================================================================================ Date: Wed, 27 Dec 2000 23:11:22 -0500 (EST) From: donald_drouin Subject: Re: Level 16- Sokoban 2 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Go to M-7, shoot left once; Go to L-9, shoot down once; Go to L-7, shoot down once; Go to L-5, shoot down once; Now all is unlock and the rest is easy. Enjoy. Donald ================================================================================ Date: Wed, 27 Dec 2000 23:14:41 -0500 (EST) From: donald_drouin Subject: Re: Xmas present [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- In your E-mail you will found the solution. Donald ================================================================================ Date: Fri, 29 Dec 2000 09:47:26 -0500 (EST) From: j_p_lima Subject: LaserTank 4: Hint [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I configured the Windows to open in a double click in "LVL" files with LaserTank 3.1, but same way is not possible to directly open the files with LaserTank 4.0 . Anyone else have this problem? ================================================================================ Date: Fri, 29 Dec 2000 10:16:51 -0500 (EST) From: donald_drouin Subject: Re: LaserTank 4: Hint [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi J.P. It can be done this way Copy ltank.lvl to ltank.lvl2, same thing for temp.lvl to temp.lvl2 and any file.lvl to file.lvl2. Now associate the extension .lvl2 to LaserTank 4.0 the same way you did for .lvl to LaserTank 3.1 Thus when you double click on a .lvl file it launch the 3.1 version and when you double click on a .lvl2 file it launch the 4.0 version. This is what i made on my machine and it work well. I hope it is clear, because it is difficult for me to translate my mind from french to english (I am a french speaking person) Donald ================================================================================ Date: Fri, 29 Dec 2000 13:00:37 -0500 (EST) From: blade_enigma Subject: "LVL2" What is this? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hello everybody! What is this .lvl2 stuff? Is it a new ype of level file? I don't hope so, it would be ugly. Blade ================================================================================ Date: Fri, 29 Dec 2000 13:11:46 -0500 (EST) From: blade_enigma Subject: My levels [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Go to XDrive (www.xdrive.com) and look for the zip file called: The First Journey.zip! It's my levels!!! USERNAME: lasertank PASSWORD: lasertank Blade ================================================================================ Date: Fri, 29 Dec 2000 13:12:44 -0500 (EST) From: blade_enigma Subject: Old versions! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- If anyone have the old versions of Laser Tank, please mail them to me!!! (Any version will do, but as old as possible!) Thank you all!!! Blade ================================================================================ Date: Fri, 29 Dec 2000 13:34:03 -0500 (EST) From: donald_drouin Subject: Re: Lvl2 What is this [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- If you read carefully message 180, you will understand that is not a new type of level file, It is only a way to be able to double click on a file to start either LaserTank 3.1 or LaserTank 4.0. You can use .lvl2, .lv2, .lv, .ltlv or anything you want that does not exist. It is something that you can do on your computer, but it is only for those who want to use it. Bye ================================================================================ Date: Fri, 29 Dec 2000 18:22:47 -0500 (EST) From: dop_ganger Subject: Re: My levels [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Blade- I think you made some impossible levels. Levels 13 and 31 i know are undoable, there may be more. ================================================================================ Date: Fri, 29 Dec 2000 18:57:29 -0500 (EST) From: donald_drouin Subject: Re: My levels [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Your file "First Journey.zip" has an error, it can not be unzip. Donald ================================================================================ Date: Fri, 29 Dec 2000 20:51:54 -0500 (EST) From: thz000 Subject: Re: Old versions! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have Laser Tank version 2.0. What't your e-mail? ================================================================================ Date: Sat, 30 Dec 2000 11:57:10 -0500 (EST) From: dop_ganger Subject: Re: My levels [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Donald- Make sure you have the newest version of WinZip. It unzipped for me without a hitch. ================================================================================ Date: Sat, 30 Dec 2000 12:12:34 -0500 (EST) From: balnos_88 Subject: Re: My levels [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have the same problems,i am using Winzip 7.0 and it gave an error. The 2 other zip file work corectly, but the first journey.zip is defect. Balnos ================================================================================ Date: Sat, 30 Dec 2000 14:27:21 -0500 (EST) From: jimmyhallam Subject: UNABLE to use X-Drive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi there. I can't use X-Drive, because every time I try to download, it gives me "target.htm" I've tried the share function but it gives me a claim ticket and I try to download, but receive "getasharedfile.htm" or something like that. HELP!! I haven't downloaded their software but it worked b4 w/out it. ================================================================================ Date: Sat, 30 Dec 2000 18:30:01 -0500 (EST) From: dop_ganger Subject: About WinZip bugs..... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- A new version of WinZip is out(8.0). Try using that to unzip the levels. ================================================================================ Date: Sat, 30 Dec 2000 19:02:58 -0500 (EST) From: donald_drouin Subject: Re: About WinZip bugs..... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Ok i have downloaded and installed Winzip 8.0, and the problem is always there. Would you check if the file on X-Drive is identical to your original, maybe it has been corrupt or something happened, after you have uploaded it. Is there someone having the same problem lately? Donald ================================================================================ Date: Sat, 30 Dec 2000 19:06:12 -0500 (EST) From: donald_drouin Subject: Re: UNABLE to use X-Drive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I don't know why you can't download, maybe your browser is defect??? Check you E-mail, i sent you LaserTank Beta6. Regards Donald ================================================================================ Date: Sat, 30 Dec 2000 19:31:13 -0500 (EST) From: jimmyhallam Subject: New levels, & Re: UNABLE to use X-Drive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thanks. And no, my browser's fine; I doubt upgrading it would make it nonfunctional. I've put my own levels in http://briefcase.yahoo.com/briefcase/jimmyhallam, by the way. ================================================================================ Date: Sat, 30 Dec 2000 20:32:27 -0500 (EST) From: funnyb2000 Subject: Re: About WinZip bugs.... + New LTG file [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have been having this same problem too. Maybe anyone who had no trouble unzipping could then re-post the actual files, to avoid anymore problems. As for the new graphic file, I have put together yet another one. It is a copy of the Lasertank 3.1 graphics. Although there are already a few graphic files like this on the xdrive, they got a bit distorted when converted to 32x32 pixel images. I spent quite a bit of time making them smoother, and the result is worth looking at. I also added my own version of a tunnel, the one seen on Bunnyland 2. you can download it @ xdrive.com FB ================================================================================ Date: Sat, 30 Dec 2000 20:46:08 -0500 (EST) From: donald_drouin Subject: Re: About WinZip bugs.... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah!!! Now it work, i can unzip it. Thank Donald ================================================================================ Date: Sat, 30 Dec 2000 21:05:13 -0500 (EST) From: donald_drouin Subject: Re: About WinZip bugs.... + New LTG file [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi FB I like the smoothing effect of your LaserTank 3.1 graphics, the only problem is when you push a Mirror on a Tank Mover, the Tank Mover disappear. Donald ================================================================================ Date: Sat, 30 Dec 2000 21:22:21 -0500 (EST) From: dop_ganger Subject: Re: About WinZip bugs.... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Ill post the file again. I had no problems unzipping it. ================================================================================ Date: Sat, 30 Dec 2000 22:06:54 -0500 (EST) From: funnyb2000 Subject: Re: About WinZip bugs.... + New LTG file [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thank you for your comments, Donald. If you open the Laser Tank 3.1 program you will notice that when you shoot a mirror, or an anti-tank onto a tankmover, it will disappear. Maybe I will put together another LTG file which eliminates this problem. FB ================================================================================ Date: Sun, 31 Dec 2000 14:23:22 -0500 (EST) From: jairryw Subject: new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I've uploaded two graphics sets on the x-drive and was wondering if anyone can tell me why the files are so large. The sets are called Green and Green 2. Is anyone interested in copying one or both of these sets on their paint programs and if they come out smaller maybe I can figure out what I'm doing wrong. gerrw@home.com ================================================================================ Date: Sun, 31 Dec 2000 15:47:50 -0500 (EST) From: donald_drouin Subject: Re: new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi jairryw. I know why your .ltg is so big, because your .bmp are 16 millions colors. Go to X-Drive, i upload a modified version of green.ltg: (green 256.ltg) that i have reduce to 256 colors (8 bits) and 2 colors(1 bit) for the mask. Now the .ltg is 70584 bytes. Donald ================================================================================ Date: Sun, 31 Dec 2000 17:02:19 -0500 (EST) From: jairryw Subject: Re: new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi, Donald, Hey, thanks, this has been bugging me, but now I think I see my problem; I've had my settings at 16-bit true color instead of 256 color while I'm making the bitmaps, is that correct? ================================================================================ Date: Sun, 31 Dec 2000 18:41:45 -0500 (EST) From: donald_drouin Subject: Re: new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- It is the program you use to create the graphics which must be adjusted to 256 colors, not your computer's setting. My computer is always set to 16-bit true color, and my graphics are create in 256 colors. Have fun. Donald ================================================================================ Date: Sun, 31 Dec 2000 20:16:13 -0500 (EST) From: jairryw Subject: Re: new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, I've tried to set my computer's settings to 256, and the file gets bigger still! I've looked but can't find a way to set the paint program's colors to 256. It's not under attributes, and I've searched the help files and have tried the net help, but no can find. Also, thanks for filing the green 256 on the x drive, I've deleted the old larger one. Gerry ================================================================================ Date: Mon, 1 Jan 2001 22:38:23 -0500 (EST) From: jairryw Subject: new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I'm pretty sure the ms paint that came with windows 98 can't be reconfigured to decrease color depth to 256, so I downloaded a better program. Thanks again, Donald, for your help. Happy new year! ================================================================================ Date: Mon, 1 Jan 2001 23:36:13 -0500 (EST) From: donald_drouin Subject: Re: new graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, Paint shop is a good program for that. Happy New Year to you Gerry and all members. Donald ================================================================================ Date: Tue, 2 Jan 2001 08:50:51 -0500 (EST) From: spug_enigma Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, I fully agree, Kheper, but I think that the Ice should work exactly like the Movers, just that they work in any direction. Any object pushed onto it, will just be pushed one square, not until it stops. I know it makes them too undifferent (sorry, I'm from Norway, please forgive me) the Tank Mover, but it should be that you could push a Block out a special spot on the Ice and stop there, so that you can slide further. Of course, this is just my opinion. And I hope my writing can be understood, as I'm not so good at English. Spug spug_enigma@yahoo.no ================================================================================ Date: Tue, 2 Jan 2001 08:51:57 -0500 (EST) From: spug_enigma Subject: To all Laser Tank fans ! ! ! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Happy New Year, Everybody !!!!!! ================================================================================ Date: Tue, 2 Jan 2001 11:15:26 -0500 (EST) From: jkindley Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I like the idea of two types of ice. I will start to implement them into the next version. I am still not sure if objects should slide on the ice. If objects did not slide then you could use them as stopping places on the ice. This would lead to some real cool logical levels. But It would also be nice if the objects slid. What do we all think ?? go vote http://vote.Pollit.com/webpoll/351033 ================================================================================ Date: Tue, 2 Jan 2001 11:23:25 -0500 (EST) From: jkindley Subject: Happy New Years [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi All, I am back after a week off. I was working on my kitchen. I still have a lot of work to due, so it will take me longer than usual to program. I will be adding the ice objects ( once people vote on how it should work http://vote.Pollit.com/webpoll/351033 ) I also have a bunch of new levels that I haven't tested yet, I think I will just put them into the temp file and we will see what happens. Jim ================================================================================ Date: Tue, 2 Jan 2001 11:43:01 -0500 (EST) From: donald_drouin Subject: Mouse Button [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Jim, i'm glad you are back. If i was living near you i would help you with your kitchen. I wonder if it is possible from a programmer view point, that the left mouse button has an auto repeat, like the space bar, thus it would be easyer to move objects, and also easyer for my finger. Thank's a lot. Donald ================================================================================ Date: Tue, 2 Jan 2001 11:56:50 -0500 (EST) From: k_h_e_p_e_r Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Objects are NOT sliding along the TankMovers. I think that Ice should be different and make objects slide untill stopped by something. The effect would be cool and...quite logical. This particularity wouldnt, in any case, prevent people from creating 'real cool logical levels', on the contrary!! Stopping the Tank on a giving point on Ice would only require to align objects on the Ice untill the desired spot is available(first object goes as far as there is Ice, second goes one step behind, etc...). Then, after the Tank has done what it had to do after having been on that spot on the Ice, the aligned objects could be used for other purposes afterward. So, it would be important, in this example, to align the objects in a given order so that they stop on Ice at a spot where they would be easily used afterward. I really dont see the point in making Ice that doesnt make objects slide. It would make it incredibly easy to make the Tank stop at any spot on Ice. The Ice would serve nothing in those circumstances. Happy New Year to all!! Robert ================================================================================ Date: Tue, 2 Jan 2001 13:03:48 -0500 (EST) From: donald_drouin Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I agree totaly with Robert, if objects don't slide on ice, what is the purpose to have ice, place Tank Mover instead. Donald ================================================================================ Date: Tue, 2 Jan 2001 14:57:04 -0500 (EST) From: jkindley Subject: Re: Mouse Button [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Off of the top of my head I can't think of a better way to do the mouse. The mouse has a 20 click buffer, so you can click before the last operation is complete. But a repeat feature would not work with the mouse. Jim ================================================================================ Date: Tue, 2 Jan 2001 21:34:16 -0500 (EST) From: jairryw Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I also agree there'd be more interesting opportunities if objects slid on ice. I also think the tank doesn't necessarily has to slide, and it would still be pretty interesting, but definitely the objects. ================================================================================ Date: Tue, 2 Jan 2001 23:28:23 -0500 (EST) From: valvadac23 Subject: i want the longest level. [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- sorry, my english is fool. i made level. www.xdrive.com --> the_most.lvl (re-upload) it's very long. solve it. and make longer level. and show me that. .. have fun!!! ________________________ valvadac@hanmail.net ================================================================================ Date: Wed, 3 Jan 2001 14:13:57 -0500 (EST) From: blade_enigma Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- NO Robert! The Idéa of Ice is that you cat put out objects that can stop you from moving on and it would be a kind of maze! I think that it's be best thing! Moveable objects will NOT slide and the tank will!!! Blade ================================================================================ Date: Wed, 3 Jan 2001 14:14:03 -0500 (EST) From: blade_enigma Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- NO Robert! The Idéa of Ice is that you can put out objects that can stop you from moving on and it would be a kind of maze! I think that it's be best thing! Moveable objects will NOT slide and the tank will!!! Blade ================================================================================ Date: Wed, 3 Jan 2001 14:27:27 -0500 (EST) From: jairryw Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Tanks don't slide on ice, that's why they have treads. Maybe you could call it laser toboggan. ================================================================================ Date: Wed, 3 Jan 2001 15:32:24 -0500 (EST) From: k_h_e_p_e_r Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Blade, I still think that Tank & Objects should both slide. We dont need here a multi- directionnal Tankmover hidden under the apparence of Ice. Robert ================================================================================ Date: Wed, 3 Jan 2001 15:41:44 -0500 (EST) From: k_h_e_p_e_r Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- True, they dont slide on ice...in reality. They dont fire laser shots either. And... -they dont push mirrors around -they dont slide on 'tank-movers' -they dont climb on top of square blocks -they dont...well...you get my point. ;>) This is a game, so sliding on Ice is allowed. Besides, with the skins thing, if you dont like to see the Tank slide, make your own graphic and replace the Tank by a 'crazy carpet' or a toboggan. (just teasing you, here.) Regards, Robert ================================================================================ Date: Wed, 3 Jan 2001 16:47:28 -0500 (EST) From: jairryw Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Oh, my Gawd! ================================================================================ Date: Wed, 3 Jan 2001 17:50:27 -0500 (EST) From: donald_drouin Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- If objects do not slide on the ice, and LaserTank does not slide too, how will we call this special ice? Ground!!! Seriously, why not, let Jim make two version, one with each kind of ice, and try to make some levels, for finding the version offering the best possibilities! Donald ================================================================================ Date: Wed, 3 Jan 2001 18:07:32 -0500 (EST) From: jairryw Subject: Temp 414, First Circle [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Can anyone give me a wee hint on this one? I manage to get all the way around to the end of the tankmover on the left, and I think [hope] I'm to get to the flag at center. Gerry W ================================================================================ Date: Thu, 4 Jan 2001 10:01:53 -0500 (EST) From: valvadac23 Subject: [suggestion] my think [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- about right-mouse-button in editor..... now right- can select only at manu(select board). I want that right- can select at editor board. (but, right- can't writing at editor board) it's useful for modification. and making trunnel... left- : only select location.(don't ask number) right-: pop manu (can select number) how about ... ? ================================================================================ Date: Thu, 4 Jan 2001 10:52:07 -0500 (EST) From: jkindley Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- WOW what a discusion. Well I have made the Ice & thin Ice routines for the next version. It will probably be out this weekend ( if I have time). The Ice will slide both the tank and the objects. If I get a lot of responces that say we should change it then I will rethink it. I agreed with what Robert said about stacking objects on the ice to make stopping points. This would make the best "mazes" with the ice.If you could just shoot a block out three spaces on the ice and use it to turn that would be easy, but if you had to shoot a bunch of blocks until the last one is three spaces out, this will be harder. I am also working on a very high speed playback mode called "Resume Recording" for those people who save a level 1/2 way through and want to continue it later without watching the playback. Jim ================================================================================ Date: Thu, 4 Jan 2001 12:18:54 -0500 (EST) From: blade_enigma Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Objects should NOT slide on Ice, but the Tank should!! Blade ================================================================================ Date: Thu, 4 Jan 2001 13:13:23 -0500 (EST) From: donald_drouin Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Everything SHOULD SLIDE on ice, because if objects don't slide and Tank slide, it is absolutely the same thing as Tank Mover. Donald ================================================================================ Date: Thu, 4 Jan 2001 17:54:03 -0500 (EST) From: dop_ganger Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- One last questionon ice: If i push a block onto ice, and the block slides on thin ice before it stops, will the thin ice break? this was probaly talked about before, but i forgot if thin ice broke when blocks slid over it. ================================================================================ Date: Thu, 4 Jan 2001 18:16:29 -0500 (EST) From: funnyb2000 Subject: Question forJim [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Will the levels containing tunnels/ice be put on the temp file? I have created a few tunnel levels and I was wondering if I should just put them on the x-drive, since alot of people don't have the beta versions of Laser Tank. thanks! FB 2001 ================================================================================ Date: Thu, 4 Jan 2001 18:46:17 -0500 (EST) From: dop_ganger Subject: Odd message links [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Sometimes, when i click on a message link, i am taken to the area where it shows the first 4 messages posted on this clubhouse board. Is this just a bug or a prank? ================================================================================ Date: Thu, 4 Jan 2001 19:03:12 -0500 (EST) From: funnyb2000 Subject: Re: Odd message links [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- The same thing happened to me when I posted my message before this one. I think its a bug. My suggestion is to go do something else for a bit, then come back to that message and it should work fine. FB ================================================================================ Date: Fri, 05 Jan 2001 21:12:52 -0800 From: jairryw Subject: testing [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- just testing to see if this page still works... while I'm at it, can anyone give me a hint on temp level 414 First Circle? ================================================================================ Date: Sat, 06 Jan 2001 18:04:37 -0800 From: enigma_interactive Subject: A little gift!!!! ERROR!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- The file is called: ßlade's giveaway.zip It's the one! Enigma ================================================================================ Date: Sat, 06 Jan 2001 18:28:23 -0800 From: dop_ganger Subject: Re: A little gift!!!! ERROR!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hey- The file wont download i get a "File Does Not Exist" message Any help? ================================================================================ Date: Sat, 06 Jan 2001 19:21:38 -0800 From: enigma_interactive Subject: A little gift!!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hello everybody. We have put out on XDrive(.com) (password: lasertank) (username: lasertank) the file ßlade's giveaway.zip, it contains the program, lsertnk.exe. READ THE README(.txt) FILE FIRST! IT'S IMPORTANT!!!!! Enigma Interactive enigma_interactive@yahoo.no ================================================================================ Date: Sat, 06 Jan 2001 19:23:15 -0800 From: donald_drouin Subject: Re: A little gift!!!! ERROR!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- The file is now rename "Blade's giveaway.zip" Donald ================================================================================ Date: Sun, 07 Jan 2001 08:58:36 -0800 From: enigma_interactive Subject: Re: A little gift!!!! ERROR!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thank you Donald! But have anyone tryed it, or did noone get it downloaded? If It doesn't work I will put out another one! Blade ================================================================================ Date: Sun, 07 Jan 2001 09:47:54 -0800 From: donald_drouin Subject: Re: A little gift!!!! ERROR!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi blade! I tried it, it gave me gift.lvl. I played it and it's a nice an fun level. Thank you for the gift. Donald ================================================================================ Date: Sun, 07 Jan 2001 09:57:33 -0800 From: donald_drouin Subject: .hs file problem! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Are here other persons who have this problem? .hs file is not always updated after i played some levels, thus when i come back to the game later, i have to re-do levels already done. Donald. ================================================================================ Date: Sun, 07 Jan 2001 12:01:08 -0800 From: j_p_lima Subject: Re: .hs file problem! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Sometimes the window Load Level show "File Loading Error". I close and reopen the game, the window is showing corectly. Your problem is unknown for me. João Paulo PS.: I do, my english is very bad, but... ================================================================================ Date: Sun, 07 Jan 2001 12:13:24 -0800 From: dop_ganger Subject: Re: .hs file problem! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, i have had this problem a lot. ================================================================================ Date: Sun, 07 Jan 2001 12:16:11 -0800 From: dop_ganger Subject: Re: A little gift!!!! ERROR!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- still not working for me Donald- could you put up the file you have on your computer? maybe the file is kinda like "First Journey". ================================================================================ Date: Sun, 07 Jan 2001 13:03:53 -0800 From: donald_drouin Subject: Re: A little gift!!!! ERROR!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Ok Dop My copy is now on X-Drive (Blade's giveaway.zip) The problem is because the B of Blade on the original file, is not a standard characters, and it is not recognized by computer using standard settings. It is why we see something like "ßlade's giveaway.zip" instead of "Blade's giveaway.zip". Download the last one, it work's. Donald ================================================================================ Date: Sun, 07 Jan 2001 13:39:39 -0800 From: dop_ganger Subject: Re: A little gift!!!! ERROR!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thanks, im downloading it right now. ================================================================================ Date: Sun, 07 Jan 2001 17:39:54 -0800 From: donald_drouin Subject: Re: .hs file problem! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I found another bug with the .hs file, the score in the .hs file is not always corresponding to the score that i had achieved, i discovered it when i looked at a playback file and saw the resulting score and compared it to my score in the view high score list. Strange!!! Donald Donald ================================================================================ Date: Mon, 08 Jan 2001 07:51:28 -0800 From: jkindley Subject: Re: .hs file problem! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Does every one know that if you go to the editor while playing a level you disable the high score ?? Is this what peopple are seeing or is there a real problem ? Jim ================================================================================ Date: Mon, 08 Jan 2001 07:54:32 -0800 From: jkindley Subject: Re: Question forJim [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I will NOT put them in the temp file. I will probably make a temp40.lvl file, that people will be able to get on the xdrive. I have been real busy with my kitchen ( I got the cabinets in this weekend, next is the floor, Doors, & Handles ) so I dont know when I will get to it. If someone want to organize the new ver 4.0 levels tell me and I will sent you what I have and you can make the temp40 file Jim ================================================================================ Date: Mon, 08 Jan 2001 07:56:11 -0800 From: jkindley Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- The way I programmed it is that once anything is moved over the thin ice it is replaced with water. Hopefully I will make the BETA7 file this week and get it out to everyone. Jim ================================================================================ Date: Mon, 08 Jan 2001 08:37:50 -0800 From: k_h_e_p_e_r Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Would it not be better if when we step on thin Ice for the first time, instead of changing into water it changes into cracked Ice? Then stepping on cracked Ice makes the Tank or objects drown and water appears at this spot afterward. Also, will thin Ice have the same appearance as normal Ice? It would be cool if so. Will there be a 'cracking ice' sound? Robert ================================================================================ Date: Mon, 08 Jan 2001 10:05:18 -0800 From: donald_drouin Subject: Re: .hs file problem! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- No that is not that kind of problem. It happened without i used the editor. For avoiding to re-do the levels already done, i use ltedit to update manualy the .hs file, thus i discovered that the levels already played, but not update in .hs file, are in fact in the .hs file but the moves are set to zero and the shots have a score writing. This is why the program think those levels are not done. And on some occasion the score in .hs is not corresponding to the real score played. Donald ================================================================================ Date: Tue, 09 Jan 2001 07:55:54 -0800 From: jkindley Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- We could do a two step cracked ice, step one turns from normal ice to cracked ice, step 2 turns to water. The way it is now the thin ice has white specs in it and the normal ice is light blue. I think I like the idea af a one step thin ice, that turns to water after something crosses it. Also this way you can tell by looking at the virgin board if the ice is thin or thick. Remember we don't like suprises in this game, just pure logic ( well pure logic with a few programming bugs :) ) Jim P.S. Soe one else give some input. ================================================================================ Date: Tue, 09 Jan 2001 11:19:53 -0800 From: k_h_e_p_e_r Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thin Ice that turns into water from a single step on it should make you drown. Well, I know this is a game, this is not reality... ;>) You are right concerning surprises, and be sure I had that in mind when I proposed my idea. I just thought it would be visually better if all Ice look the same. Cracked Ice would be quite cool, it would mean something like "You've stepped on me once, you wont be so lucky if you try me again". The Ice-cracking sound could give this warning pretty well. All these are just secondary. However you do it I'm sure it will be very nice and enjoyable. All the best! Robert ================================================================================ Date: Tue, 09 Jan 2001 12:10:37 -0800 From: jkindley Subject: Links - section of the Lasertank Club [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This is an invitation for anyone to add links to the links section of the Lasertank Clubhouse. I don't want any porn links, just links to good puzzle sites, personal pages of lasertank club members, and of course any and all Lasertank related sites. Jim ================================================================================ Date: Tue, 09 Jan 2001 12:14:24 -0800 From: jkindley Subject: LaserTank 32 BETA 7 is out !!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You can get the file from both the XDrive or my briefcase ( see links section). This version has the ICE & Thin Ice added. Every one who sent me a Graphics file will need to update there graphics to add the ice and thin ice. They are the next 2 positions in the graphics ( no animation, no invisable sections ) I also tried to fix a few things, see the README Jim ================================================================================ Date: Tue, 09 Jan 2001 14:17:43 -0800 From: dop_ganger Subject: Bad News, Jim [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Small bug in ice- if i die from a tankshot or so on ice in mid-slide, i will keep going in the direction of the slide for a while. ================================================================================ Date: Tue, 09 Jan 2001 16:50:11 -0800 From: dop_ganger Subject: 5 Easy Ice Levels on XDrive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- On the XDrive, i made some very easy ice levels. Just DONT expect a challenge=) File Name: Ice.lvl try em out! DoppleGanger ================================================================================ Date: Tue, 09 Jan 2001 21:10:28 -0800 From: donald_drouin Subject: Ice bug's [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi jim, Here is some bug's i found in the Beta7 version: The mouse do not allow you step on ice, you have to use arrow key to do it. When you walk on thin ice, it change to water only if animation is turned on. When you have been shot by a tank while you slide on ice, undo and restart have a strange behavior. Donald ================================================================================ Date: Wed, 10 Jan 2001 04:16:59 -0800 From: g_e_meyerfeld Subject: ICE_BUG.LVL - Question to Mr. Kindley [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- ICE_BUG.LVL - Question to Mr. Kindley Instead to describe the mistake (?) in words, I created the level ICE_BUG.LVL. Please see this level in the XDRIVE.com (look at the hint). And another little mistake (?) : Take the ICE.LVL (created by DoppleGanger), open level 1 (starter's ice), replace via the editor the ice with thin ice and then play the game. You will see, that the thin ice will remain on fields C4, M4, and so on, that means, where the block remains, the thin ice does not brake into water. Are this programming mistakes or is this the final ICE-THINICE-function ? I hope, You will understand, what I mean. Best regards G. E. Meyerfeld ================================================================================ Date: Wed, 10 Jan 2001 04:36:20 -0800 From: g_e_meyerfeld Subject: ICE_BUG.LVL #2 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Dear Mr. Kindley. There is the next mistake (?) shown in the ICE_BUG.LVL : See level No. 02, play it and look at the hint. Best regards G. E. Meyerfeld ================================================================================ Date: Wed, 10 Jan 2001 05:37:04 -0800 From: donald_drouin Subject: Re: ICE_BUG.LVL - Question to Mr. Kindle [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Mr Meyerfeld, Your idea of a ICE_BUG.LVL is very good, so i added some more levels in it to ilustrate the bug's. Read the hint Donald ================================================================================ Date: Wed, 10 Jan 2001 07:51:29 -0800 From: jkindley Subject: Re: ICE_BUG.LVL - Question to Mr. Kindle [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thanks for the BUG level this is a great way to describe game play errors. I will look into fixing all bugs for BETA8. As I have stated, I am real busy at home but maybe I can find some time at work to fix the errors by this weekend. BETA7 was a little buggier than I wanted it to be but I didn't have time to do a full test of the game engine. THANK YOU ALL BETA TESTERS, Jim ================================================================================ Date: Wed, 10 Jan 2001 12:06:52 -0800 From: dop_ganger Subject: One More Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- On ICE_BUG level 1, if you hit up after you stop at E4, you will be trapped. Now restart. You will start moving automaticly, even go thru the mirrors(!). ================================================================================ Date: Wed, 10 Jan 2001 12:20:00 -0800 From: enigma_interactive Subject: Blade's giveaway [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hello everybody! Have anyone tryed Blade's giveaway? I know that everybody is busy trying Ice, (My Idéa) but I'd like somone to try it! Blade Okay The password is zebra ================================================================================ Date: Wed, 10 Jan 2001 12:45:44 -0800 From: jimmyhallam Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I'd just like to point out that not everyone has sound... so maybe it IS a good idea to keep 2 visuals; besides, I thought the sound FX were only for atmosphere? JimH ================================================================================ Date: Wed, 10 Jan 2001 14:51:37 -0800 From: dop_ganger Subject: Now that we have ice.... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- ....how about a 3rd kind of ice- thawed ice? THis ice will be like thin ice, only when you use it, it becomes plain old ground. Anyone like/not like? DoppleGanger ================================================================================ Date: Wed, 10 Jan 2001 15:02:25 -0800 From: jimmyhallam Subject: Re: Now that we have ice.... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Great; could laser shots also thaw it? ================================================================================ Date: Wed, 10 Jan 2001 22:37:35 -0800 From: funnyb2000 Subject: Ice Graphic Sets [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- If anyone has played on ice with the long list of graphic files, they will notice that ice/thin ice graphics are just plain white images, or like mine, strange looking images that were not meant to be seen on the levels. Anyways, I have created updated graphics in which I hope to put on the XDrive by tonight. Also, has anyone heard of "Laser Kombat"?? I was browsing for games on the internet, and i came across this puzzle game that is almost EXACTLY like Lasertank! Of course Lasertank is better, with more than just 15 levels, but I couldn't help but notice the similarities of graphics and play between the two games. Just thought this 'competition' would be an interesting subject.. FB ================================================================================ Date: Thu, 11 Jan 2001 08:20:28 -0800 From: jkindley Subject: Re: One More Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Cool Bug !!! I will have to do some big fixing of the ice routine. Jim :) ================================================================================ Date: Thu, 11 Jan 2001 09:41:10 -0800 From: blade_enigma Subject: Re: Now that we have ice.... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Smooth!!! I like this one! It's cool! Tha laser should NOT distroy the Ice, it's flying way over the ground an can't hit it, it just would not be logical... Altough, it's just my opinion... ßlade ================================================================================ Date: Thu, 11 Jan 2001 12:32:19 -0800 From: jkindley Subject: Re: Now that we have ice.... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I was thinking about this Idea ( Thawed Ice). And I agree it is cool, but I don't think it would add much to the game. Since thawed Ice would turn to ground, the only thing it could do for you is let you slide by an anti-tank, once. And even though that is nice, it would stick out like a sore thumb ( you would know what is there for ). Just a thought! Jim ================================================================================ Date: Thu, 11 Jan 2001 13:56:05 -0800 From: dop_ganger Subject: Re: Ice Graphic Sets [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, i have played Laser Kombat and i didnt like it at all.....this opinion does not apply to Laser Tank=). I thought that it was too hard to figure out what the heck the objects did. But thats just my opinion. DoppleGanger ================================================================================ Date: Thu, 11 Jan 2001 15:23:11 -0800 From: jkindley Subject: BETA8 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I put BETA8 on my Briefcase, see link from link page. I worked on the ice routines, and the mouse can click on ice now. see readme jim ================================================================================ Date: Thu, 11 Jan 2001 20:41:15 -0800 From: donald_drouin Subject: ICE-BUG Beta8 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Bravo Jim, You have eliminated all the bug, except one, try the "ICE-BUG Beta8.lvl" on X- Drive. The laser kill you on the second shot only. Thank you for the supporting of all the LaserTank's fans in spite of your kitchen's renovations. Donald ================================================================================ Date: Fri, 12 Jan 2001 05:58:18 -0800 From: g_e_meyerfeld Subject: New bugs in BETA8 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Dear Mr. Kindley. There are two new bugs. They are in Beta8Bug.LVL in the XDrive.com. Best regards G. E. Meyerfeld ================================================================================ Date: Fri, 12 Jan 2001 05:58:55 -0800 From: thz000 Subject: Adapted Graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I reduced the size of the Grey Graphic without changing the graphical quality and the details and I make a Grey version of the SoftGraphics. Go until xdrive.com THZ ================================================================================ Date: Fri, 12 Jan 2001 07:54:38 -0800 From: jkindley Subject: Re: ICE-BUG Beta8 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This is NOT an Ice bug only, this bug happens with conveyor belts too. If I fix it I think it will make some level not workable ( Kheper am I wrong ?) The game engine misses the tank because the tank and laser shot are skipping past each other. I think it could be fixed, but I would need a list of the levels that I will be making undoable. Jim ================================================================================ Date: Fri, 12 Jan 2001 07:59:31 -0800 From: jkindley Subject: Re: New bugs in BETA8 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- The First Level is actually kind of cool. The Block and the tank pass each other. This is kind of a bug, well actually it is wrong, so I will look into fixing it. The second Level is the same BUG as discussed in the "ICE-BUG Beta8" discusion. Jim ================================================================================ Date: Fri, 12 Jan 2001 10:02:07 -0800 From: k_h_e_p_e_r Subject: Re: ICE-BUG Beta8 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This bug is 'used' in level 403 "Charge the Guns!"...or is there someone who knows how to solve this level without having lasershots passing through the Tank? I am not aware of other levels taking advantage of this feature, but I've not played all the levels either. Kheper ================================================================================ Date: Fri, 12 Jan 2001 15:11:05 -0800 From: donald_drouin Subject: Waterloo 6 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Your opinion please, Someone else have the same conclusion about the level Waterloo 6 (temp 856), it seem undoable, the block at (F,4 ) seem impossible to be push in water. A hint will be welcome if you have solved it. Thank. Donald Tahnk you. ================================================================================ Date: Fri, 12 Jan 2001 18:10:32 -0800 From: funnyb2000 Subject: FBlevels.lvl [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have posted all the levels I have ever made (excluding the cheap ones) onto the XDrive. With the new objects, they will not go on the temp file. There are: 3 kids levels 8 easy levels 21 medium levels 8 hard levels 0 deadly levels (not suprisingly) for a total of 40 levels. There are also 8 new ones that nobody has ever seen before. I will update this collection maybe every two weeks or so, if I have time. If anyone has any comments, or if they found a bug or shortcut in a level or whatever, please email me! (f-b@millenium-mail.com) It would be greatly appreciated! Enjoy the levels, FB ================================================================================ Date: Fri, 12 Jan 2001 20:06:47 -0800 From: dop_ganger Subject: Re: Waterloo 6 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Undoable, i tried it and logic and trial and error proved it not doable. DoppleGanger ================================================================================ Date: Fri, 12 Jan 2001 20:15:22 -0800 From: dop_ganger Subject: Odd Bugs [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- On the first level of FB's level collection, try browsing thru graphic files. Eventually, you'll play the level, and some odd things happen. DoppleGanger ================================================================================ Date: Fri, 12 Jan 2001 20:44:31 -0800 From: funnyb2000 Subject: Re: Odd Bugs [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- That sure is a weird bug! It worked fine though, after I experimented a bit with the level on the editor.. I am not sure about what causes this bug, however! FB ================================================================================ Date: Fri, 12 Jan 2001 21:12:34 -0800 From: g_e_meyerfeld Subject: Rotating Anti-Tank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- New object : The Rotating Anti-Tank ! It works as follows : Every step of the players tank the Rotating Anti-Tank will rotate 90 degrees clock-wise on its field. What do Mr. Kindley think ? Is it programmable ? What do game-creaters and game-players think ? Would it be an interesting thing to be used ? I am curious about the answers and the discussion. Best regards G. E. Meyerfeld ================================================================================ Date: Fri, 12 Jan 2001 21:59:58 -0800 From: funnyb2000 Subject: Re: Rotating Anti-Tank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- That's a cool idea, how about a 4 sided anti-tank? or a 4 sided mirror? It would be less bulky than 4 anti-tanks or mirrors.. FB ================================================================================ Date: Sat, 13 Jan 2001 05:54:23 -0800 From: g_e_meyerfeld Subject: Re: Rotating Anti-Tank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- A 4-side anti-tank is not what I mean. For the rotating anti-tank you have to make steps to rotate it in the desired direction, so it is more thinking for the game-creater and game-player. A 4-side anti-tank can be calculated easily, like 4 anti-tanks shooting in the 4 directions. ================================================================================ ================================================================================ Date: Sat, 13 Jan 2001 07:03:09 -0800 From: donald_drouin Subject: Re: Odd Bugs [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I found that the bug is not in the FB's level, but in the program itself. Download on X-Drive the level Odd Bugs.lvl (it's a level with nothing except the lasertank). Now change graphics one time , and without doing anything else before, try to go to position A-5. That's where the bug happen. The bug happen on all levels that you can reach position A-5 after a change graphics. So my conclusion is: always press F2 after changing graphics, until this bug will be fixed. I hope that will help. Donald ================================================================================ Date: Sat, 13 Jan 2001 08:18:36 -0800 From: blade_enigma Subject: Ãlade's giveaway.zip [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Help me... I can't delete ßlade's giveaway.zip! So now both ßlade's giveaway.zip and Blade's giveaway.zip is in XDrive(dot com) So if someone know how to delete it, (ßlade's giveaway.zip) pleace do it and let Blade's giveaway.zip stay... Thanx ßlade blade_enigma@yahoo.no ================================================================================ Date: Sat, 13 Jan 2001 08:29:41 -0800 From: donald_drouin Subject: Re: Ãlade's giveaway.zip [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- It's done Donald ================================================================================ Date: Sat, 13 Jan 2001 08:56:51 -0800 From: dop_ganger Subject: Re: Rotating Anti-Tank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think that i should be kinda like rotater mirrors, where you cant move em but you can rotate by shooting at them. Or maybe a anti-tank and mirror combo(not rotating).....? ================================================================================ Date: Sat, 13 Jan 2001 09:02:25 -0800 From: dop_ganger Subject: Re: Odd Bugs [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, that makes sense to me. I tried it out on a few levels and it worked. Also, anyone ever try to change graphics, and only get a blank box and the default set? DoppleGanger ================================================================================ Date: Sat, 13 Jan 2001 09:06:06 -0800 From: blade_enigma Subject: Odd bugs??? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- There were no odd bugs in the odd bugs.lvl file, it didn't work on my LaserTank though!!! Maybe I'm just to cool... (Just kidding...) ------------------ Blade ================================================================================ Date: Sat, 13 Jan 2001 10:17:00 -0800 From: dop_ganger Subject: Re: Odd bugs??? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Blade- It only works on lasertank 3.8 i just tested it out. Problemn is, its either less ice bugs or no A5 bugs....choose your poison=) DoppleGanger ================================================================================ Date: Sat, 13 Jan 2001 14:01:11 -0800 From: jairryw Subject: Bug at A1 ? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I've noticed a bug on my new levels at A1. Download "The Longest Level" from the x-drive. Open the level, change graphics. The mouse will not move the lasertank properly. The tank can now move over the revolving mirror at A2. If you open the editor, there's a tunnel (01) at A1. On one of my levels, the flag is at A1; when you get there you die. The animation is off, but all this ONLY if you change graphics during the level. Also, in my level, when you go to editor, replace A1 with the flag, save, close editor, whatever is at A5 and A6 disappears. ================================================================================ Date: Sun, 14 Jan 2001 08:34:40 -0800 From: blade_enigma Subject: Re: Odd bugs??? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Do you mean Laser Tank 4.0 BETA 8??? 'Cause it is what I use... Well I don't need it, I wont use it!!! (And one more thing: If you are going to write my 'nickname' use this B: "ßlade"! Hold Alt and press 225 on the numpad to get it, that is my name...) ßlade ================================================================================ Date: Mon, 15 Jan 2001 01:13:25 -0800 From: g_e_meyerfeld Subject: Re: Rotating Anti-Tank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I don' t like to rotate the Anti-Tank with a shot on its side like the rotating mirror. That would be too easy to destroy it resp. to put it in the shooting- direction I want to. I want to calculate its shooting direction with the steps of the player's tank. And I want to move it with shots on its side (like the normal anti-tanks). About the idea of the combo mirror-tank : I think it is not usefull. G. E. Meyerfeld ================================================================================ Date: Mon, 15 Jan 2001 08:38:34 -0800 From: jairryw Subject: Re: Bug at A1 ? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I downloaded FB's levels on the xdrive, and when I open level #11, animation ON, change graphics, now there's no animation from A1 to A8. Open editor, and I see [0] at A1. Close editor and tank movers from A1 to A8 are now ground. This happens on every level I have, but really only shows up after you change graphics, and when there's something relevant to the level's play at A1 to A8. Can someone else test this, as I don't know if this is something I've done with my level editor or if it's a bug in the program? gerrw@home.com ================================================================================ Date: Mon, 15 Jan 2001 09:11:45 -0800 From: enigma_interactive Subject: Re: Bug at A1 ? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, it doesn't happen to us! Maybe something is wrong... Spug N' ßlade of the Enigma crew ================================================================================ Date: Mon, 15 Jan 2001 09:15:43 -0800 From: enigma_interactive Subject: GBP31X3A7-C52100000-1 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- What does this mean? We saw this level (by FunnyBunny), and he said in the Hint: Try to guess what this level's title really stands for! Well, it's impossible, we don't have any clue. We don't know what it means, do you have any ideas?? Spug 'N ßlade of the Enigma crew ================================================================================ Date: Mon, 15 Jan 2001 12:47:25 -0800 From: donald_drouin Subject: Re: Bug at A1 ? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Same thing for me, That happen with the Lasertank Beta 7 and Beta 8, i think this have something to do with ice, because the previous versions don't have this bug. It will probably be fixed in the next version. ================================================================================ Date: Mon, 15 Jan 2001 13:58:21 -0800 From: jairryw Subject: Re: Bug at A1 ? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, at least someone else has seen this bug! But I don't know, if it's related to ice, how come you see [0] at A1 when you open editor? Is it possible to have a tunnel labled [0]? ================================================================================ Date: Mon, 15 Jan 2001 16:10:26 -0800 From: funnyb2000 Subject: Re: GBP31X3A7-C52100000-1 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- To tell you the truth, I don't even know what it means! I made it up quickly to do with things around me and then completely forgot later what it meant.. Sorry! FB ================================================================================ Date: Mon, 15 Jan 2001 16:19:30 -0800 From: funnyb2000 Subject: New Object [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I've got an idea for a new object, a bomb! It could be like wherever you shoot it from, it will destroy everything within 2, 3, or 4 blocks of its range or something! Or maybe it could have two sides that allow you to move it around, sort of like a mirror, but on the other 2 sides a shot would blow it up! Or, better still, a detonator located elsewhere from the bomb that could set it off when shot, while just shooting the bomb from any 4 sides would move it. It could work like tunnels, a number set to coordinate the bomb and detonator! How would THIS object do in Lasertank?? FB ================================================================================ Date: Mon, 15 Jan 2001 23:55:00 PST From: enigma_interactive Subject: Re: New Object [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- We have already sent that idea to Jim. He didn't like it. Sorry... Enigma Interactive (Spug N' ßlade of the Enigma crew) ================================================================================ Date: Tue, 16 Jan 2001 07:57:15 PST From: jkindley Subject: Re: Bug at A1 ? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I tried the OddBugs.lvl file and the only bug I got was the (0) at A1 there was nothing at A5. I will look into the graphics changing routine this week and hopefully it will be fixed. Jim ================================================================================ Date: Tue, 16 Jan 2001 08:04:35 PST From: jkindley Subject: Re: New Object [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I could do the bomb thing. I don't know if it is Lasertankish or not. It would be real easy to program ( I like that ) Of all the bomb ideas, the only one I think would be good is the seperate detonator. Then the bomb could be moved with laser shots ( the graphic would be a movable block with a bomb in it). Being able to move the bomb is good because it dosn't give away what sould be done with it. Lets continue discussion of this, do people want to see this ?? Jim P.S. I dont really want to make many more changes to the program. I want to start the final BETA testing soon. ================================================================================ Date: Tue, 16 Jan 2001 08:09:05 -0800 From: jkindley Subject: Level 4.0 Files [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Please put all Complete levels that are for version 4.0 in the "4.0 Levels" subfolder of the Levels folder on the X-Drive. Don't put test or bug levels there, only good levels. Also any one who submitted 4.0 levels to the x-drive please move them to the 4.0 Folder. Thanks, Jim ================================================================================ Date: Tue, 16 Jan 2001 09:13:23 PST From: donald_drouin Subject: Re: Bug at A1 ? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- On X-Drive i put Odd Bugs 2 to ilustrate more precisely the bug. Here is the hint: Switch on animation. Change Graphics one time, A-1 to A-8 is now stopped; now step on tank mover at A-16, you will be stopped at A-8, and if you continue to climb, you will be killed at A,5. Donald ================================================================================ Date: Tue, 16 Jan 2001 14:23:30 -0800 From: jkindley Subject: Bug @ A1 & A5 is squashed [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Wow, what a strainge Bug. I found the problem and it will be fixed for BETA9. Just for some fun, try switching the screen size with BETA8 and running the Odd Bug programs. Each screen size will have different effects on the game ( that is why some people didn't see the bug). The Routine that loads & sizes the graphics was putting a number into the game board. This number changed depending on the screen size. Jim ================================================================================ Date: Tue, 16 Jan 2001 18:19:33 PST From: funnyb2000 Subject: Opinions, Question for Jim [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- So what do people think of the detonator bomb? I was wondering about other people's opinions on this.. Question for Jim: I noticed that a while ago Laser Tank was taken off the download.com website, the site where I discovered this game in the first place. I was curious about what had happened, I mean there were like 100,000 downloads of it and the game was a 'pick'. Also, I was wondering if you are going to put the 4.0 version game back on the system. Maybe I just think it would be cool for this game and all levels and graphics created to have some more publicity or something! :) FB ================================================================================ Date: Tue, 16 Jan 2001 19:20:44 -0800 From: donald_drouin Subject: Re: Opinions, Question for Jim [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, a moving bomb could bring a lot of interesting levels, and may be the detonator could also be a movable object by shooting at it, thus you could block the way to the flag by the detonator that if it is actioned by mistake, it blow off the flag so the level become impossible to be finished. So you have to cross the detonator for exploding the bomb, and shooting at the detonator will make it move. That's a possibilities. Donald ================================================================================ Date: Tue, 16 Jan 2001 22:19:21 PST From: the_lithophyte Subject: Level 141 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- G'day all, a hint to solve level 141 would be much appreciated. I use Ltank to solve small problems while thinking about bigger ones, but this one small problem escapes me somehow. cheers the_l ================================================================================ Date: Wed, 17 Jan 2001 07:43:44 PST From: jkindley Subject: Re: Opinions, Question for Jim [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- FB, I don't know why it is off of DOWNLOAD.COM, Maybe it is because I changed the download site of the Program, and the link became bad. The www.jccontrols.net site is a 500M transfer site, If i go over it I get charged more ( well my work gets charged more). Thats why I moved the EXE & ZIP files to a site with an unlimmited transfer amount. When Version 4.0 is out I will be asking for help in promoting it. Jim ================================================================================ Date: Wed, 17 Jan 2001 07:47:38 PST From: jkindley Subject: GerrW's Graphics are awsome [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I just wanted to say that I downloaded GerrW's LTG files and they are really good, I almost want to change my default set to "Desert Storm 6", but I won't. Jim ================================================================================ Date: Wed, 17 Jan 2001 08:49:42 PST From: jairryw Subject: Thanks, Jim [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thanks, Jim, and I also prefer the original graphics for laser tank, Especially the mirrors. I want to thank you for a great program in the graphics editor, I'm having a LOT of fun with it. Gerry W ================================================================================ Date: Wed, 17 Jan 2001 13:18:46 -0800 From: jairryw Subject: Re: Level 141 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi, I sent sort of a hint to your email address. Good luck! ================================================================================ Date: Fri, 19 Jan 2001 10:57:08 PST From: jkindley Subject: Bombs & Detinators [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- There has not been much discussion about the bomb & detonator idea. I was thinking about it more. If we have a movable bomb with a fixed detonator, what should we do for multiples? I think if we have multiple bombs then they will all go off when the detinator is shot at. If we have multiple detinators they will all work the same and detonate all bombs. The detinator will act like a Solid Block. I assume we all want the bomb to turn stuff into solid ground ( not junk). What do you think ?? I am still not sure about this idea, but I am sure if I build it they will come. Jim P.S. Some one please send me two 32x32 graphics one of a bomb and the other a detinator. ================================================================================ Date: Fri, 19 Jan 2001 10:57:59 PST From: jkindley Subject: BETA 9 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Goto XDrive Only a few bug fixes this week. The A1 & A5 Bugs are gone, and I think I fixed a coule other things. Jim ================================================================================ Date: Fri, 19 Jan 2001 11:03:20 PST From: jkindley Subject: The Opening Graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Does any one have any idea for a better opening Graphic then the one I have. I am sure someone out there could do a better looking graphic, and still explain the main keyboard keys and objects. It would be better if the objects could have a real brief description, but I dont think we have the space for it. Jim ================================================================================ Date: Fri, 19 Jan 2001 12:11:06 PST From: dop_ganger Subject: Re: Bombs & Detinators [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Maybe we can have the bombs and detonators color-coded like tunnels, where if you want to blow up the blue bomb, ya gotta shoot the blue detonator. ================================================================================ Date: Fri, 19 Jan 2001 12:38:11 PST From: donald_drouin Subject: Re: Bombs & Detinators [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I sent you included in your personal e-mail, a graphics of a bomb. Donald ================================================================================ Date: Fri, 19 Jan 2001 15:20:42 PST From: jkindley Subject: Re: Bombs & Detinators [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- As for color coded bombs, I thought of that, and I really don't want to code it that way. It makes it hard for the graphics writers to make there graphics work with a color circle or square. I might do two sets of bombs & Detinators, with there own graphics. The problem is that I don't have space for more than 3 sprites before I have to change the size of the graphics files. This wouldn't be too bad but, all graphic files to date would be of no use, and the graphics editor would have to be fixed. Maybe I should just pass on the Bombs. Jim ================================================================================ Date: Fri, 19 Jan 2001 15:36:09 PST From: jairryw Subject: Re: Bombs & Detinators [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I know this has been hashed over before, but if the tank could push objects as well as shoot them to move them, there wouldn't be a need for a detonator. Some people thought this would just be another sokoban clone kind of thing, but the tank could shoot the objects to move them as well as push them, it would be your choice every time. Personally, I don't think laser tank could ever be thought of as a sokoban clone, there's just way more elements to it. ================================================================================ Date: Sat, 20 Jan 2001 07:29:21 PST From: spug_enigma Subject: Re: The Opening Graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- No!! NEVER!!! I think the Opening Graphics are great, do NEVER change them! Spug of the Enigma crew ================================================================================ Date: Sat, 20 Jan 2001 07:55:44 PST From: spug_enigma Subject: FunnyBunny (-: 3 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi FunnyBunny. Why did you change your nickname from FunnyBunny to just FB? FunnyBunny was Funnier, after all. ================================================================================ Date: Sat, 20 Jan 2001 08:06:03 PST From: blade_enigma Subject: Re: The Opening Graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think you should make it animated, the same opening, but a little tank thans driving around or somthing... Just my opinion, thoug... ßlade ================================================================================ Date: Sat, 20 Jan 2001 08:09:35 PST From: blade_enigma Subject: Re: Bombs & Detinators [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well Jim, you said that it would maybe a problem whit that colours on bomb, but why don't make a default colour on bombs, so if the default colour is (E.G. red) the red on bombs on grafics will get the colour of the ID of the bomb! What do you think??? ßlade ================================================================================ Date: Sat, 20 Jan 2001 08:10:54 PST From: blade_enigma Subject: Re: FunnyBunny (-: 3 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Funnier??? Maybe better! FunnyBunny is better than FB!!! Funnier... (Hah.) ßlade ================================================================================ Date: Sat, 20 Jan 2001 08:27:15 PST From: blade_enigma Subject: My graphics... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have a cupple of good ideas for cool graphics but I'm not really good at Paint, painting, so I wondered if there is anyone that could help painting them. Ofcourse this person will come on the credits. Thanx... ßlade ================================================================================ Date: Sat, 20 Jan 2001 08:50:21 PST From: spug_enigma Subject: Re: The Opening Graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, sounds like a good idea. Though I think that the Opening Graphics are great as they are. ================================================================================ Date: Sat, 20 Jan 2001 08:52:48 PST From: spug_enigma Subject: Re: FunnyBunny (-: 3 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- ßlade, you just HAVE to reply every of my posts, don't you? Why, we're almost neighbours! Why don't you just mail me or something? Well, OK, I could've mailed you this one too. I admit that. Spug ================================================================================ Date: Sat, 20 Jan 2001 08:53:47 PST From: spug_enigma Subject: Re: My graphics... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You know that Iddi is pretty good at Paint. Why don't you ask him? Spug ================================================================================ Date: Sat, 20 Jan 2001 08:57:50 PST From: blade_enigma Subject: Re: FunnyBunny (-: 3 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes! It's fun! Så har du fått internett hjemme??? Oh, sorry I'm wrighting in Norwegian, sorry... Blade ================================================================================ Date: Sat, 20 Jan 2001 08:58:31 PST From: blade_enigma Subject: Re: My graphics... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Okay, why not! Thanx!!! Blade blade_enigma@yahoo.no ================================================================================ Date: Sat, 20 Jan 2001 09:00:16 PST From: blade_enigma Subject: I'm HAPPY!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Were having steak for dinner!!! It's My favorite!!! På norsk er det biff!!! Nam! Nam!!!! ================================================================================ Date: Sat, 20 Jan 2001 09:31:51 PST From: spug_enigma Subject: ßlade!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- ßlade, OK, so it's fun just to reply my messages, but you know that others may take all your junk posts for spam? And please -Don't make any more posts with FunnyBunny as subject. And quit your spamming. ================================================================================ Date: Sat, 20 Jan 2001 10:22:18 PST From: jimmyhallam Subject: Re: ßlade!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Og ikke av Norsk! Translation: And not in Norwegian! Although I can understand a little of Norwegian, most people can't who are on this group.:) Jim Hallam ================================================================================ Date: Sat, 20 Jan 2001 12:02:40 PST From: spug_enigma Subject: Re: ßlade!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Wow, I'm impressed! So an englishman actually understand our native minor language? You hear that, ßlade? But Jimmy, you made a mistake. It shall be 'Og ikke i Norsk', not 'av'. 'Av' means 'of', and 'i' means 'in'. Spug (from Norway) ================================================================================ Date: Sat, 20 Jan 2001 12:22:35 PST From: jairryw Subject: computer tutor? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I'm hoping someone can tell me how to put the levels I have written into a file that lasertank beta8 will open. Like FB's levels and JH's. I create a new folder, name it .lvl , change it to archive, but when I go to properties, under file type, it doesn't say Level. What am I doing wrong? ================================================================================ Date: Sat, 20 Jan 2001 12:38:13 PST From: spug_enigma Subject: Re: Bombs & Detinators [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Push objects? In Laser Tank? I don't think so. ================================================================================ Date: Sat, 20 Jan 2001 12:41:18 PST From: spug_enigma Subject: Re: computer tutor? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You have to create a new LVL-file, not folder. Please tell more details (-; Spug ================================================================================ Date: Sat, 20 Jan 2001 13:44:39 PST From: jairryw Subject: Re: computer tutor? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Maybe you could tell me step by step how to create a level file? Thanks, Gerry W gerrw@home.com ================================================================================ Date: Sat, 20 Jan 2001 16:17:44 PST From: spug_enigma Subject: Re: computer tutor? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, you have made levels before, so that means you already have made Level- files... But just to freshen up: Open the Laser Tank Editor and make a level. Then choose Save As... from the File pull-down menu. Then type in a name for the Level file that does not already excist. The Level file will be created. If this wasn't what you requested, please tell me. Spug (-: ================================================================================ Date: Sat, 20 Jan 2001 16:24:34 PST From: spug_enigma Subject: Re: computer tutor? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- If you want to move Levels from one Level file to another, use the LtExtract program that is on XDrive.com, username & PWD = lasertank Hope THAT will help you. I'll go to bed now, clock is half past one AM here in Norway. Good Night . . (-: ================================================================================ Date: Sat, 20 Jan 2001 17:34:17 PST From: j_p_lima Subject: Muitas mudanças! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- E aí pessoas! Eu acho que o Laser Tank está ficando uma merda porque vocês já estão mudando muito o jogo, e ele está perdendo suas características principais para se tornar cada vez mais tolo. Detonadores, bombas, vocês estão ficando malucos! PS.: Estou escrevendo em Português (Portuguese) pois não estou com saco de ir a um site de tradução. Do you like understand? http://babel.altavista.com/translate.dyn ================================================================================ Date: Sat, 20 Jan 2001 19:56:32 PST From: jairryw Subject: Re: computer tutor? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I want to put my level files into one large level file like the FB levels and the JH levels that are on the xdrive. I downloaded the lt extractor but have no idea how to use it. Any help would be greatly appreciated. Gerry W ================================================================================ Date: Sun, 21 Jan 2001 03:22:07 PST From: spug_enigma Subject: Re: computer tutor? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- OK, so you want to move a large amount of levels from one level file to another, right? Follow these steps: 1. Click on the Start-button on the Start Menu on your desktop. 2. Choose Run... 3. Type in the location of your LtExtr.exe file. If you do not know where it is, click Browse... and find it. When you have found it, do NOT click OK. Not yet. First, type the following right after LtExtr.exe (only seperated by a space); The file you want to copy levels from (.LVL) The number of the levels that you want to copy [E.g if you want to copy the levels 2 to 45, type 02-45] The output lvl-file, the file you want to paste the levels into Remember to seperate these with a space each. If you did not understand this, please mail me at spug_enigma@yahoo.no and I will try to explain it further. Spug spug_enigma@yahoo.no ================================================================================ Date: Sun, 21 Jan 2001 05:18:06 PST From: spug_enigma Subject: Photos-Section [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, can't you add a picture of the Game Bitmap with Ice & Thin Ice to the Photos-Section of this page too? Spug ================================================================================ Date: Sun, 21 Jan 2001 07:40:57 PST From: donald_drouin Subject: Re: Photos-Section [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Spug, You gave me a good idea! I created an album in the photos section. The name is "LaserTank Graphics files". So everybody can view the look of these LTG without having to install them before. I'll try to update them each time there will be new LTG files. Thank You. Donald ================================================================================ Date: Sun, 21 Jan 2001 08:26:42 PST From: jairryw Subject: Re: computer tutor? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thanks, I hope I can handle this. [they wrote dos for dummies with me in mind]. GerryW ================================================================================ Date: Sun, 21 Jan 2001 09:01:09 PST From: blade_enigma Subject: Temp 4.0 file [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hello everybody! I'm taking care of the temp40.lvl file, so if you have any levels you want in it (Only those who contains Ice\tunnel levels) please send them to me and I will look at them and maybe put them on the file!!! ßlade ================================================================================ Date: Sun, 21 Jan 2001 09:25:11 PST From: blade_enigma Subject: Ltextr.exe??? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- How does this program work??? I kant figure it out! Help me!!! ßlade ================================================================================ Date: Sun, 21 Jan 2001 09:27:16 PST From: spug_enigma Subject: Re: Photos-Section [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You're Welcome. I can't see the LtTest Graphics there... Just a Reminder, I'm not argueing. That's a Good Idea, Donald! Great! Spug spug_enigma@yahoo.no ================================================================================ Date: Sun, 21 Jan 2001 09:44:41 PST From: spug_enigma Subject: To Donald! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, Donald, the Photo Album that contains the Photos isn't Public, it's Personal! So if e.g I make a new graphic and want to put it up there, I can't do it because I haven't got access to it! Spug ================================================================================ Date: Sun, 21 Jan 2001 10:26:45 PST From: donald_drouin Subject: Re: To Donald! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Every time there will are a new or a modified LTG file on X-Drive, i will update this photo album. Donald ================================================================================ Date: Sun, 21 Jan 2001 13:14:57 PST From: k_h_e_p_e_r Subject: Save Recording [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, I was recording a long-to-complete level this morning, and wanted to take a break. So, in order to not loose what was already done (by a power cut, etc...), I used the Save Recording feature. A little while later, I went back to continue recording this level that I left opened on the desktop. An hour later, I saw that the game was not recording anymore, so I lost all the progress done during that hour. How come the Recording buffer gets disactivated when we are saving a recording? Saving a recording is the best way to safely let for a while an ongoing game on the desktop. Also, during the progress of a long recording session, it is good to save the recording from time to time, so whatever (almost) happends to the computer we dont lose all our progress. The way it is now, when we save the recording at a given point, we cannot continue the session without loading the saved recording from the beginning. Regards, Robert ================================================================================ Date: Sun, 21 Jan 2001 13:17:24 PST From: spug_enigma Subject: Re: Ltextr.exe??? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Vel, Vel, Kristian. I'll Write in Norwegian because it's easier to explain then. I Egenskaper skriver du inn parametrene (hvis det da ikke kommer opp et Parameter-vindu). Der skriver du inn: LtExtr.exe [Level-Filen du skal kopiere filer fra] [Filene du skal kopiere (tall), f.x 01-67, da kopierer den alle leveler fra 1 til 67] [Level-filen du skal kopiere til] Så kjører du programmet (eller snarveien som ble laget). Voila! Any more troubles with the LtExtr program, please mail me @ spug_enigma@yahoo.no Spug ================================================================================ Date: Sun, 21 Jan 2001 14:14:34 PST From: funnyb2000 Subject: Re: FunnyBunny (-: 3 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This message is a bit old. I haven't checked the message board in a while because I was away from home in the city of Vancouver, for a bit, if you know where that is.. anyways FB is shorter version of Funnybunny, and I wasn't sure if I wanted a 'funny' nickname in the first place. Hope this answers your question! FB (Funnybunny (o:3) ================================================================================ Date: Sun, 21 Jan 2001 14:16:49 PST From: funnyb2000 Subject: New Graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I've been working on a new graphic file, and I am going to call it "Aqualand," since it is in a wated-based setting. I will try to get it up on the XDrive by next weekend, if I can. Also, if anybody else needs help with graphic files I have some pretty good imaging programs. (CorelDraw, Photo-Paint, etc.,) Please feel free to email me with ideas or whatever at f-b@millenium-mail.com! FB ================================================================================ Date: Mon, 22 Jan 2001 02:25:22 PST From: jimmyhallam Subject: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Jim, Could you please make the two types of ice a little easier to distinguish between? It's a complete guessing game for me, since it's very light blue with white specks or simply very light blue. It's probably harder for me because I've got bad sight, but we should remember that not everyone has perfect vision:) James ================================================================================ Date: Mon, 22 Jan 2001 07:03:15 PST From: spug_enigma Subject: Re: To Donald! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- OK, Good Enough for me ;-) Just don't Forget it! Spug ================================================================================ Date: Mon, 22 Jan 2001 07:07:00 PST From: spug_enigma Subject: Re: Save Recording [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I Agree with Kheper, that one should be fixed. It has happened to me too, and it's very frustrating losing an hour's work. Spug ================================================================================ Date: Mon, 22 Jan 2001 07:10:22 PST From: spug_enigma Subject: Re: FunnyBunny (-: 3 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, I know where that is. I understood that FB was short for Funnybunny, but why use that instead of the full name? It's OK to use it, but always? People that aren't on this Board won't understand that FB = Funnybunny, for instance. Spug spug_enigma@yahoo.no ================================================================================ Date: Mon, 22 Jan 2001 07:16:54 PST From: spug_enigma Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think that the idea about it is to make them a bit similar to each other so that it's not easy to notice, but for people with a bad sight (like you) it would be a bit difficult. An that's not the point. I recommend that you either uses a different graphic, or (in case you want to use the Internal Graphics), you could create a new version of the Original Graphics, using the Graphic Editor, after your likings. Spug ================================================================================ Date: Mon, 22 Jan 2001 07:24:00 PST From: iddi89 Subject: In! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I'm in the club!!!!! Yiipeee!!!!!! Iddi iddi89@yahoo.com ================================================================================ Date: Mon, 22 Jan 2001 07:52:02 PST From: spug_enigma Subject: Welcome to da Club, Soiden! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi, Sebastián. You are the one that made Problems.lvl, Right? Just wondering, not spamming . . . See ya / Spug ================================================================================ Date: Mon, 22 Jan 2001 07:54:03 PST From: jkindley Subject: Re: Ice [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, That was temporary Ice. I think I will steal the ice from the Desert Storm Set, it is MUCH better. Jim ================================================================================ Date: Mon, 22 Jan 2001 07:56:01 PST From: jkindley Subject: Re: Save Recording [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Sorry Robert that you lost another long recording. I will modify the "save recording" to not turn off the recording mode. This was a side effect of quick programming. By the way, You could of just turned the recording mode back on, remember the new versions do Not reset the level when turning on record. Jim ================================================================================ Date: Mon, 22 Jan 2001 08:02:13 PST From: jkindley Subject: Re: Ltextr.exe??? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I Uploaded this old dos based utility because I thought some of you might want to use it. The best way to run it is in a dos window, then just type in "ltextr" and you will see this small instruction list: ========================================= LaserTank Level Extracter v1.1 This program will extract a Level from a ??.lvl file and save it in its own file. usage: LtExtr LIBFILE.LVL LEVELNUM OFILE.LVL LIBFILE.LVL is the input Level File LEVELNUM is the Level Number to extract also due range OFILE.LVL is the Output file to save the level in ================================================ This program is not for putting a large number of levels together, the LTEdit program does that ( I am going to work on this program so it can handle the tunnels & ice), it is for extracting a level or a few and saving them into a new file. I wrote this program because many people send me level files that have old levels & new levels in them, this way I can extract the new ones and then use ltedit to put them into the temp file. Jim ================================================================================ Date: Mon, 22 Jan 2001 08:56:11 PST From: blade_enigma Subject: Re: FunnyBunny (-: 3 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I don't think it's 'funny' I think it's cool and good! Yuo should keep it. (Than I mean FunnyBunny) ßlade ================================================================================ Date: Mon, 22 Jan 2001 09:03:37 PST From: blade_enigma Subject: Re: Ltextr.exe??? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- There is a problem about it though... If I put (E.G.) 54 levels from a file (E.G.) ltank.lvl, End I tell the program to put them in a file that I call (E.G.) heusn.lvl. Later when I put (E.G.) 66 new levels to heusn.lvl, then the 54 old will be deleted... Can you fix it??? By the ay, I think that you should make a WIN 32 level moving device... ßlade blade_enigma@yahoo.no ================================================================================ Date: Mon, 22 Jan 2001 09:04:47 PST From: k_h_e_p_e_r Subject: Thin Ice 'problem' [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I noticed that when you push an object on Thin Ice, it immediatly falls into water IF an obstacle makes it stop on it. In this situation, Thin Ice has the exact same properties as Water. Thin Ice is allowing the Tank or an object ONE safe passage. How come we cannot stand on it ONCE? Wouldnt it be more interesting and give more possibilities if it be otherwise? Have a nice day / night. Robert PS: Thanks Jim for the tip to put the recorder back after it goes off. I discovered it afterward. ;>) ================================================================================ Date: Mon, 22 Jan 2001 09:07:44 PST From: blade_enigma Subject: Re: Thin Ice 'problem' [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- It was that way in BETA 7 but people didn't like it so Jim fixed it to how it is now. It's just like that... ßlade ================================================================================ Date: Mon, 22 Jan 2001 09:10:04 PST From: blade_enigma Subject: To the guy who came whit bomb idea!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Did you get the idea from (The boring game) Laser Kombat??? That jerk Dewey made a fake laser-game, it's bad!!! ßlade ================================================================================ Date: Mon, 22 Jan 2001 10:02:52 PST From: spug_enigma Subject: Re: Thin Ice 'problem' [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Robert, the Thin Ice in BETA 7 is like you are requesting. If you push an object onto it and it gets stopped by e.g a Solid Block, it didn't sink. But people thought it was not logical, so Jim fixed so that objects will sink if they collides with an object. If you are on the ice (in real life) and the ice is thin and unsafe, it doesn't get safe if you go towards a tree or something, does it? Personally, I like it the way it is now (BETA 9). But of course, this is just my opinion. Spug spug_enigma@yahoo.no ================================================================================ Date: Mon, 22 Jan 2001 10:17:52 PST From: spug_enigma Subject: Re: Ltextr.exe??? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Kristian, That's only because it's not a storage program like LtEdit, it's a sorting program, used to sort out e.g new levels from old. So you'll just have to wait until Jim releases LtEdit... Spug spug_enigma@yahoo.no ================================================================================ Date: Mon, 22 Jan 2001 10:23:12 PST From: spug_enigma Subject: Re: FunnyBunny (-: 3 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Of course it's a good nickname, I haven't said anything else, but I think it's cooler if he uses the whole name . . . Spug spug_enigma@yahoo.no (By the Way, it's (o: 3, not (-: 3 ) ================================================================================ Date: Mon, 22 Jan 2001 12:44:58 PST From: spug_enigma Subject: Installation Program & Web Site [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi, Jim! Once you requested a good installation program. I'm not sure if you've got it, but try at http://www.innosetup.com it creates uninstallation program, program group and so on, all normal install stuff. I'm thinking of making a Laser Tank Web Site, but should it be on Norwegian or not? There are no Norwegian Laser Tank sites yet, but if I make one, who will visit it? The only ones I know that knows Norwegian is me, Loco, ßlade and Iddi. So, Norwegian site isn't smart. But would it be weird to make an english page? Of course, the original is on english, and I don't know if it would be so much different from the official . . . I will write it in HTML, of course. Suggestions please!!! Spug spug_enigma@yahoo.no ================================================================================ Date: Mon, 22 Jan 2001 14:31:14 PST From: jkindley Subject: Re: To the guy who came whit bomb idea!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- ßlade , Turn it down a few notches. I e-mailed Dewey and he is a nice guy. He played my game a long time ago, and then made his version of the game. This is OK by me, Lasertank is Much better ( even he said that he was impressed with how my game has evolved) I would be hurt if some one did an exact clone of the game and gave me no credit, but I think he wrote a cool game. Jim ================================================================================ Date: Mon, 22 Jan 2001 15:16:58 PST From: jkindley Subject: Re: Thin Ice 'problem' [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I took time to make the program do that. I see what you mean by one safe passage, but I was thinking that if you stand on the ice for a whyle then it should break. This is up for debait, but I think it makes more logical sence to have it the way it is. What do all of you think ?? Jim ================================================================================ Date: Mon, 22 Jan 2001 16:25:31 PST From: jkindley Subject: Re: Installation Program & Web Site [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Spug, Go ahead and make a Norwegian Lasertank site. I would make it in Norwegian. Then Put A link to my site and I will put one to your site. I would make your site look different than my site, mine is boring :( Jim ================================================================================ Date: Mon, 22 Jan 2001 16:26:47 PST From: funnyb2000 Subject: Re: FunnyBunny (-: 3 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Ok, ok!! For those who like my name as it was before, I might change my nick-name back to 'Funnybunny' again. What do other people think? FB or Funnybunny? FB ================================================================================ Date: Mon, 22 Jan 2001 18:01:19 PST From: dop_ganger Subject: Yet Another New Object: Springboard [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim- Would it be possible to make something like a springboard, where you can pus it around like a block, but when you walk up to it, you are propelled a space ahead(Reafer to Diagram, I couldnt think of a better way of putting it), over anything that is in your way, like water, ice, tanks, blocks, etc. X-tank V-springboard ->distance traveled Z-new tank position XV->Z DoppleGanger ================================================================================ Date: Mon, 22 Jan 2001 22:14:03 PST From: soiden Subject: Problems [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, Spug, I made it, long time ago, almost 1 year. I'm working in another one now, but, I'm not a good LaserTank-Levels-maker. Bye - Soiden ================================================================================ Date: Tue, 23 Jan 2001 15:07:51 +0100 (CET) From: Loco Subject: Re: Waterloo 6 >Hi loco, > > Are you sure that the level Waterloo 6 (temp 856) is > doable, the block at (F,4 ) seem impossible to be > push in water. Yes, it is totaly impossible. Sorry, i'll fix it and send the new verson to Jim. Thanks for correcting my mistake. > A hint will be welcome. > > > Tahnk you. > > Donald ducky@quebectel.com > Bye Loco. loco_enigma@yahoo.no ================================================================================ Date: Tue, 23 Jan 2001 06:26:08 PST From: spug_enigma Subject: Re: Thin Ice 'problem' [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, I think you should have it this way (BETA 9). Ice breaks if you are standing on it, anything else would not be logical. Sorry, Robert! Spug ================================================================================ Date: Tue, 23 Jan 2001 06:28:06 PST From: spug_enigma Subject: Re: To the guy who came whit bomb idea!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Agree, ßlade, you shouldn't be so negative. Maybe Dewey spent a long time writing his program, and anyway, it's not THAT bad, after all. Spug ================================================================================ Date: Tue, 23 Jan 2001 06:29:24 PST From: spug_enigma Subject: Re: Installation Program & Web Site [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think that your site is good enough, but it's a bit difficult reading the text on the background. But if I made a norwegian site, how many would visit it? Would it be worth it? Spug ================================================================================ Date: Tue, 23 Jan 2001 06:33:37 PST From: spug_enigma Subject: Re: Problems [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Neither am I. I need to make harder and longer levels. Any suggestions? I liked Problems, personally. But it had a lot of easy levels, it did. Spug ================================================================================ Date: Tue, 23 Jan 2001 10:09:07 PST From: jkindley Subject: Re: Yet Another New Object: Springboard [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes it could be done, but I think I will pass on it this time. I Don't really want any more objects, I want to get the final beta testing done. I am even thinking of NOT doing the bomb because I haven't gotten much request for it. Jim ================================================================================ Date: Tue, 23 Jan 2001 10:29:41 PST From: jimmyhallam Subject: Re: Yet Another New Object: Springboard [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi, I think you should hold the springboard and bomb ideas in reserve for next edition - we've got ice and tunnels, that's enough to experiment with for the moment. JH ================================================================================ Date: Tue, 23 Jan 2001 11:12:06 PST From: jkindley Subject: Attention !! LTG designers - Tunnels Mod [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Sorry to do this, but Tero Haatanen e-mailed me with a great idea for the old discussion of circle verses square for the Color ID of the tunnels. I modified the program so the mask is used to deliver the Color ID to the Object Bitmap. Wow why didn't I think of that :( So, the mask for the tunnels is just like the transparent objects. The black area is non transparent, and the white area is where the color will show through. Make sure the "Game" Bitmap has a black area where the color will shine through. This way you can have circles, squares, a dot in the center, or what ever shape you want for the color ID portion of the tunnel bitmap. Jim ================================================================================ Date: Tue, 23 Jan 2001 11:15:33 PST From: k_h_e_p_e_r Subject: Re: Yet Another New Object: Springboard [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I agree with Jimmy. With the already implemented new elements, thats quite enough for now. Robert ================================================================================ Date: Tue, 23 Jan 2001 11:54:22 PST From: blade_enigma Subject: Re: To the guy who came whit bomb idea!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- SHUT UP SPUG!!! IT SUCK!!! Laser tank is much better!!! But if it's okay for Jim then I won't mind! ßlade ================================================================================ Date: Tue, 23 Jan 2001 12:25:31 PST From: blade_enigma Subject: To spug... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Spug! Why are you so tough on this club? I know that you don't like Laser Kombat, you just say so on this club because Jim likes it. You are'n so tough in real life, just on this club. Please strighten up! ßlade blade_enigma@yahoo.no (PS: I know that you will deny that you like Laser Kombat, but I know better...) ================================================================================ Date: Tue, 23 Jan 2001 12:59:17 PST From: spug_enigma Subject: Re: To the guy who came whit bomb idea!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Why so angry, ßlade? We can all have different meanings. If you think that Laser Combat suck, so, OK, but if I don't think so, and if Jim don't think so, you don't have to shout. Spug ================================================================================ Date: Tue, 23 Jan 2001 13:01:08 PST From: spug_enigma Subject: Re: To the guy who came whit bomb idea!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- By the Way, ßlade, why is the topic for these spam messages 'To the guy who came with bomb idea'? Spug ================================================================================ Date: Tue, 23 Jan 2001 13:06:19 PST From: spug_enigma Subject: Re: To spug... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have never said that I don't like Laser Combat, you was just saying so. You just thought so because I said that it sounded like a counterfeit Laser Tank. Now I have tried it, and I don't think it's so bad that you are saying. I won't deny that I like it, I think Laser Tank is WAY better, but anyway, don't judge other people's opinions on what you think. Have you ever heard me say that Laser Combat suck? No. But you have never heard me say that it's good either. Laser Tank is better, but Laser Combat isn't so bad that you are saying, at least I don't think so. I'll respect your opinion, but only if you will respect mine too, Regards, Spug PS. I said that Laser Combat wasn't a SO bad game BEFORE Jim said it. So I'm not trying to be on Jim's team, it's my real opinion. OK? Quit your spamming, please. ================================================================================ Date: Tue, 23 Jan 2001 15:04:27 PST From: jimmyhallam Subject: Re: To spug... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Spug and Blade: Will you two PLEASE stop spamming? I get my club posts by email to my home addy, and it takes time to download your spam. Please don't take offence, it's just that I'm sure there's others here who don't want your spam. Jim Hallam ================================================================================ Date: Tue, 23 Jan 2001 17:18:11 PST From: jairryw Subject: Re: Attention !! LTG designers - Tunnels [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, when will the programming be out for this change? By the way, I like the idea. ================================================================================ Date: Tue, 23 Jan 2001 18:29:15 PST From: funnyb2000 Subject: Lasertank Survey [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I have made a short survey on the pollit.com website, and it has to do with people's thoughts on Lasertank. (Questions like: 'What is your favourite part about Lasertank') I thought it might be an interesting way to see what people think. Are there any comments on this? I want to know if anybody would even fill it out, or if some people might object to it. Anyways the website is at http://vote.pollit.com/survey?ID=367389 Please check it out! FB ================================================================================ Date: Tue, 23 Jan 2001 21:25:27 PST From: funnyb2000 Subject: Lasertank Survey [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Also, this survey is meant for ANYBODY who sees this message board, not just yahoo members. FB ================================================================================ Date: Wed, 24 Jan 2001 06:05:28 PST From: spug_enigma Subject: Re: To spug... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- OK, but it's ßlade who are the main spammer here. Sorry. I'm only answering his insults. Spug ================================================================================ Date: Wed, 24 Jan 2001 06:12:00 PST From: spug_enigma Subject: To Jean [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jean, how comes it I never see any posts by you? Anyway, I saw the level Spug's Game, and first: Thank you for dedicating a level for me. BUT: It seems quite impossible. What do you mean by that? That I make impossible levels? I don't, just so you know it. The other level of yours, Mission vraiment impossible, is also impossible. Spug spug_enigma@yahoo.no ================================================================================ Date: Wed, 24 Jan 2001 07:11:48 PST From: balnos_88 Subject: To Spug and ßlade [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yahoo! Community Guidelines Yahoo! communities (Chat, Clubs, Homepages, Message Boards, Profiles, etc....) give Yahoo! members a place to meet, interact, and share ideas with each other. Just like a real community, you may have different opinions than others in Yahoo! communities. The Yahoo! community experience is best when people follow a few rules. Here are some key ones to remember: 1-Do not harass, abuse, or threaten other members. 2-Do not post content that is obscene or otherwise objectionable. ================================================= 3-Try to stay on topic. If you want to discuss a topic that is not related to the community area in which you are participating, try going to another topic area or create a new one. ================================================= 4-Refrain from using these community services for commercial or advertising purposes. 5-Don't post copyrighted content without permission from the owner. 6- Adult-oriented content is permitted only in areas marked as "Adult Content" areas. You must be 18 years old or over to access these areas (for example, adult chat and adult clubs). Note: Yahoo! GeoCities does not have an "Adult Content" area. Please respect others members(see subject 3), and use your personnal E-mail for arguing on personnal subject, or create an irc channel for your need. Thank you, ================================================================================ Date: Wed, 24 Jan 2001 08:01:40 PST From: thz000 Subject: Re: Lasertank Survey [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Very Cool! I Like it. THZ ================================================================================ Date: Wed, 24 Jan 2001 08:02:29 PST From: jkindley Subject: Re: Attention !! LTG designers - Tunnels [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I new I forgot to put something in that post. It should be this friday in BETA10 Jim ================================================================================ Date: Wed, 24 Jan 2001 08:07:32 PST From: jkindley Subject: Re: Lasertank Survey [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- FB, Nice Survey. I want to see if anyone clicks on "Deadly levels are easy". If they do, they are full of it. Jim ================================================================================ Date: Wed, 24 Jan 2001 08:32:32 PST From: svarten_fan Subject: A cool picture!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hey! Look at the photos! Cool!!!! ================================================================================ Date: Wed, 24 Jan 2001 09:08:23 PST From: blade_enigma Subject: To THZ! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Thomaz Edson de Araújo Lima!!! Tell me: What does THZ stand for??? ßlade ================================================================================ Date: Wed, 24 Jan 2001 09:15:35 PST From: blade_enigma Subject: Damn you svarten-fan!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Why did you make that picture??? Jim! DELETE IT!!!!! ßlade ================================================================================ Date: Wed, 24 Jan 2001 12:28:46 PST From: jkindley Subject: Re: A cool picture!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Can you send me a 8 x 10 glossy ?? Jim P.S. Ha Ha Ha Ha P.S.S. that reminds me, I have to update that picture, Cassie is now 19 Months old. ================================================================================ Date: Wed, 24 Jan 2001 13:44:58 PST From: dop_ganger Subject: About the spam.... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Guys- its getting kinda annoying. I try and sift through all the messages, looking for anything interesting/cool/invovling me, so the spam makes this task exremely tedious. No offense. DoppleGanger ================================================================================ Date: Wed, 24 Jan 2001 16:21:27 PST From: thz000 Subject: Re: To THZ! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Status: RO Sorry, but I dont understand your question. THomaZ ================================================================================ Date: Wed, 24 Jan 2001 16:23:33 PST From: thz000 Subject: Re: A cool picture!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Status: RO Ha ha ha ha ha... ================================================================================ Date: Wed, 24 Jan 2001 16:32:08 PST From: j_p_lima Subject: To Donald [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Status: RO Very Good, Donald. The LaserTank graphics photos had been excellent! João Paulo ================================================================================ Date: Wed, 24 Jan 2001 16:49:56 PST From: donald_drouin Subject: Re: To Donald [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Your welcome João, Every time there will are a new or a modified LTG file on X-Drive, i will update this photo album. So i invite every members to consult the page frequently, it is faster and easier than download and installation of each .LTG file for preview what it will look like on our machine. Donald ================================================================================ Date: Wed, 24 Jan 2001 21:18:57 PST From: donald_drouin Subject: High Score Bug!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Status: RO Is there someone else than me who experiment that bug? Let me explain: I play Lasertank with the options "Remember Last Level", "Skip Completed Levels" and "Auto Record" switched on. And very often, after i completed a level, the score that i have achieved and the score written in the .HS file does not correspond. For example if my score is 35 Moves and 29 Shots, in the High Scores list, it will be written 5 Moves and 29 Shots. The bug when it occurs, is always on the Moves part, and it truncate the left part of the number, in this case: 5 instead of 35. Nevertheless, when i use the playback option, my score is really 35 Moves and 29 Shots, but the High Scores is not good. I reported this bug some time ago, but nobody seemed to notice it. But it happen again frequently. Does someone could test it please. Thank you Donald ================================================================================ Date: Wed, 24 Jan 2001 22:21:41 PST From: funnyb2000 Subject: Re: The Opening Graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Status: RO Jim, if you are still up for this I have a few good ideas which I think would look pretty good.. maybe make it animated.. I know this is an old message :) FB ================================================================================ Date: Thu, 25 Jan 2001 07:04:02 PST From: balnos_88 Subject: Re: About the spam.... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I agree with you Dopple, Often i have not acces to my computer for several days because of my work, thus when i come back i want to read the messages on Lasertank's club, and like you the task is really tedious because there are a lot of messages that should not be there. I also like to come back later, on older message, but that is a long process, to scan all the messages to find what i want. A solution that i would like to share with the other members, is to choose the option of receiving your messages by email. I have created on Outlook Express, a specific directories for Lasertank and i keep in it, only the messages that i consider important, thus later it is easyer to consult them. It is also possible to adjust the messages rules to automaticly delete all messages from a specific origin. I hope that will help you. Donald ================================================================================ Date: Thu, 25 Jan 2001 07:51:30 PST From: jkindley Subject: Re: The Opening Graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- FB, I don't think I want to spend the time and space in the exe file for an animated opening page. It would look good, but I am more interested in just cleaning up the page a bit. I would like to get more info on it, but that might make it messy. Jim ================================================================================ Date: Thu, 25 Jan 2001 08:08:14 PST From: jkindley Subject: Re: High Score Bug!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Donald & All, I can not repeat this Bug. Do others have this problem ?? Does the truncation happen in the high score window ( the one that lets you enter your initials )? Does it happen When AutoRecord & Skip Complete are turned Off ? If your score was 1234 moves would it just truncate the "1" or would it grab "123" ? Is there any other pattern to this problem ? I checked every reference to the Moves variable in the source code and every thing looks OK, so this BUG might be a complex one :( Jim ================================================================================ Date: Thu, 25 Jan 2001 08:14:34 PST From: jkindley Subject: BETA 10 is Out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- BETA10 is out. All LTG desiners please update your files to handle the Tunnel ID Mask. A quick fix would be a Black square with a white circle in it. What do we think of the tank Finder ? I also did a little tweak on something that might fix the high score Bug, but I am not holding my breath. Jim ----------------------------------------- 1-25-01 BETA10 # Fixed Restart Undo Bug after a death # Modified Tunnels to use mask for id color * Added Tank Finder ================================================================================ Date: Thu, 25 Jan 2001 09:37:05 PST From: blade_enigma Subject: Hi [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi everybody! (Jim) I'm sorry about that picture, it's my brother. He's 11 and hi though taht it would be funny. I will try to make him delete it. (Or you can just do it...) (Thoose who don't like SPAM!) I'm soor about that to. I will try to hold myself. As you see I have put all my messages in one post so thoose who have the posts to there mail will not get so mush mails. ßlade ================================================================================ Date: Thu, 25 Jan 2001 13:11:08 PST From: ulli_sp Subject: Xdrive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi all, I have a problem to down load the beta19 version from Xdrive. When I try to open the subfolder 'Beta & Editor' all of a sudden I have 12 times Jim Kindley's Xdrive one beneath the other. Then when I try to mark the Beta10 Zip file and try to download this file it's impossible because the download sign disappears and I only find the following words 'Index of / explorer / english. Does anyone also knows anything about this problem? Ulli ================================================================================ Date: Thu, 25 Jan 2001 16:53:42 PST From: donald_drouin Subject: Re: High Score Bug!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Jim, That took me near a couple of hours to figure out how to be able to reproduce the Hs Bug, but i have finally succeeded. First of all the bug happen only when there is a GHS file and a HS file in the same folder. So Jim, if you want to repeat the bug, put in an empty folder : Lasertank32.exe, ltank.ghs and ltank.lvl; now launch Lasertank, next open datafile ltank.lvl then play level number 1 (Boot Camp), but do not beat the Global High Score (86 Moves, 53 Shots). For example i completed it with a result of 110 Moves and 72 Shots, then i check the high Score List and the score that is appearing is 86 Moves and 72 Shots. The Shots are correct, but the Moves is always the same as in the Global High Score. That happen,independently that the options AutoRecord & Skip Complete are turned On or turned Off and on any level.? I also experimented it on either of my two computers, with all the Beta versions (2 to 10) with the same result. It is only with version 3.1 that it work correctly. I hope my message is comprehensible because i use a translation program to make it. Please try it and let me know if i am not the only one to whom that happen. Thank you for your support. P.S. About the tank Finder! These two green strips to indicate the position of the Tank, is a very good idea Donald ================================================================================ Date: Thu, 25 Jan 2001 18:22:57 PST From: funnyb2000 Subject: Re: The Opening Graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Ok, I don't think we need to worry about the animated thing anymore.. If you are still interested in the opening graphic there are ways to contain the information wanted on it, but at the same time have as little 'clutter' as possible. Using a clean-looking font is a good example. Aligning the objects is another example. What I wanted to know is how large you wanted the image: 384 x 384 pixels or 512 x 512?? ________________________________________________ I noticed a small bug (uh-oh..) in the Laser Tank beta 10. First, open a level data file, any one. Then press and hold the 's' key until the "YOU WON" window pops up. Now exit that window and what do you see? FB p.s. people who read this message -- dont forget to fill out the survey in the 'links' section!! ================================================================================ Date: Fri, 26 Jan 2001 05:59:19 PST From: loco_enigma Subject: To Spug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- It isn't always your levels are possible. The level we created wasn't possible. You remember??? ================================================================================ Date: Fri, 26 Jan 2001 06:03:00 PST From: loco_enigma Subject: Re: Yet Another New Object: Springboard [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Springboard may be like a moveable tankmover? Is it that you mean??? ================================================================================ Date: Fri, 26 Jan 2001 07:50:16 PST From: jkindley Subject: Re: High Score Bug!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Donald, Thanks for your work.I will look into it this weekend. Jim ================================================================================ Date: Fri, 26 Jan 2001 07:53:31 PST From: jkindley Subject: Re: The Opening Graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I started working on it yesterday. Everyone will see it in the BETA11. I am using the "Current" graphics set to make up the window and I am displaying all 16 Objects. Wait until I release it then if someone wants to clean it up, I will send them the graphic. Jim ================================================================================ Date: Fri, 26 Jan 2001 14:46:03 PST From: dop_ganger Subject: Re: Yet Another New Object: Springboard [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- No, it will be a thing that can move around and when you hop on it, you will be pushed forward a space (e.g. if its in fron of a block of water, then when i jump on it, i will go over the water. If a anti-tank is in front of springboard, you will jump over tank.) ================================================================================ Date: Fri, 26 Jan 2001 14:57:43 PST From: jairryw Subject: having trouble with x-drive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Is anyone else having trouble opening the files in the x-drive? They won't open for me, I've tried several times; rebooted my pc in case the problem is with my navigator, still no luck. Any suggestions? ================================================================================ Date: Sat, 27 Jan 2001 08:02:16 PST From: blade_enigma Subject: Openig graphics in LTG file!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Why don put the openig graphics in the LTG's?! So the opening grapfics will be the same as selected in the LTG files! 'You know what I'm saying?! ßlade ================================================================================ Date: Sat, 27 Jan 2001 08:05:53 PST From: blade_enigma Subject: Bomb!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hey Jim! Are you using Bomb and Detinator in 4.0? I think you should! But in the LTG file, what will come first? Detinator or Bomb? ßlade ================================================================================ Date: Sat, 27 Jan 2001 08:18:53 PST From: blade_enigma Subject: Crystal Mirror! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Does anyone have the beta whit Crystal Mirror? I want to try it out... If you have it, please mail me it on: blade_enigma@yahoo.no Thanx! ßlade ================================================================================ Date: Sat, 27 Jan 2001 08:51:56 PST From: donald_drouin Subject: Re: Bomb!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hey ßlade, Look in the photos album, i placed Jim's original graphics (LTG) of Beta10, there's a detonator and a bomb on it, maybe he will use them on a next version ! Donald ================================================================================ Date: Sat, 27 Jan 2001 09:27:39 PST From: jkindley Subject: Re: Crystal Mirror! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Blade, You know as well as every one else that there was NEVER a BETA with a Crystal Mirror. Stop trying to stur up shit. Jim ================================================================================ Date: Sat, 27 Jan 2001 09:29:28 PST From: jkindley Subject: Re: Bomb!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Good catch Donald, I added them in but I will remove them on the next version. I think we have all the new stuff we need for version 4.0, lets discuss bombs in 6 months or so. Jim ================================================================================ Date: Sat, 27 Jan 2001 09:31:01 PST From: jkindley Subject: Re: having trouble with x-drive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I did a couple of months ago, but now it works fine for me. I would just wait and try it next week. If you still have problems tell me, Maybe we should stop using it and use something else. Jim ================================================================================ Date: Sat, 27 Jan 2001 09:32:20 PST From: jkindley Subject: Re: Openig graphics in LTG file!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- you mean "put the LTG graphics into the Opening Graphic" ? That is what I did, wait for BETA11 Jim ================================================================================ Date: Sat, 27 Jan 2001 09:53:21 PST From: donald_drouin Subject: Re: having trouble with x-drive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Personally i use X-Drive a lot, and i never experienced trouble with it. And Jim, would you prefer that i modifie the photo of Original Graphics, for erasing the Bomb kit? That is easy for me to arranged. Donald ================================================================================ Date: Sat, 27 Jan 2001 10:10:55 PST From: k_h_e_p_e_r Subject: Antitank lack-of-response [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Look in the photo section, I uploaded a picture showing a situation where if you fire to move the antitank on Ice, the antitank will pass in front of the tank without firing. Wouldnt it be better if the antitank would fire at you while passing by? Take care, Robert ================================================================================ Date: Sat, 27 Jan 2001 10:45:55 PST From: donald_drouin Subject: Re: Antitank lack-of-response [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think you're right Robert. Look in the photo section, i uploaded an other picture showing a little modification and that explain by itself why you are right, when the antitank stop, it never shoot. Donald ================================================================================ Date: Sat, 27 Jan 2001 19:17:44 PST From: jairryw Subject: beta 10 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Can someone send me a copy of the beta 10 zip file as I can't open the xdrive for some reason. I'd like to test the new tunnel graphics. I'd really appreciate it. Gerry W gerrw@home.com ================================================================================ Date: Sat, 27 Jan 2001 20:16:45 PST From: donald_drouin Subject: Re: beta 10 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Look in your email, it's there. Donald ================================================================================ Date: Sat, 27 Jan 2001 20:17:14 PST From: jkindley Subject: Re: beta 10 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I just uploaded the file to my briefcase, check the links page. Jim ================================================================================ Date: Sat, 27 Jan 2001 20:20:50 PST From: thz000 Subject: Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Please test the beta10bug.lvl in XDrive. look at hint ================================================================================ Date: Sun, 28 Jan 2001 10:01:18 PST From: blade_enigma Subject: Opening in LTG... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- TO JIM!!! I mean that you can make your own opening and it will be put in the LTG file, when you open a ltg file the opening in that LTG file will be used!! ßlade ================================================================================ Date: Mon, 29 Jan 2001 03:21:01 PST From: jimmyhallam Subject: Re: Opening in LTG... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- In other words, create a cross reference on the icons to the current LTG file in use? So that each icon would automatically come up with the current LTG icon? JH ================================================================================ Date: Mon, 29 Jan 2001 07:50:59 PST From: jkindley Subject: Re: Antitank lack-of-response [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This will be easy to fix. The game engine only checks Anti-Tank targeting when the tank moves ( or the laser is shot). But now we have a sliding anti-tank so I will have to check when ever an anti-tank is on the ice. Jim ================================================================================ Date: Mon, 29 Jan 2001 17:43:49 PST From: blade_enigma Subject: Re: Opening in LTG... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Or you can make you own opening that will be used. mFpoihhfwpi ßlade ================================================================================ Date: Tue, 30 Jan 2001 07:03:19 PST From: spug_enigma Subject: Re: BETA 10 is Out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- The Tank Finder? I think you should remove the black outline on the Finder. Also, the idea of including Opening in the LTG is great! Control will not be, I presume? Keep up the Good Work! Spug ================================================================================ Date: Tue, 30 Jan 2001 07:10:07 PST From: spug_enigma Subject: Re: To Spug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- No, I don't remember. I have not made any impossible level . . . I think. If you should find any, I apologize I'm not testing the levels too good, but I hope you won't. Please tell me if you do [spug_enigma@yahoo.no]. Spug spug_enigma@yahoo.no ================================================================================ Date: Tue, 30 Jan 2001 09:33:46 PST From: jairryw Subject: beta editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Boy, it would be nice if someone would write a manual for using the editor. I think mostly where I go wrong is when the save box comes up and it asks for a level number, I'm not sure what's happening here. I was trying to get several levels into one level file, but because I'm not doing something right at this point I've had no success. I'm not really that computer literate so what might seem easy to see for some isn't getting across to me. Anyway, I don't write many levels, so maybe the manual is a bit overboard, but if someone could explain how to get several levels into one level file I would appreciate it greatly. Gerry W gerrw@home.com ================================================================================ Date: Tue, 30 Jan 2001 09:35:15 PST From: blade_enigma Subject: §§§Beta 11§§§ [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- JIM When will BETA 11 come? I think that you should make it possible to Enable\Dissable the Tank Finder. I myself will use it, but maybe somone will think that it is anoying. __________________________________________________ Allso I just have to say that Tank Finder, Ltedit and openigng in LTG is great. __________________________________________________ But I wonder: Will you use the same LTG Editor or make a new? We want it to work don't we??? Dearly regards from ßlade [blade_enigma@yahoo.no] ================================================================================ Date: Tue, 30 Jan 2001 09:37:46 PST From: blade_enigma Subject: Re: beta editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, you could use the Ltedit program. I think that it will come out when Laser Tank 4.0 is. ßlade blade_enigma@yahoo.no ================================================================================ Date: Tue, 30 Jan 2001 09:42:34 PST From: blade_enigma Subject: POLL... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I'm thinking to change my nickname from [ßlade] to [Spooky] What do you think? Give a message on this club and I will do what the people will tell me to! ßlade (Or Spooky) blade(Or spooky)_enigma@yahoo.no ================================================================================ Date: Tue, 30 Jan 2001 09:51:02 PST From: blade_enigma Subject: A bug in BETA 10!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Open a lvl file and go to the last level. Then press 'S' (Skip level) and the 'You won! ! !' message comes up, then press 'R' (restart) Now an Anti-Tank Gun and a mirror will come p in the top of the window. Try it out and I think that it will work! ßlade blade_enigma@yahoo.no ================================================================================ Date: Tue, 30 Jan 2001 09:53:53 PST From: blade_enigma Subject: Original graphics! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Jim! Can you put out the original graphics on XDrive(.com) (The graphics from 4.0) Thanx ßlade ================================================================================ Date: Tue, 30 Jan 2001 10:18:26 PST From: jkindley Subject: Re: §§§Beta 11§§§ [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- If someone want to write a better LTG editor that would be great, But I will probably NOT have time for it. I still have over 500 level that I haven't had time to play, and after Version 4.0 comes out, I will probably start on an international version. Jim ================================================================================ Date: Tue, 30 Jan 2001 10:23:01 PST From: jkindley Subject: Re: POLL... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Blade, This is NOT the forum for your nickname. I know you think this is your little clubhouse, but as others have said before, Stop using it for SPAM. Jim P.S. I am not mad, sorry if that came off sounding a little bitchy. ================================================================================ Date: Tue, 30 Jan 2001 10:29:56 PST From: jkindley Subject: Re: beta editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Using the program, all you have to do is open the file with the level you want to copy. Find the level and make it the current level. Go into the editor mode. Select "save as", enter the file name that you want the level to go into ( it can already exist or be a new one). Next you will enter a level number. If the file is new you can only enter 1, if the file that you are saving too has (example) 5 levels in it, then you can save the level into position 1 - 6. Position 6 would be at the end of the file, anything else would write over the level at that position. Does that make sence? I have always thought that was easy but I will probably need to do a better writeup in the new help file. Jim ================================================================================ Date: Tue, 30 Jan 2001 11:21:34 PST From: spug_enigma Subject: Re: beta editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, I want to help. The first thing that happens when you've written (or made) a new level and choose File->Save As... is that you input a level file to save in. Choose the one you've got some of your levels in already (e.g GerrW.lvl), or a new (just type in a non-excisting file name). Now the File Number dialog appears. Type in the highest number, e.g if you're making a new level, not just editing an old one, make sure you type in the number that's before the '= Add', because that will add a new level to the excisting ones. Voilà! You've saved a new level! Please mail me at spug_enigma2yahoo.no if you need more help or didn't understand this, I will be glad to assist you. I can't wait to play some of your levels! Spug spug_enigma@yahoo.no ================================================================================ Date: Tue, 30 Jan 2001 11:27:38 PST From: spug_enigma Subject: Re: A bug in BETA 10!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- It don't work for me. Show me some time, would you? Have anyone else seen this one? Spug ================================================================================ Date: Tue, 30 Jan 2001 11:29:32 PST From: spug_enigma Subject: Re: §§§Beta 11§§§ [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, if I can have the source code for the original LTG Editor, I could try . . International? Excactly what do you mean by that? Spug ================================================================================ Date: Tue, 30 Jan 2001 12:09:27 PST From: blade_enigma Subject: Re: §§§Beta 11§§§ [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I didn't mean a better editor (But it would be cool though...) but I mean if the old one will handle the opening graphics. Does it? ßlade ================================================================================ Date: Tue, 30 Jan 2001 12:23:11 PST From: spug_enigma Subject: Re: §§§Beta 11§§§ [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Of course the excisting LTG Editor won't handle Opening. How could it, when it's not programmed for it! I think we must wait for a new version. Spug ================================================================================ Date: Tue, 30 Jan 2001 13:42:35 PST From: jairryw Subject: editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thanks Jim and Spug, I finally got my head around it. When I got to the final "save as" , I would save it under the level's name, instead of the file name I wanted all the levels to go into, which goes to show there's no such thing as idiot proof! Anyway, I still can't access the xdrive for some reason, so maybe I'll put these levels in the briefcase. ================================================================================ Date: Tue, 30 Jan 2001 14:46:04 PST From: jkindley Subject: Re: §§§Beta 11§§§ [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think when Ver 4.0 is out and working, I might work on a version that can load Lanquage files. I don't know how yet, but I am sure I could put all lanquage dependent stuff into a file and the program could read it. Then we can have lanquage modules that will work with the international version. Lets Not talk about this now, but maybe in a couple of months :) Jim P.S. Spug, Do you program in C ??? ================================================================================ Date: Tue, 30 Jan 2001 15:21:22 PST From: jairryw Subject: tank finder [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I was wondering if the tank finder only is activated when you open a level or if there is a key you can hit anytime during play? I think it is a very cool feature, but was wondering if it wouldn't be more aesthetically pleasing if it was only one pixel wide and in the enemytank laser red, kind of like crosshairs aiming at you? Just a thought. ================================================================================ Date: Wed, 31 Jan 2001 03:34:16 PST From: spug_enigma Subject: Re: editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Good. Anything else, feel free to mail me at spug_enigma@yahoo.no or Jim at lasertank@pacbell.net. After all, Jim has made the program, so I think he know it a bit better than me. Spug spug_enigma@yahoo.no ================================================================================ Date: Wed, 31 Jan 2001 03:36:31 PST From: spug_enigma Subject: Re: tank finder [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think that it should first of all be possible to activate/deactivate the Tank Finder in the Options menu. And, also in the menu, it should be possible to show the Finder anytime, or by hitting a key. It should stay until you press any key, it's a bit hard too see it sometimes. Just some opinions. Spug ================================================================================ Date: Wed, 31 Jan 2001 03:38:29 PST From: spug_enigma Subject: Re: §§§Beta 11§§§ [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Different Languages? That would be great! I know a little bit C, but I'm not too good at it. Do you have the source code for the last Beta? Spug ================================================================================ Date: Wed, 31 Jan 2001 04:54:40 PST From: blade_enigma Subject: Re: §§§Beta 11§§§ [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Tobias when did you learn C?! I have C++ for Dummis (DOS version) but I haven't got really much time to try it out. I've had a lot of homework to do... ßlade PS: Tobis! Det var min idé å lage enable\disable til tank finderen så hvorfor skriver du inn det å tar æren? Det er sleipt! Kristian ================================================================================ Date: Wed, 31 Jan 2001 05:48:34 PST From: spug_enigma Subject: Re: §§§Beta 11§§§ [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I know a bit C. I'm not very good at it, but a bit. Spug PS. STOP SPAMMING!!! Jeg sa det fordi jeg sa min mening om Tank Finderen, så derfor sa jeg det. Jeg tar absolutt ikke æren! PPS. What should we do about ßlade's Spam? ================================================================================ Date: Wed, 31 Jan 2001 07:53:55 PST From: jkindley Subject: Re: tank finder [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I tried a skinnier one at first but it was too hard to see. I will do it in red for the next beta and we will see which looks better. As for adding more control to it, I don't think we really need that. When the level starts it is hard to find the tank some times, but once you are playing the level you should know where you are. If you miss the tank finder in the beginning you can always press F2 or "R"estart to see it again. I might change it in BETA 11 so that the tank finder stays on until a key is pressed. Then I can make it thinner too. Jim ================================================================================ Date: Wed, 31 Jan 2001 08:03:13 PST From: blade_enigma Subject: Re: §§§Beta 11§§§ [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hold kjeft 'a din mongo!!!!!!! Hva faen har jeg spamma om nå! Du er dust as!!! ================================================================================ Date: Wed, 31 Jan 2001 08:41:54 PST From: spug_enigma Subject: Re: [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- What's your problem? Why are you mad at me?! Du spamma ved å si at jeg tok æren for det med enable/disable, og at du hadde den boka og sånn. Vil du snakke med meg normalt kan du ringe meg! Ikke post normalt snakk på Cluber, det er det som kalles Spam! Vet du ikke hva spamming er? Everyone, who here thinks that ßlade is spamming? Spug >:-| ================================================================================ Date: Wed, 31 Jan 2001 11:27:31 PST From: jimmyhallam Subject: Re: [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- BOTH of you are. And, in relation to this group, please remember that: Dette er Engerlsk, ikke Norsk. JH ================================================================================ Date: Wed, 31 Jan 2001 11:35:52 PST From: spug_enigma Subject: Re: [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I know it is, Jimmy, but someone has to tell ßlade. I'm not spamming, am I really If ßlade stops, I don't need to reply his spam and tell him to stop. OK, det er Engelsk. Agree with THAT one. Sorry, Spug ================================================================================ Date: Wed, 31 Jan 2001 13:29:58 PST From: dop_ganger Subject: About spam: Heres an idea [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Guys- if it is totally nessicary that you spam on a messageboard, why not do it on the old lasertank board? This way it is more convienient for rest of us and you will be able to catch replies faster. Hope this helps, DoppleGanger ================================================================================ Date: Wed, 31 Jan 2001 15:18:46 PST From: balnos_88 Subject: A gift for Blade and Spug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Just for you guys, go to this adress http://clubs.yahoo.com/clubs/bladeandspug, i have created it expressly to let you do all the spamming you want. Thus when you want to talk about Lasertank, you can do that here, and for "ANYTHING ELSE", you go to the club that i have created for YOU! Balnos P.S. Anybody else who want to talk Off topics, are welcome to this new club. ================================================================================ Date: Wed, 31 Jan 2001 16:00:16 PST From: balnos_88 Subject: Adress error! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Sorry, there is an error in the previous message, the adress should be http://clubs.yahoo.com/clubs/bladeandspug no comma at the end. Balnos ================================================================================ Date: Thu, 01 Feb 2001 09:02:01 PST From: spug_enigma Subject: Re: Adress error! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Heh. That's a good thing. Spug ================================================================================ Date: Thu, 01 Feb 2001 09:26:55 PST From: blade_enigma Subject: To Balnos! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- 'You know what!? I was hurt by this thing! I'm trying to stop SPAMing and you guys does not make it any easy'er. By the way: I know that there is a place on internet whit the SPAMming rules. What is it? (A hurt) ßlade ================================================================================ Date: Thu, 01 Feb 2001 09:43:56 PST From: balnos_88 Subject: Re: To Balnos! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I did not mean to hurt you ßlade, i only want to help you in offering you an alternate club. So you can classified your messages: public lasertank matter in this club, personal oppinion matter in your personal club. By the way, anybody are welcome on http://clubs.yahoo.com/clubs/bladeandspug Balnos ================================================================================ Date: Thu, 01 Feb 2001 10:10:37 PST From: jkindley Subject: BETA11 is on Xdrive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I put BETA11 on the xdrive, I will also put it in my briefcase for anyone that is having problems with Xdrive. I think the game is finally complete. Any last suggestions should be discussed now. Everyone please test the hell out of this program and report any bug's to this list. Thank you for your support :) Jim ================================================================================ Date: Thu, 01 Feb 2001 10:10:39 PST From: jkindley Subject: BETA11 is on Xdrive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I put BETA11 on the xdrive, I will also put it in my briefcase for anyone that is having problems with Xdrive. I think the game is finally complete. Any last suggestions should be discussed now. Everyone please test the hell out of this program and report any bug's to this list. Thank you for your support :) Jim ================================================================================ Date: Thu, 01 Feb 2001 10:56:59 PST From: spug_enigma Subject: Re: BETA11 is on Xdrive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Great! I also think the Game is sort of finished now (unless bugs, if there are any :- ). Everything looks fine to me, though the Tank Finder doesn't show up if you press R for ReStart. You have to press F2 or Load Level to make it reappear. This is the reason I thought that a special key (e.g F (for Finder)) should bring up the Tank Finder in the first place, if you should miss it among very much Bricks, for instance. But everything else is great, especially the Opening and Quick Help ;-) Liked that one. Some typos, though, like Rotory Mirror instead of Rotaty or Rotating, and the brief text for it is under the Moveable Block. . . And the briefing for the Tunnel shall be elsewhere instead of elseware. Not trying to be a Mr. Good-To-Everything, and I'm from Norway, so it may be that you're right and I'm wrong. As allways, only my opinion. Best Regards, Spug spug_enigma@yahoo.no ================================================================================ Date: Thu, 01 Feb 2001 11:08:25 PST From: spug_enigma Subject: Spoiler [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Not to spoil all the fun and happy faces, but unfortunately the TunnelUndo-bug isn't fully eliminated. Try out the BETA10BUG at Xdrive and follow the Hint, and after undoing try fireing again. The Tunnel doesn't work :-( Spug ================================================================================ Date: Thu, 01 Feb 2001 11:13:27 PST From: blade_enigma Subject: Re: Spoiler [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes it does. Maybe not on BETA 11, I haven't tryed it yet... But on BETA 10 they work... (A hurt) ßlade ================================================================================ Date: Thu, 01 Feb 2001 12:01:05 PST From: donald_drouin Subject: Re: Spoiler [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This bug happen only if the annimation is switched off, when the animation is switched on everything function correctly. Donald ================================================================================ Date: Thu, 01 Feb 2001 12:23:52 PST From: spug_enigma Subject: Re: Spoiler [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Not Correct. With Animation ON, it happens the way I described it, but OFF the Tank vanishes, but is still there, just like Thin Ice in BETA 7, remember? I don't know if it's different on our PCs. Is it any logical pattern? I've got Windows ME. Does it only happen the way I said on ME? What Windows do you have? Spug ================================================================================ Date: Thu, 01 Feb 2001 12:59:38 PST From: spug_enigma Subject: Re: Spoiler [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I was talking about BETA 11 . . . ================================================================================ Date: Thu, 01 Feb 2001 13:09:20 PST From: donald_drouin Subject: Re: Spoiler [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You're right Spug, but the hint should read like this (I add line-5) The bug is upadate on X-Drive 1- fire 2- go to L7 3-Fire to G7 4-UNDO LAST MOVE 5-Fire again to G7 This time you did not enter the tunnel. I also think it's a logical error Donald ================================================================================ Date: Thu, 01 Feb 2001 13:26:10 PST From: spug_enigma Subject: Re: Spoiler [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, but it might be hard to fix, I dunno . . . Spug ================================================================================ Date: Thu, 01 Feb 2001 15:15:01 PST From: jairryw Subject: Re: BETA11 is on Xdrive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- In regards to the tank finder, it looks pretty good, I did a few tests in my paint program, and you're right, Jim, it needs to be 3 pixels wide. I think it's a toss-up as to whether red or green looks the best, but they both look pretty good to me. But I was wondering if the crosshairs could be just one pixel wide where they cross over the tank; I tried it this way in Paint and for some reason it looks better to me. Anyway, excellant work, Jim, can't wait to see Version 4, Gerry ================================================================================ Date: Thu, 01 Feb 2001 15:42:21 PST From: donald_drouin Subject: The invisible tank's bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, Look on X-Drive, "Invisible tank's bug.lvl" It's a little bug occuring only with animation OFF Donald ================================================================================ Date: Thu, 01 Feb 2001 15:45:20 PST From: jkindley Subject: Re: Spoiler [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- ----------- 1- fire 2- go to L7 3-Fire to G7 4-UNDO LAST MOVE 5-Fire again to G7 This time you did not enter the tunnel. ---------------- If this is the spoiler bug that every one is talking about,then I know about it. When your tank steps on a tunnel that is blocked, a variable is set to tell the game engine to check it when the block moves off. I don't think I can fix this bug with the undo, you just have to undo one more step and then re-enter the tunnel. I will study it further, maybe I can fix it. By the way the tunnels have become the most complex object in the game, with the most custom code. Jim P.S. I want to try the bug with animation turned on/off, this one must be different. ================================================================================ Date: Thu, 01 Feb 2001 15:46:13 PST From: jkindley Subject: Re: BETA11 is on Xdrive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- My speeling has always sucked :( Any typos will be gladley accepted. Jim ================================================================================ Date: Thu, 01 Feb 2001 15:46:15 PST From: jkindley Subject: Re: BETA11 is on Xdrive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- My speeling has always sucked :( Any typos will be gladley accepted. Jim ================================================================================ Date: Thu, 01 Feb 2001 15:48:44 PST From: jkindley Subject: Re: The invisible tank's bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I just figured that out. It will be fixed in BETA12 As for the other error, I will still have to check more into it. Jim ================================================================================ Date: Thu, 01 Feb 2001 15:49:41 PST From: jkindley Subject: Does Anyone want to make the website ! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Does anyone want to make the Lasertank 4.0 Website. I could modify the old site, but if someone want to make a new looking site that would be great. I would still put the site at www.jccontrols.net/laser so any links should be local links. Jim ================================================================================ Date: Thu, 01 Feb 2001 15:59:14 PST From: donald_drouin Subject: (editor) SAVE AS Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Bravo Jim, your opening page is great, it corespond to the .LTG file, WOW! I found a bug when editing a level and using the "SAVE AS" function, if you try to use a name with more than 8 characters, the level is not saved. If you use a shorter name, it's OK. Then you can rename manually to a long name (more than 8 characters). Now the editor recognize the long name if you load it. P.S. I am glad that you have fixed the High Score bug, Thank You Jim. Donald P.P.S. Sorry for the double post 494 - 495 ================================================================================ Date: Thu, 01 Feb 2001 18:17:57 PST From: funnyb2000 Subject: Re: Does Anyone want to make the website [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hey everybody, I haven't posted in a while because I have finals in school.. and have been really busy. Anyways, I could help you make a new webpage Jim, I know HTML and a little of Javascript. I am coming out with a webpage of my own in a few months, if I get around to it. I could put a link to lasertank on this webpage too! As for typos, I think there is one under the 'Options' menu.. where it says Change Graphic's I don't know if the ' should be between the c and the s. I am not sure but that doesn't look right to me for some reason.. :P My new graphic file, 'Aqualand,' is coming along, but I don't think I will get it done until the weekend. I will update the survey with all the new graphic files when aqualand gets posted. I will also update the FBlevels.lvl with 2 or more levels by this weekend. Finally, there are two bugs in beta 11 everyone missed, but I think they are easy to fix. The first one occured when I opened a non-existent data file, and according to the computer this was an 'Illegal Operation,' so the whole program shut down. The details of the second bug can be read on message 427. FB ================================================================================ Date: Fri, 02 Feb 2001 05:36:31 PST From: spug_enigma Subject: Re: Spoiler [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Tunnels are great, but complicated. It could be a bit hard, I agree. The WaitToTrans-variable (Right?) could be set False when you Undo and the Block is no longer blocking up, BUT it would be difficult. You could scan for blocked Tunnels and check every time one press Undo, but, difficult, yes. WaitToTransTank, then? No, I think this one will be very hard to fix. What do you mean by 'to try the bug with the animation on/off, this one must be different? Sorry, I'm not too good in english, but I hope the above writing can be understood. Spug ================================================================================ Date: Fri, 02 Feb 2001 05:39:05 PST From: spug_enigma Subject: Re: Does Anyone want to make the website [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I could do that. I know HTML and JavaScript, but I think FunnyBunny would do a better job than me :) What design should it be? Colors? Suggestions . . ? Spug ================================================================================ Date: Fri, 02 Feb 2001 05:45:39 PST From: spug_enigma Subject: Re: (editor) SAVE AS Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I too love the Opening as it is in Beta 11. Perfect, Jim. The Save As Bug you are describing, Donald, didn't work too me. I saved a level in a new level file named 444444444444.lvl (Just a sample, I don't have a very good imagination <:) as level number 1. It worked fine. I don't know what happen to you. It could be that you did it on a 16-bits machine, but Beta 11 is 32-bit, so I dunno... Spug ================================================================================ Date: Fri, 02 Feb 2001 06:30:11 PST From: spug_enigma Subject: Bugs [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Check out XDrive, I put up a LVL-file (named Spug's Bugs) showing the Ice 'Bug'. I don't know if they are Bugs, but please test them. PS. Welcome Back, FunnyBunny! PPS. Finally got your levels up, Gerry? PPPS. Anyone seen Kheper in a while? Spug ================================================================================ Date: Fri, 02 Feb 2001 06:44:29 PST From: spug_enigma Subject: Re: Typos [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This is the fifth message from me today, sorry, I'm not spamming. Every time I post I see a new message I have to answer. Just click on 'View All' if you want to watch earlier messages. According to your Type Errors, I found these (BETA 11): Rotory Mirror on Opening (Shall be Rotaty) Water Description on Opening ("Cant" shall be "Can't" (Minor)) Tunnel Description on Opening ("elseware" shall be "elsewhere") Menu Options->Change Graphic's (shall be Change Graphics without the ') Same in the titlebar of the Change Graphic's Dialog This was all I could find. Jim, I'm not trying to be better than you to write english or something. OK? According to the Change Graphics, the ' shall only be used on shortcuts (like do not = don't, are not = aren't, is not = isn't), but in this example, it's Graphics, without the '. Spug ================================================================================ Date: Fri, 02 Feb 2001 12:07:53 PST From: thz000 Subject: Rainy Day [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This is ny new graphic. Go to Xdrive, Spug! I want your opinion! ================================================================================ Date: Fri, 02 Feb 2001 12:12:13 PST From: donald_drouin Subject: Re: (editor) SAVE AS Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Don't worry about your 5 messages in a row Spug,they are all relevant. I am unable to reproduce the "SAVE AS Bug" today. I think that it happened because i often have a lot of programs running in the same time and sometimes "Window" can not handle multitasking very well. Thus don't bother for that bug. Sorry for the trouble. Donald ================================================================================ Date: Fri, 02 Feb 2001 12:22:18 PST From: spug_enigma Subject: Re: Rainy Day [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Why Me? I checked it out, it's great! Especially the Ground and Water, and also the Solid Blocks ;) Thin Ice too, by the way. The Tunnel is also very good. Together this makes a great Graphic. Keep up the Good Work! Spug ================================================================================ Date: Fri, 02 Feb 2001 12:36:25 PST From: donald_drouin Subject: Re: Rainy Day [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- THZ, Your new graphic is added in the photos section, By the way, it look great Donald ================================================================================ Date: Fri, 02 Feb 2001 12:43:35 PST From: spug_enigma Subject: Hmm [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- In the Survey of FunnyBunny, Smooth Graphics isn't there. And MoonScape isn't to be found anywhere. Spug PS. Anyone here that has got Yahoo! Messenger? ================================================================================ Date: Fri, 02 Feb 2001 12:58:44 PST From: jkindley Subject: Bug Report [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I just fixed: Typos "spoiler Bug" I completely fixed both problems. 1: If you undo the shot and then reshoot, you will fall through the tunnel. 2: If the animation is turned off, the tank will now redraw it's self. "Invisable tank Bug" I couldn't get the SaveAs Bug to work. I typed " Jimbos Great Big Level File" and it saved fine. I couldn't get the program to crash by trying to open a file that dosn't exist. Jim ================================================================================ Date: Fri, 02 Feb 2001 13:22:21 PST From: spug_enigma Subject: Re: Bug Report [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I could not get the SaveAs bug nor the other FileNotExcist-Bug to work either. Maybe it just happens on Donald's computer, I don't know. When will Beta 12 be out, and could it possibly be the last . . ? Spug ================================================================================ Date: Fri, 02 Feb 2001 14:12:52 PST From: funnyb2000 Subject: Re: Hmm [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- That is strange.. I did put Moonscape on the survey! The smooth graphics aren't there because they are the same as the 3.1 graphics. In other words, if you liked the smooth graphics you would vote for Lasertank 3.1. But you are right, however, because I need to update the survey with all the new graphics coming out. I will do that soon, for I just finished my last final at school today, so I am freed up for the weekend. FB ================================================================================ Date: Fri, 02 Feb 2001 14:16:42 PST From: spug_enigma Subject: Re: Hmm [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You think it went out fine at the final? OK, but it happened another error with the survey. I clicked on the second Next- button, and the DNSError-window (Server not found ect.) showed up. In other words I could not complete the Survey. What's this? Spug ================================================================================ Date: Fri, 02 Feb 2001 15:10:40 PST From: donald_drouin Subject: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hey jim, Please look in the photos section, in "Suggestion" there is a graphic named "Push Button." I was wondering if it is possible to add some push button to the program, as in the graphic. This way it would be faster and easier to access those functions. If it is not too hard to programming, it could be a good improvement. What do you think? ================================================================================ Date: Fri, 02 Feb 2001 15:40:42 PST From: jairryw Subject: Re:Moonscape graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- That was one of mine, I deleted it because I didn't like it. Gerrw ================================================================================ Date: Fri, 02 Feb 2001 16:27:52 PST From: funnyb2000 Subject: Re: Hmm [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think it went alright, thanks for asking! As for the DNSError, I think there must have been a problem at the pollit.com server at the time. It works fine for me now.. These problems usually last only for a little while so it should work. FB ================================================================================ Date: Sat, 03 Feb 2001 01:00:32 PST From: spug_enigma Subject: Re: Hmm [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- It worked now. The problem with the DNS has happened to me before too. But seems OK now. ================================================================================ Date: Sat, 03 Feb 2001 01:03:03 PST From: spug_enigma Subject: Re: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hey, I really liked that! The empty grey space need something in non-editing mode as well, and this is a good oppurtunity. What do others and Jim think? Spug ================================================================================ Date: Sat, 03 Feb 2001 01:52:19 PST From: spug_enigma Subject: Kheper? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Guys, any of you seen Kheper lately? I think we should have him with us when we release 4.0. What do you think? Spug ================================================================================ Date: Sat, 03 Feb 2001 02:25:28 PST From: iddi89 Subject: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Kheper, were are you? I haven't seen you lately... Iddi ================================================================================ Date: Sat, 03 Feb 2001 07:09:24 PST From: balnos_88 Subject: Re: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, this is a really good suggestion, i like that! With those buttons, we could play without using the speed key " -U- Undo", " -R- Restart", " -F2- New", etc... It would be really cool. Balnos ================================================================================ Date: Sat, 03 Feb 2001 08:28:04 PST From: k_h_e_p_e_r Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thanks all for your concern. I'm following the discussions on a daily basis but havent time to test the game for bugs or even to play. I'm really busy with entomology right now, and I have my 40-hour-a-week job too, so for a few weeks I still wont take active part on those discussions unless I can bring up some quick answers or worthwhile comments. Donald, your pushbutton idea is really great! Spug, concerning your correction: <<>>. The correct spelling is 'Rotary', and it can also be 'Rotatory' or 'Rotating'. Concerning the opening page, wouldnt it be better to not have the game elements displayed there? Someone new to the game would find it of more practical use to be able to view those elements and their description WHILE playing his/her first level. A View Elements opening window would do just that. I know each element is depicted and described in the Help section...but who is reading the Help file in those days? Besides, removing the elements from the opening window and replacing this space by, for example, a 3-D scene (if some of you has the ability to create good 3-D environments with 3-D softwares like BRYCE 4 or 3-D STUDIO MAX) depicting a Tank on top of a block with a lasershot in the air aimed directly at an Antitank, with the flag lying some distance behind, would be really great. I think that the way it is now, it doesnt look like an opening page, it rather looks like a second page, a page that opens AFTER your done with the opening page. No offense meant to whose created it, it is a good job. I just didnt think it looked like an opening page for this game. What do you think? Take care, Robert ================================================================================ Date: Sat, 03 Feb 2001 08:36:39 PST From: blade_enigma Subject: Opening!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think that it should be possible to put your own opening in a ltg file. Thatway we can make our own and use them... ßlade ================================================================================ Date: Sat, 03 Feb 2001 08:45:22 PST From: blade_enigma Subject: Pushbutton! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Great idea!!! Jim should use this!!! It should be posible to enable\disable them in a menu... ßlade ================================================================================ Date: Sat, 03 Feb 2001 09:13:57 PST From: jkindley Subject: Re: Pushbutton! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I don't think we will be able to get all the buttons in the small mode. The only reasone to do buttons is to not use a menu ( my opinion). If I was not going to use a menu I would need a lot of buttons. I could do a couple of frequently used buttons but dosn't everyone just use the short cut keys. Don't tell me any of you press "moves" and then "undo", we all just press "u" Jim ================================================================================ Date: Sat, 03 Feb 2001 09:38:24 PST From: spug_enigma Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Robert, I'm from Norway, so I don't have the best English spelling. But it was a typo, you must agree. I think the Opening is great, and you can view all the objects during play by clicking 'Quick Help' in the Help menu. Of course, an Opening should maybe consist of the logo and a cool Opening pic, but at this point, the original Opening was no better than the one now. I think it's OK, and the fact that it also takes the elements from the LTG makes it perfect, in my opinion. But a 3D- picture would also be great... As always, just my personal opinion. Regards, Spug ================================================================================ Date: Sat, 03 Feb 2001 09:38:25 PST From: spug_enigma Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Robert, I'm from Norway, so I don't have the best English spelling. But it was a typo, you must agree. I think the Opening is great, and you can view all the objects during play by clicking 'Quick Help' in the Help menu. Of course, an Opening should maybe consist of the logo and a cool Opening pic, but at this point, the original Opening was no better than the one now. I think it's OK, and the fact that it also takes the elements from the LTG makes it perfect, in my opinion. But a 3D- picture would also be great... As always, just my personal opinion. Regards, Spug ================================================================================ Date: Sat, 03 Feb 2001 09:41:28 PST From: spug_enigma Subject: Re: Pushbutton! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You and your enable/disabling ... Concerning the Speed (Hot)Keys, they should still be there, but the buttons could be there as a quick access. If one isn't good at finding the keys on the keyboard quickly, he/she could just click with the mouse. Even faster than the menus. Spug ================================================================================ Date: Sat, 03 Feb 2001 09:50:19 PST From: spug_enigma Subject: Re: Opening!!! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Your old idea. It could be cool to put the whole Opening.bmp into the LTG, but then the whole LTG Editor would need to be re-written. But then maybe all of us [Kheper, Jim, ßlade and the rest of us] be happy... Spug ================================================================================ Date: Sat, 03 Feb 2001 10:04:01 PST From: jkindley Subject: Re: Pushbutton! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- If I was to do buttons, it would only be a few because of the screen size when in the small mode. I think I would do: Undo, Restart, Skip, Preveous, Save Pos. & Restore Position. I think those 6 are the most important & most used. WHat do you think ??? ================================================================================ Date: Sat, 03 Feb 2001 11:51:35 PST From: blade_enigma Subject: Re: Pushbutton! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- No, I use "U"... But some of the buttons would be cool, i think... ßlade ================================================================================ Date: Sat, 03 Feb 2001 11:53:49 PST From: blade_enigma Subject: Re: Pushbutton! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes! Those will be good! That will be good! ßlade ================================================================================ Date: Sat, 03 Feb 2001 12:51:00 PST From: donald_drouin Subject: Re: Pushbutton! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, Look in photos section, i added a new one called "Small Mode Push Button". I placed 10 push button, the 6 one you proposed and i added 4 more because there was plenty of space and it's perfectly readable in small mode. I think that with those 10 buttons, we have all the necessary functions within the reach of a mouse click. What do members think ??? Donald ================================================================================ Date: Sat, 03 Feb 2001 13:57:04 PST From: jairryw Subject: opening graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You know, if you had the small set of buttons, you wouldn't really need the keyboard functions on the opening graphics, I have to agree with Robert that the opening graphic is too cluttered and does look like a second page. As to each designing their own opening graphic, I don't really see the appeal to this, and I think you still would need an appealing and eye-catching opening graphic for first time players. I like the small button set, I do use the R and U buttons a lot but with the new and very cool mouse functions, I think the buttons would be very handy, as I'm using the mouse alot more now. Gerry ================================================================================ Date: Sat, 03 Feb 2001 13:57:42 PST From: spug_enigma Subject: Re: Pushbutton! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, all right... They won't be too big in Large mode :) ? Heh, otherwise they're cool... Spug ================================================================================ Date: Sat, 03 Feb 2001 14:01:28 PST From: spug_enigma Subject: Re: opening graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, that's right, one moving with the mouse would find it more handy to use the buttons... Funny I didn't think of that... But yeah, guess the Keyboard explanation will be unnessecary then. Spug ================================================================================ Date: Sat, 03 Feb 2001 14:14:27 PST From: blade_enigma Subject: Re: opening graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I still stick whit my idea; being able to generate your own opening. I think that that wouls be cool. Altough the one used in BETA 11 should be the default. ßlade ================================================================================ Date: Sat, 03 Feb 2001 14:31:27 PST From: balnos_88 Subject: Re: Pushbutton! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes you're right Donald, It's better to use this blank space effectively, and the characters on the push buttons are even bigger than those of the menus, thus easily readable. It realy look great. Balnos ================================================================================ Date: Sat, 03 Feb 2001 14:38:49 PST From: spug_enigma Subject: Re: opening graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, your opinion... I also like the opening in Beta 11. I think it should stay so, though if Jim uses the Buttons the explanation should maybe be configurated... But in the Quick Help, the Exit-button should stay where it is. Spug ================================================================================ Date: Sat, 03 Feb 2001 14:38:59 PST From: balnos_88 Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think Kheper is right with his suggestion for a different opening page, and at the bottom of this opening page, two choices (Push Button) 1: GAME : Go directly to the game. 2: QUICK HELP : The actual opening page. Balnos ================================================================================ Date: Sat, 03 Feb 2001 14:44:31 PST From: spug_enigma Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, THAT'S a good idea. What do Jim think? Spug ================================================================================ Date: Sat, 03 Feb 2001 14:58:44 PST From: spug_enigma Subject: Norwegian Laser Tank Web Site [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I'm working on the Norwegian site now. It will be very simple, black background with white text. Maybe it will recruit some new Norwegian Laser Tank fans, who knows? Any ideas? I thought of publishing it on Yahoo! Geocities, but it appears I have to input a 5-digit number to verify! Any one else experienced this (if anyone have used Geocities)? Spug ================================================================================ Date: Sat, 03 Feb 2001 15:03:50 PST From: donald_drouin Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- To my opinion, i like the actual opening page, because we can use the change graphic function while looking at it, thus being able to see all the game elements with different .LTG's choice. If you change for a new opening page, i hope that the choice 2: Quick Help will let us use the "Change Graphics Function", because now in quick help, we can't use it. Donald ================================================================================ Date: Sat, 03 Feb 2001 15:08:49 PST From: spug_enigma Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, that's right... Donald, not to spam but; Why not get Messenger? We're online at the same time. Spug ================================================================================ Date: Sat, 03 Feb 2001 17:41:39 PST From: donald_drouin Subject: Re: Pushbutton! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- >They won't be too big in Large mode :) ? >Spug No Spug, when you change the size in lasertank, only the left side is changed, on the right side the control bitmap stay the same, this is only the height of the grey part which is shorter. Open Lasertank, set it to large, open an other instance of Lasertank set it to medium, and open a third instance of Lasertank and set it to small, superpose the 3 games and you'll see what i mean. Donald P.S. I don't have messenger, because i don't like chatting in real time, because It take me too much time to compose my messages, i have to use dictionary...etc... ================================================================================ Date: Sat, 03 Feb 2001 19:37:04 PST From: thz000 Subject: Re: Norwegian Laser Tank Web Site [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This message was made using a site of translation. They can have errors. I made the LaserTank site in Geocities and recommend the Geocities. They do not put big banners in your site, only one small window. But if you to register with ID of the club your site will be with name geocities.com/spug_enigma obligatorily. It's better to register in cadastre again with another name. I have experience in Geocities and I don't like the address http://br.geocities.com/thzmail/lasertank. Now I use only http://lasertank.br- homepage.com THZ PS.: You get a free URL in www.cybername.net ================================================================================ Date: Sat, 03 Feb 2001 21:00:18 PST From: jkindley Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- If you change for a new opening page, i hope that the choice 2: Quick Help will let us use the "Change Graphics Function", because now in quick help, we can't use it. You do know that when you start the game if you go straight to the Change Graphics, before selecting a level to play, that you can see the different graphics on the opening screen. Jim ================================================================================ Date: Sat, 03 Feb 2001 21:18:57 PST From: jkindley Subject: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Ok I will start work on the buttons monday. I will base it on Donalds second picture. I don't think I need to change the keyboard section of the opening screen. Nothing will of changed in that area. I might Lable the button's with the keyboard short cut "[U]ndo" or "Save Pos. [ctrl][C]". Actually I don't like that one too much. As for the opening screen, Laser Tank has always been about the puzzles not the graphics. Well maybe we are doing more graphics stuff now with the ltg files, but I can't do good art anyway. I could be talked into maybe a splash screen. When you first start the game a graphic ( some one else has to do it ) will come up for 10 seconds, or until a key is pressed, then the game will start as it is now. With the new BETA11 opening screen. I have always liked the idea of an opening screen with information, that way people don't need to look at the instruction manual. Jim P.S. Lets keep up the discusions about these two topics. ================================================================================ Date: Sun, 04 Feb 2001 02:54:18 PST From: spug_enigma Subject: Re: Pushbutton! [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, you're right... Sorry, I didn't think. Then the buttons are great. Spug PS. According to Messenger, I understand french but can't write it. So if you understand english good enough, it could go all right. ================================================================================ Date: Sun, 04 Feb 2001 02:59:47 PST From: spug_enigma Subject: Re: Norwegian Laser Tank Web Site [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I know Geocities are all right, I used it before... But then I didn't need the confirmation number! I have no idea what it is. Did you need to input a number? It's also possible to get http://go.to/yoursite, though maybe a bit harder to remember than www.yoursite.net or whatever it is... I've got no experience in CyberName, I'll check it out . . . Thanx... :) Spug ================================================================================ Date: Sun, 04 Feb 2001 03:07:02 PST From: spug_enigma Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes, the Opening picks the Objects from the graphics, but in the Quick Help it doesn't! That was what Donald meant. Spug By the Way, this message threat has got the name Kheper?!?. ================================================================================ Date: Sun, 04 Feb 2001 03:41:10 PST From: spug_enigma Subject: Norwegian Laser Tank Site [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- The Norwegian Laser Tank Site is now published on Geocities [/spug_enigma], but I used CyberName to get http://lasertank.web-page.net . As Thomaz used br-homepage (Brazil) I tried to find no-homepage (Norway). But it wasn't there, so I used web-page instead. It's NOT finished yet, so don't put up a link or something anywhere yet. I'll try to make it done during the week. Spug ================================================================================ Date: Sun, 04 Feb 2001 05:30:29 PST From: donald_drouin Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- ------------------------ You do know that when you start the game if you go straight to the Change Graphics, before selecting a level to play, that you can see the different graphics on the opening screen. Jim ------------------------- Yes i know that, this is why i think it would be better if after selecting a level, we could came back to the opening screen, (like Quick Help), but with the possibility to use Change Graphics on that Quick Help Screen too. Thank You Jim. ================================================================================ Date: Sun, 04 Feb 2001 10:43:47 PST From: jairryw Subject: Re: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, I agree the graphics shouldn't get in the way of what's really important, a great puzzle game! I like the idea of a splash screen that stays on until you hit any key, followed by the information screen. I sent you my idea for an opening screen a few weeks ago, but don't know if you got it or what you think of it, I don't know how to change it from a bitmap to a gif or jpg or I would post it under photos and see what others think or maybe stimulate other ideas for an opening splash screen. ================================================================================ Date: Sun, 04 Feb 2001 11:08:40 PST From: spug_enigma Subject: Re: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, we Go for the Splash... To convert from BMP to JPG, open the Bitmap file in a JPEG Editor, such as Photo Shop or something. Choose File -> Save As and type in the File Name to save in. Under File Type (or Format or something, I dunno I've got the Norwegian version. Well, it's where it stands *.* All Files and such.) choose Joint Photographers Expert Group (*.JPEG) or something similar. Highlight it and click Save. Voilà, it's a JPG and can be posted here. Spug ================================================================================ Date: Sun, 04 Feb 2001 11:26:19 PST From: jairryw Subject: Re: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I don't have photoshop, all I have is MS Paint, and I don't think I can convert with it. ================================================================================ Date: Sun, 04 Feb 2001 11:35:52 PST From: spug_enigma Subject: Re: suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This is a reply for a VERY old message by Donald. >I think it would be interesting if you add NR >in "Game Difficulty Selection Menu". >Thus we could choose not to see the N.R. levels, >as we can do with the other choice. No, don't add NR in the Game Difficulty Menu since the whole idea is that you can not choose not to see NR (if that makes sence :). But, Jim, you should add NR to the Difficulty menu in the EDITOR! Thus you could change the Difficulty from e.g Easy to NR, so that people can't choose not to play it! Does this sound all right (if you understood it at all)? Spug ================================================================================ Date: Sun, 04 Feb 2001 11:46:25 PST From: spug_enigma Subject: The Club [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- There's something wrong with the Club. The two last messages, the one from me and from Gerry, is unaccessable. All the Fonts are Big -Twice as big as usual- and some other areas can not be found. What IS this?? Anyone else experienced this, or is it just my PC? Spug ================================================================================ Date: Sun, 04 Feb 2001 12:21:55 PST From: spug_enigma Subject: Re: The Club [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Now I can look at the two messages. But the Font is still HUGE... Guess the server uses long time to update the Club when somebody posts a new message. Spug ================================================================================ Date: Sun, 04 Feb 2001 13:05:42 PST From: spug_enigma Subject: Re: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- No, you can't. Get yourself PhotoShop. Then you'll be up and gouing :) Spug ================================================================================ Date: Sun, 04 Feb 2001 13:18:40 PST From: jairryw Subject: Re: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Donald Drouin kindly converted this file for me, and I posted it in the photos section. It is meant only as a starting point for a splash screen, and I hope people might add their ideas for a splash screen to this album. Gerry ================================================================================ Date: Sun, 04 Feb 2001 14:11:27 PST From: donald_drouin Subject: Re: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- To my opinion, i think it would look better if the right portion of the image would be removed. Donald ================================================================================ Date: Sun, 04 Feb 2001 14:58:04 PST From: k_h_e_p_e_r Subject: Image converting software [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- For all your needs in image-converting and more, try this small FREEWARE called IrfanView. Home page: http://www.irfanview.com/ With this program, you can save virtually any image into the format of your choice (14 different ones). It also supports video and many more image formats, among other features. Robert ================================================================================ Date: Sun, 04 Feb 2001 15:35:45 PST From: jairryw Subject: Re: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I changed the image and reposted it in the photos section. Thanks Robert for the image program, it is really nice! ================================================================================ Date: Mon, 05 Feb 2001 08:06:35 PST From: jkindley Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I know what you mean but I am not sure I can do it. WHen the game first starts the "Current Level" variable is set to 0. If Current Level = 0 then the program will display the opening screen and the program is accepting all input. WHen you use the Quick help the program temporarally halts the program and displays the opening with the close button. All input goes to the "return to Game" and Not the game. This way when you press it the game restart were it stoped ( if you fired a laser just before pressing F1, it should continue when you close the QHelp) So Here is my problem, To let the program run durring the opening/QHelp screen I have to eather stop all input, including selecting graphics, or I have to reset the game to level 0 and loose all game info. Obveously the second is not a good idea. I could force the program to display the opening/Qhelp screen whenever the Change Graphics dialog is open ?? What do we think ? Jim ================================================================================ Date: Mon, 05 Feb 2001 08:13:39 PST From: jkindley Subject: Re: suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- NR stands for Not Rated, so why would we want to unrate a level that is already rated? Most people send me levels without ratings because they are not sure how hard it is ( or they set the rating to deadly, when it is a 4 step level ( I hate that )).Then I can add a rating to it. The only level I will let be in the final version without a rating is the boot camp level. I want every one to play this level. Jim P.S. Does someone want to rewrite the Bootcamp level to include Tunnels and ice. The object of the bootcamp is to use everything but make the level as easy as possable. It is kind of a tutor level. ================================================================================ Date: Mon, 05 Feb 2001 08:21:24 PST From: jkindley Subject: An e-mail from Tero Haatanen [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Tero sent me this e-mail, I thought I should post it. Any comment I have are in (( double Parens )) Jim ---------------------------------------------- Hi, Here's some feedback about Lasertank beta 11. A couple of bugs first: Tank Finder: If you view high scores (local or global) and select the level from there, either tank finder don't appear at all or it will not disappear, if you just started the whole game (at the start up screen). (( I will look into fixing this )) Resume Recording: The game is really slow after selecting resume recording option. You can't move the tank (only undo works), if a playback file solves the level. (( does any one else have this slowdown ??)) There seems to be some strange effects when saving. When I saved a playback file in my machine (NT), the program offered the default name 'ltan_xxx.lpb' instead of longer 'ltank_xxx.lpb', but in the other machine (W2K) it worked OK !? Something to do with Save As bug !? Then some random comments. It seems strange that antitank can shoot you when moving on the (thin) ice. If a tank can't shoot while moving, anti tanks should have the same limitation, especially on the thin ice. I thought that Kheper's bug report was related that an anti tank didn't shoot when stopped, but maybe I was wrong. I hope you still reconsider this feature. (( Well What do you all think ?? I agree with him that the anti-tanks should propably not be allowd to shoot, but I could leave it alone )) I think that the current opening screen is OK for Lasertank. The real picture (2D/3D) would be OK also, but it's not so big thing game like lasertank. It would even work without the opening screen. BUT if you are going to put the splash screen, make an option turn it off (splash screens are annoyance specially in small programs). If I understand correctly the push buttons idea, they would be added below the level box at right. Why? The default location for them is a tool bar below a menu bar, and almost all windows programs use it. I recommended toolbar before, here are some buttons that could be added there - prev/next level, (maybe back/forward level) - editor - global high score - restart, undo, redo, replay - level's hint - animation, sound, size (not very useful ones, but there are plenty of room) (( we do not have room for a toolbar, the three screen sizes just fit 640x480, 800x600 & 1024x768 size screens )) About playback files: - I think it would be useful to filter events that are saved to a playback file. Currently it seems to save key presses that have no effect on the game play, and the movements keys that don't move the tank. - It would be nice also save moves and shots information to the lpb-files and information if the playback file solves the level. These would make much easier to maintain a lpb-file collection. Playack game: - It would be more simple to play lpb-files using replay, undo and redo buttons than using the current modal(!) dialog box. Just load lpb-file and let a player to replay level as (s)he would do with non saved levels. I know it would be better use Lasertank club, but I don't want to register there. -Tero ================================================================================ Date: Mon, 05 Feb 2001 08:26:50 PST From: donald_drouin Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- -------------------------------------------- I could force the program to display the opening/Qhelp screen whenever the Change Graphics dialog is open ?? -------------------------------------------- That's a very good idea, thus we could view all the game elements while changing graphics. You could also let us select the "Quick Help F1" function", while Change Graphics dialog is open. Donald. P.S. It is really great that a game author accept the feedback of the players like that. I think everybody acknowledge this fact Thank you very much Jim. ================================================================================ Date: Mon, 05 Feb 2001 09:31:17 PST From: donald_drouin Subject: Re: suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, I placed on X-Drive, in Level Data/4.0 Levels/ a modified version of Boot Camp.lvl with ice, thin ice and tunnels. I hope that it is not too hard (but not too easy) for a tutor level. Donald ================================================================================ Date: Mon, 05 Feb 2001 10:17:26 PST From: spug_enigma Subject: Re: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You know what? I really liked your splash screen! Spug ================================================================================ Date: Mon, 05 Feb 2001 10:21:49 PST From: spug_enigma Subject: Re: Kheper?!? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah... It's not really THAT important to view the current graphics in QHelp, though it would be nice. You can't open the QHelp in an own dialog box, like the old QHelp, the Hint and so on? It would then temporarily pause the game, just like when you press H for Hint, for instance. Of course, just a suggestion. Spug ================================================================================ Date: Mon, 05 Feb 2001 10:25:28 PST From: spug_enigma Subject: Re: suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Sometimes when I take Clear Field in the Editor, it sets Easy as default rating. This is very annoying, especially if I don't know what rating it should be (just as you mentioned). Therefore I thought that NR should be possible to rate a level. I could rewrite the Boot Camp if you want. Must it be similar to yours? Spug ================================================================================ Date: Mon, 05 Feb 2001 10:39:22 PST From: spug_enigma Subject: Re: An e-mail from Tero Haatanen [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Reply to Tero's mail: The Tank Finder doesn't appear when you ReStart a level either; you'll have to press F2 or Load the level (or, of course, Skip and Previous) to make it appear again. Also, I think that the Finder should stay until we press any key, then the game starts the input of the Keyboard buffer. I think the Anti-Tank SHOULD shoot while sliding on Ice / Thin Ice. As far as I understand, the Anti-Tanks shoots when it sees the Tank, probably using an infra-red crosshair to shoot when a Tank is moving in front of it. Therefore it should register even if it's moving. What do others think about this? I agree the Opening is all we need, but a splash screen would be OK. As Tero says, we should add a menu option to disable it, the default should of course be enabled. Tero's Redo-idea sounds great. Jim, if you could add that, that would be super. Of course, then you'd have to make it so that when we Undo the keyboard buffer doesn't get deleted. Could you do that? According to the 'Filter Events'-idea, it sounds OK. Though, Jim, you should really add so that we can Step not only forward, but also backwards (shouldn't be that hard to add, it's like the Undo). Hope all these are relevant, and not only junk. Please consider them. Please come with other suggestions. Regards, Spug ================================================================================ Date: Mon, 05 Feb 2001 11:59:22 PST From: donald_drouin Subject: Re: An e-mail from Tero Haatanen [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- ------------------ Resume Recording: ------------------ I tried the resume recording's option, and Tero is right, try it, make some moves and some shots on a level and save recording F6, then resume recording F8, after the resuming all your move are in slow motion; it is more obvious if your last action, just before save recording,is a shot. ------------------ Antitank Shooting: ------------------ I think that if antitank can not shoot you when moving on the ice, this will remove a lot of good possibility in the creation of levels. ----------------------------------------------- The default location for them is a tool bar and almost all windows programs use it: ----------------------------------------------- Why be like the rest of the world, push buttons below the level box is a handy place, suppose you right-click 10 times in a row to push a box for 7 spaces, you could quickly push the undo-button just in time when your box is where you want to place it,that's what i do now with the "U" key. ------------------------------------------------ Playack game: It would be more simple to play lpb-files using replay, undo and redo buttons than using the current modal(!) dialog box. Just load lpb-file and let a player to replay level as (s)he would do with non saved levels. ------------------------------------------------ That's a great idea, if it's possible to programming. My opinion Donald ================================================================================ Date: Mon, 05 Feb 2001 20:59:51 PST From: donald_drouin Subject: Re: Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes occasionally i experiment this sometimes. While exploring Yahoo, i discovered the Yahoo! Groups, it is similar to Yahoo! Clubs, but it can be set so anybody can read and post messages, without being members. So the people who stick to the old messageboard because they don't want to register on Yahoo! could join us there. Try this link to peek: http://groups.yahoo.com/group/MMU_Chess_Club An other option that is cool, is the files section, that could replace our X- Drive section. There is also a polls sections. The look is not so atractive, but maybe it could be an alternative. ================================================================================ Date: Mon, 05 Feb 2001 22:41:57 PST From: jairryw Subject: opening graphic [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I posted another version of this graphic, I still don't know if the area on the right can be used this way, but it opens up more space and gives the opening a less crowded look. It's not too tidy around the edges but this could be cleaned up. ================================================================================ Date: Tue, 06 Feb 2001 06:30:51 PST From: spug_enigma Subject: Re: Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, FunnyBunny, I also experienced this. Though, it's over now. When you looked at new messages, it just led to the place you can look at all the messages. Maybe most people don't want to sign up, but then we know who all the members are, if they say anything nasty we know who to kick out and so on. Also, here the newest messages (even replies) will be at the start. Then you don't have to look all over the Club to find a reply to your message, if you remember the topic's name. Myself, I think that this Club is all right. Do we have something better? Suggestions, please!! Spug ================================================================================ Date: Tue, 06 Feb 2001 06:39:36 PST From: spug_enigma Subject: Re: Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hmmm, the Group seems OK, though I still prefer this Club. As far as I saw, you need to sign up for Yahoo! and then join the Group, but other members can't see your ID. I think that's the idea of the Groups, and then it is no better than the Club. You still have to sign up. Or maybe (I'm not sure) anyone can post but then they'll have to e-mail the post to an e-mail called [Name of the Group]@yahoogroups.com- I think that it's easier here on the Club. If people don't want to join it, they can just e-mail Jim (as Tero did), and that will then be just as if we should have a Group. See? I say we keep this Club and done with that. Although we could still post at the old Message Board. Spug ================================================================================ Date: Tue, 06 Feb 2001 08:09:57 PST From: jkindley Subject: Re: Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think the Yahoo bug is gone. It was a pain in the butt. I think we should keep the club ! Jim ================================================================================ Date: Tue, 06 Feb 2001 08:15:13 PST From: spug_enigma Subject: Re: Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I agree. The Club is good enough. If people don't want to sign up, they'll just post at the Message Board or mail Jim. Spug ================================================================================ Date: Tue, 06 Feb 2001 08:20:26 PST From: donald_drouin Subject: Re: Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think that Yahoo! club is victim of his popularity, there is more and more clubs thus more and more trafic on Yahoo! May be Yahoo! will adjust itself to the evergrowing number of members. I prefer Club too, but it's good to know other possibilities. Donald. P.S. Somebody know where we can make suggestions to Yahoo, about the Clubs functionality? ================================================================================ Date: Tue, 06 Feb 2001 08:59:54 PST From: spug_enigma Subject: Re: Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- What changes do you want on the Club? That you don't have to sign up for Yahoo! to join? Good idea, Don, but then the whole point of the Club is gone : To see info about every member, which can not happen then. It will be just as the old Message Board. Spug ================================================================================ Date: Tue, 06 Feb 2001 09:44:54 PST From: donald_drouin Subject: Re: Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- ------------------------------------------------ What changes do you want on the Club? That you don't have to sign up for Yahoo! to join? ------------------------------------------------ No Spug, for me a Club, it is a place for members. The changes i would like to propose is about a file section and a poll section as they have in Yahoo! groups. That is two apect that i think, should be available on clubs Donald ================================================================================ Date: Tue, 06 Feb 2001 10:02:40 PST From: blade_enigma Subject: Re: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You ca save to .jpg files from Paint! ßlade ================================================================================ Date: Tue, 06 Feb 2001 10:03:12 PST From: spug_enigma Subject: Re: Bug [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- The File section is already here -In some way. Check out the Yahoo! Briefcase. But since we are using XDrive more than the already excisting Briefcase, maybe it's not good enough... Although, a poll section would be all right. Spug ================================================================================ Date: Tue, 06 Feb 2001 10:08:10 PST From: spug_enigma Subject: Re: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yeah, that's true... But will it be as good quality as converting? Spug ================================================================================ Date: Tue, 06 Feb 2001 11:22:16 PST From: blade_enigma Subject: Re: New stuff for lasertank [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think that the quality will be good! I don't know though... ßlade http://hem.passagen.se/otterud/wormhole/software/liero133.zip ================================================================================ Date: Wed, 07 Feb 2001 05:09:14 PST From: spug_enigma Subject: Hmmm... Just a Thought... [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I was just thinking of setting up a chat room in Jim's web site (jccontrols.net/laser)... Would be cool... Many people is on line at the same time. I've got the HTML code for a Java applet made by a deutsch (german) guy named Leahcim, for a chat. http://www.leahcim.com Just a suggestion... Spug ================================================================================ Date: Wed, 07 Feb 2001 09:54:24 PST From: spug_enigma Subject: Second Thought [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, Jim and I just checked out the Chat here on the Club. It's actually rather cool. But you need to agree on some install or something. Though Jim didn't need to. Just try, OK? Spug ================================================================================ Date: Wed, 07 Feb 2001 11:02:00 PST From: jairryw Subject: opening with change graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I posted an opening graphic in the photo section; in this version you can change and view the graphic sets. I'm assuming the area on the right, where in the game, the level and difficulty etc are displayed, can be used on the opening screen this way. I don't know much about computers and programming etc. so I'm just guessing about this. ================================================================================ Date: Wed, 07 Feb 2001 11:27:47 PST From: iddi89 Subject: Tips?? [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Does anyone have some tips for making graphics? Could you please mail me if you have some?? iddi89@yahoo.no Just asking... Iddi ================================================================================ Date: Wed, 07 Feb 2001 12:40:33 PST From: ulli_sp Subject: Re: opening with change graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Great picture and great idea...... I hope Jim is able to implement this into the final version 4.0! Ulli ================================================================================ Date: Wed, 07 Feb 2001 13:53:30 PST From: jkindley Subject: Re: opening with change graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I agree your graphic looks cool. Now for the sad part, I have decided to stay with the opening / quick help that I did in BETA11. I don't think we need a whole screen Opening or a splash screen. I still wouldn't mind using a better looking page then the one I did, but it would now have to have the bottom area for the game graphics to be displayed. I will put the opening graphic up on the photo section and anyone who wants can get it and modify it. Remember don't change its size, and don't block the bottom where the game graphics show. Jim ================================================================================ Date: Wed, 07 Feb 2001 15:55:37 PST From: donald_drouin Subject: LTG -- Tunnel & Mask [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I extracted the .LTG file from the Jim's Original Graphics and placed it on X- Drive. This way it could help those who want to make their own .LTG and use Jim's Original Graphics as an example. By the way, i scanned all the actual .LTG files on X-Drive, and 6 .LTG are not optimized for the new colored Tunnels. They are : bunny2.ltg bunny2-256.ltg bunny256.ltg Icebunny2.ltg IceLasertank31-smooth.ltg By FB softgrey.ltg By THZ and 2 .LTG are not optimized for Ice and Thin Ice. grey.ltg Grey16color.ltg By G. E. Meyerfeld I hope that this will help you. Donald ================================================================================ Date: Wed, 07 Feb 2001 21:29:01 PST From: jairryw Subject: Re: opening with change graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I tried again, persistant aren't I, Anyway, here's one that is the right size, and has the graphics space on the bottom. I did it in 256 colors, because yours seems to be in that format, I thought before that it could be in true color on the opening page, which sure gives you more to play with as to color. I really don't mind if you don't like it, Jim, or if there's specific critism about aspects of it, I can take it, and I still had a lot of fun playing around with it. Gerry PS I posted it in the photo section ================================================================================ Date: Thu, 08 Feb 2001 07:48:16 PST From: jkindley Subject: Re: opening with change graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Gerry, How about the tank shooting a green laser at an anti-tank shooting a red laser. I don't know what the laser colision would look like, but it could be cool. Here is my critisism of your graphic: The mouse area is too crouded. Even though the metal background looks good, there is no metal in the program, so it dosn't really go with the game. I could change the ground in the default graphics set ? Besides the above two things I like it :) Jim ================================================================================ Date: Thu, 08 Feb 2001 07:56:59 PST From: jkindley Subject: Preparing temp file for integration [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I am starting to prepare the temp file for integration into the new "Lasertank40.lvl" file. I have had a couple of people rate the NR levels in the file, but I could use some other peoples opinions for how to rate them. Also I am sure some of the levels are probably rated wrong, if anyone knows any levels that are wrong please tell me. Has anyone finished Level 456 "Denmark - Mirror Fields " ? This is the only level that I don't know about. I have found a few bugs in a couple of levels and am fixing them. Jim ================================================================================ Date: Thu, 08 Feb 2001 11:13:49 PST From: donald_drouin Subject: Re: Preparing temp file for integration [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Jim, I wrote to Graeme Clark on oct.2000 about that level, and here is his answer: ----- Original Message ----- From: "Graeme clark" To: Sent: Sat, 14 Oct 2000 09:25:49 +0100 Subject: Denmark - Mirror fields? There is a slight fault i told jim about it, this is what it should look like!! cheers!!! --------------------------------------------- He sent me the corection, and i uploaded it on X-Drive in the Misc section. The name is "Mirror.lvl". I also uploaded my Mirror .lpb. Bye Donald ================================================================================ Date: Thu, 08 Feb 2001 11:20:40 PST From: spug_enigma Subject: Re: opening with change graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- It is the Beta11 Size pic you are talking about, right? Yeah, I think the metal area is cool too, but . . . Another idea: Couldn't this area (with the metal) replace the area with the graphic's Ground, like in internal it would look normal, but in Desert Storm it would look like sand and so on... Would maybe look a bit screwed up in some graphics, though. I think the mouse area is great! Spug ================================================================================ Date: Thu, 08 Feb 2001 12:49:35 PST From: jkindley Subject: BETA12 is out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Do I need to say more..... Jim ================================================================================ Date: Thu, 08 Feb 2001 13:22:29 PST From: spug_enigma Subject: Re: BETA12 is out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- No, you don't... I really like your Buttons... And the Opening. Just the briefing for the Rotary Mirror is under the Block. Otherwise, it's great... And the Back button on the QHelp, is that supposed to be in that place, and not a bit to the left? I also like the Change Graphics (graphic's). Buttons instead of Radio buttons. Also the View Opening Screen is great, but you said it couldn't possibly be done... Keep up the Good Work, Jim, and Happy Programming!! Regards, Spug ================================================================================ Date: Thu, 08 Feb 2001 18:16:49 PST From: jairryw Subject: opening etc [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- In case anyone was wondering what the graphic would look like with the games background in it I posted two versions of this in the photo section. Gerry ================================================================================ Date: Thu, 08 Feb 2001 18:24:20 PST From: donald_drouin Subject: Re: BETA12 is out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Do I need to say more..... --------------------------- All i need to say is WOW, great job Jim. I like it very much. I have a question: Could you explain the "User Graphics" in "Change Graphics option" Thank you Donald ================================================================================ Date: Thu, 08 Feb 2001 18:49:51 PST From: jairryw Subject: Re: opening with change graphics [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- The mouse area IS too crowded, It came down to two pixels, not much room to maneuver here. I also was worried about the metal, particularly as it has the existing brick area on the right to be seen with. Oh well, better luck next time, I can't wait until version 4 is out and I can go back to playing laser tank again. Gerry ================================================================================ Date: Fri, 09 Feb 2001 07:02:49 PST From: spug_enigma Subject: Idea [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim. You know the Shift option in the Editor? They're super. But another idea: It could also be possible to mirror the level left-right/up-down. Then of course the Anti-Tanks and Mirrors and Tank Movers must be replaced by opposite ones... I think that could be good, IF it's possible. As usually - Only a suggestion. Spug ================================================================================ Date: Fri, 09 Feb 2001 07:45:31 PST From: jkindley Subject: Re: Idea [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Do you mean rotating the graphics ?? The editor does do that. Press control and left click on the mirrors, Rotary Mirrors, Tank Movers or Anti-tanks. The Objects will rotate. I almost forgot I did that change to the editor. Jim ================================================================================ Date: Fri, 09 Feb 2001 07:47:39 PST From: jkindley Subject: Re: BETA12 is out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I might take this option out. It is left over from when I first implemented the user graphics. Create a game.bmp & mask.bmp file and put it in the folder with the laseertank40.exe. Then select Usergraphics, the bitmap files will be loaded. Jim ================================================================================ Date: Fri, 09 Feb 2001 09:20:49 PST From: spug_enigma Subject: Re: Idea [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I know that, what I meant was rotating the entire playfield! Like, mirroring the whole level left-right and so on. If you have made a level with a Rotary Mirror and suddenly remembers (too late) that a Rotary Mirror only rotates clock-wise, that might make the whole level impossible. BUT if it was an option under Shift that you could mirror the whole level, that would solve the problem. That was what I was thinking of. I'm not too good in english, it's not weird you misunderstood. By the Way, to rotate an object in the Editor, you shall Shift+Click, not CTRL+Click. Spug ================================================================================ Date: Fri, 09 Feb 2001 09:22:55 PST From: spug_enigma Subject: Re: BETA12 is out [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I believe the User Graphics is not nessecary, but what do you lose in having it there? If a player makes his/her own Graphics, he/she can not use them unless he/she downloads the Graphics Utility. OR uses the User Graphics. Spug ================================================================================ Date: Fri, 09 Feb 2001 15:09:10 PST From: donald_drouin Subject: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Jim, Thank you for the explanation about "User Graphics" I don't know if it's too late for suggestions, but there is a feature that i would like to have in the game: When using "playback Game - F7" and "Resume Recording - F8" this would be better if the sub-menu "Open Playback File" and "Open Playback File for Resume" had the same interface than the "Load Level" option, with "Direct Level Number Entry" and "Search". I often use this options (F-7) and (F-8) and it's not funny to scroll all this list to find the correct level. The search option and the direct level entry option, would be welcome. It's only a suggestion but i would like to know what you and other members think about that. Thanks Donald ================================================================================ Date: Sat, 10 Feb 2001 04:19:19 PST From: spug_enigma Subject: Re: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- What excactly do you mean by that? Please explain further. Spug ================================================================================ Date: Sat, 10 Feb 2001 06:06:44 PST From: donald_drouin Subject: Re: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi Spug, I know my english is not very good, but i will try to be more clear. When we choose "Load Level", there is a window that is coming out: "Pick Level to Load", with the possibility to choose the level that we want either by "Direct Level Number Entry"or "Search". That would be great if we could have the same kind of window, when using the "Playback Game" and "Resume Recording" Because now the way to choose level in "Playback Game" and "Resume Recording" is not as practical as that of "Load Level". I hope it is more understandable now. Donald ================================================================================ Date: Sat, 10 Feb 2001 07:41:37 PST From: spug_enigma Subject: Re: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- OK! So, when you choose Playback Level, a dialog with all levels in the LVL-file comes up, and you can choose which to playback? Or a list with all LPB-files? I'm not so sure it was because of YOUR english I didn't understand it. Mine is as bad as yours. Spug ================================================================================ Date: Sat, 10 Feb 2001 08:53:19 PST From: donald_drouin Subject: Re: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Spug, Go to photos section, choose Suggestion, then Playback & Resume Suggestions. You will find a graphic that illustrate what i mean. You know, as they say: An image is worth a thousand words, Donald ================================================================================ Date: Sat, 10 Feb 2001 09:00:20 PST From: spug_enigma Subject: Re: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- OK, thanks. I understood now. But then the box would only list levels that HAVE a Playback, which lies in the same directory. And then again, the program would have to scan the directory for LPBs. If it found any, it would have to open them and then search for the name of the level. But, it couldn't know if the LPB was from the current LVL file, because that goes from the name (LevelFile_LevelNumber.LPB), and if the LPB isn't named that, it wouldn't match. This could be very hard to program, I think. IF I understood it right, but I think I did. But it is a good idea. I hope the above writing can be understood. Regards, Spug ================================================================================ Date: Sat, 10 Feb 2001 09:02:32 PST From: k_h_e_p_e_r Subject: Editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, Since you removed the Editor from the top-menu list into a sub-menu, how about adding an EDITOR and CLOSE EDITOR pushbuttons. For those of us often using the Editor mode, it would be faster. I know about the F9 key, I just thought it would make things of more practical use. After all, there is plenty of space to add more of those pushbuttons. Cheers, Robert ================================================================================ Date: Sat, 10 Feb 2001 09:14:14 PST From: donald_drouin Subject: Re: Editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Robert, When you choose small size, (for those using 640x480 resolution), there is no more space for other push-button May be EDITOR and CLOSE EDITOR could return to the top-menu list. My opinion. Donald ================================================================================ Date: Sat, 10 Feb 2001 09:28:35 PST From: donald_drouin Subject: Re: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Spug, For myself. I placed LaserTank40.exe in a directory, and the levels in their own sub-directorys. This way when i play, my .LPB files are stored in their own corresponding sub-directories. May be that the program could generate that directories structure by itself, thus when opening playback file, only the .LPB files corresponding to the level that is open, would appear in the listing. But i am not a programmer and maybe it's a too difficult task. Let's know what Jim think about that! Donald. I hope it's understandable! ================================================================================ Date: Sat, 10 Feb 2001 10:28:59 PST From: k_h_e_p_e_r Subject: Re: Editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Thanks for the tip, Donald, I wasnt aware of that. Yes, I think it was better when they were on top menu. Robert ================================================================================ Date: Sat, 10 Feb 2001 10:36:40 PST From: jkindley Subject: Re: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Donald & Spug, Thanks for hashng this out for me. I also at first was not sure what you ment. Spug was right in his explanation of having to scan all the playback files for level names, and there is no way to be sure that the playback file is from the current level file. I could do something like what you are describing but it would take some programming ( actually that is what I do in the Change graphics dialog).Another problem would be where to look for the playbacks. I think a better way ( well easier for me) is to use descriptive titles for the playback files. As of BETA12 the default name for the playbacks is the whole level name and the level number. ================================================================================ Date: Sat, 10 Feb 2001 11:12:54 PST From: donald_drouin Subject: X-Drive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, Did you have changed user name or password for X-Drive, i can't connect to the site, this message appear:"Your login user name or password is incorrect. Please try logging in again." Anybody else having this problem? Donald Donald ================================================================================ Date: Sat, 10 Feb 2001 11:26:00 PST From: jairryw Subject: Re: X-Drive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Same with me. ================================================================================ Date: Sat, 10 Feb 2001 11:30:17 PST From: ulli_sp Subject: Re: X-Drive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Donald, same problem......... I thought Netscape 6.0 (standard browser I am using) would be the reason but I also tried Opera and YooZee but same problem again. Ulli ================================================================================ Date: Sat, 10 Feb 2001 12:22:54 PST From: spug_enigma Subject: Re: Editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- > After all, there is plenty of space to add more of those pushbuttons. < No, sorry, Robert, but that's excactly what it NOT is. Try switching to Small mode, and you'll see that they just fit. But I agree, at least add a hotkey for Close Editor. As we no more can just press Alt+C to Close it, we now have to go up on the Editor menu and then choose Close Editor. We could add for instance a Function key (Fx, like F9 is Editor), so that it is not affected by the Title and Author fields. Spug ================================================================================ Date: Sat, 10 Feb 2001 12:25:02 PST From: spug_enigma Subject: Re: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hey, Donald, that's a very good idea! Though, it might be a bit hard to program, yes. If somebody entered the Explorer and rearranged the sub-directories, the game wouldn't understand what was going on and then again wouldn't find its LPB files. Spug ================================================================================ Date: Sat, 10 Feb 2001 12:27:48 PST From: spug_enigma Subject: Re: Suggestion [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, I think you should include the Level Name in the LPB file. Then it wouldn't be affected by which LVL file that is active. And, then it wouldn't matter at all what the LPB file was named (but then again, it WOULD matter what the LVL file was named and it wouldn't work if the LVL file changed its name). Spug ================================================================================ Date: Sat, 10 Feb 2001 12:33:32 PST From: spug_enigma Subject: XDrive Problem [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think some little funny guy have changed the password. I made it so that the password was mailed to Jim (I had to input the same e-mail address Jim used to create the account), and he will get it soon (I hope) and then he can change the password back. If he doesn't get the mail, we are in serious trouble. Spug ================================================================================ Date: Sat, 10 Feb 2001 12:45:28 PST From: donald_drouin Subject: Re: XDrive Problem [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim, If for some reason we have lost the content of X-Drive, i have an exact replica on my computer that is dated of february 8. If you need it, let me know it. Donald ================================================================================ Date: Sat, 10 Feb 2001 14:06:27 PST From: spug_enigma Subject: Re: XDrive Problem [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Donald, there is no reason all our XDrive files are deleted. I believe more in that some guy changed the password. Jim, are you having the e-mail recieved soon? I wrote that they should send it to jkindley@pacbell.net. Was that the address you typed in when you created the XDrive account? If not, you must hurry up and tell which you used. We'll get the password if we type in the matching correct username and e-mail address used to create the XDrive. Spug ================================================================================ Date: Sat, 10 Feb 2001 21:42:38 PST From: jkindley Subject: Re: XDrive Problem [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- It is gone :( I tried all of my e-mail addresses and all I got back was an error message e-mail. I think who ever changed the password also changed the e-mail address ( I don't know if that can be done ) Donald, I am glad you have all of the files !!!! I think I will use my briefcase for the files, I will post BETA12 to it on monday. Maybe the X-drive is just messed up, I will try it again later. Jim ================================================================================ Date: Sat, 10 Feb 2001 21:45:27 PST From: jkindley Subject: Re: Editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I was just trying out the Editor & Close Editor on the submenus. I think I still like the Editor F9 on the Game submenu, but I will change the close editor back to where it was. ================================================================================ Date: Sun, 11 Feb 2001 02:11:24 PST From: spug_enigma Subject: Re: Editor [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I also think F9 for Editor is great, though I also think it would be best for Close Editor to remain where it originally was. Concerning the XDrive, I think that was a really foul trick. I hate whoever did it. Maybe the BriefCase IS better anyway. Noone can block the entrance there. But I think that anyone should post private there so only the poster and Jim can remove the element, and not some kid trying to mess it up. Spug ================================================================================ Date: Sun, 11 Feb 2001 07:51:03 PST From: jairryw Subject: xdrive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, I still can't get into xdrive, it won't accept the password from me. I've had problems with it for weeks though, I even upgraded my navigator, but still no way. ================================================================================ Date: Sun, 11 Feb 2001 08:25:28 PST From: k_h_e_p_e_r Subject: Editor bug report [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Has anyone experienced this bug?: In Editor mode (Beta12), when I pick the Tank and place it anywhere on the field, all I see is the ground, the Tank is not there. However, closing the Editor makes the Tank appear where I put it. Another thing i noticed is that when I open a new game session and go to Editor mode, the game doesnt 'remember' the last picked objects, as it did before. I always take right-click for Ground, and in earlier versions I didnt have to reselect Ground, it was there on opening as if it remembered that. Did it? The reason why I always choose Ground on right-click is that in earlier versions of the game, putting one object on top of another to erase it often messed up the field once you close the Editor. So, to avoid those bugs, I only put objects on solid ground. Those bugs occured before the LaserTank Messageboards era, so chances are that they are not there anymore. Has anyone experienced this 'superposition' bug before? It is sad the Club is now only available to subscribers. I tried to access it using another username and couldnt. This means that only actual members can come in, no one can register to become a new member unless by receiving an invitation to join by an actual member (INVITE, Member Tools section). Wouldnt it be best to start over again with this Club? Otherwise we're going nowhere. A Club that doesnt grow up is destined to stagnation. Of course, the 34 of us can make this Club go on for years, but it would only make others frustrated to not be able to join, which would probably result for some of them to lose interest in the Game itself. It is not interesting to HAVE TO log in in order to only visit the Club. I find it strange that nobody talked about this before, am I the only one concerned about it? Regards, Robert ================================================================================ Date: Sun, 11 Feb 2001 09:46:59 PST From: spug_enigma Subject: Re: Editor bug report [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Well, Robert, The TankEditor bug is strange. Jim, please remove it if you can. Though, the other bug (the one that the Editor doesn't remember the last used objects) doesn't work for me. I opened the Editor in BETA 12, and Water was marked green (right-click chosen) since I did that last time I used it. In case I misunderstood what you meant, please correct me. It IS a bit sad that the club is unlisted. But we could put up a notice on for instance Jim's Site, where it reads that if they want to participate the club, they mail Jim with their Yahoo! ID and he invites them. It may be a tough job to keep it up even if it's not listed, but I don't want to start it up all over again. Over 400 messages posted - If we shall start it again, we must not delete this one. But what should then the URL be? Not lasertank, because that is already taken (by the current one). What else? ltank? I think we should give it a try. I hope the above writing can be understood. Spug ================================================================================ Date: Sun, 11 Feb 2001 09:49:43 PST From: spug_enigma Subject: Re: xdrive [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Gerry, read some of the recent posts and you'll find the reason XDrive is down. Thanx, Spug ================================================================================ Date: Sun, 11 Feb 2001 10:01:13 PST From: jairryw Subject: Re: XDrive Problem [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- when Jim said "it is gone" under the title of this message thread, I thought he meant the problem is gone, didn't see the little sad face. Anyway, xdrive hardly ever worked for me anyway. ================================================================================ Date: Sun, 11 Feb 2001 11:58:55 PST From: jairryw Subject: club membership [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I joined another club in Yahoo Clubs, and it has over 100 members. I was looking in the Yahoo help and it says you must be invited to join an unlisted club. Is this what we have? To become a listed club you have to start again, I think; reading the help's Q&A you really get an idea of the kinds of problems that can be encountered. ================================================================================ Date: Sun, 11 Feb 2001 12:47:25 PST From: spug_enigma Subject: Re: club membership [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- That's what we've got. An unlisted Club is kind of private, one can not join without permission (invitation) from another member. If we want it listed, we must start a new Club all over again. That's too bad. What should we do??? Spug ================================================================================ Date: Sun, 11 Feb 2001 17:57:22 PST From: jkindley Subject: Re: club membership [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I messed up big time when I changed the club to unlisted. I was trying to see if I could do the opposite and find a mode where anyone could post. I wonder if there are any other club type things out on the net. The Ideal club would allow people to post messages even if they were not a member, and would have a file area. If anyone finds such a thing let me know. Jim ================================================================================ Date: Sun, 11 Feb 2001 18:19:00 PST From: funnyb2000 Subject: Re: club membership [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Yes there are Jim!! I haven't checked this club in 4 days.. I was once again in Vancouver. Anyways.. I have found numerous club sites like this that allow files.. and you don't have to be a member. There was even ones where you can post images on the message! I could do some more searching and then e-mail you when I have a big enough list of them. P.S. has anyone ever used the chat? Or has this question already been asked? ================================================================================ Date: Sun, 11 Feb 2001 18:21:36 PST From: jkindley Subject: Re: Editor bug report [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- When the program starts the variables for the left & right selected objects in the editor were both object 0 (ground). Since I think BETA11 I decided to set one of them to something else. It would probable make better sence to have the right default to dirt and the left to water ( or anything else). I will change it in BETA13. It dosn't remember between game plays. I will look into ( and fix ) the tank disapearing in the edit window. Jim ================================================================================ Date: Mon, 12 Feb 2001 02:22:22 PST From: spug_enigma Subject: Re: club membership [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I and Jim tested the Chat once - It's pretty cool, though it's almost the same as using the Yahoo! Messenger. Spug ================================================================================ Date: Mon, 12 Feb 2001 03:20:26 PST From: jimmyhallam Subject: UK Site [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hi all. Two things: With X-Drive, Jim, have u tried jkindley@yahoo.com ? I've put a UK site up at http://www.unseen.f9.co.uk/james/lasertank.html JH ================================================================================ Date: Mon, 12 Feb 2001 08:05:56 PST From: jkindley Subject: BETA12 in the briefcase [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I put BETA12 in the briefcase for those that didn't get it before the X Drive got messed up. Jim ================================================================================ Date: Tue, 13 Feb 2001 08:52:09 PST From: miqulka Subject: Re: BETA12 in the briefcase [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Jim! It is two months since you last updated high scores. I am curios whether there are still unsolved levels... BTW: how do I access that briefcase? Regards ================================================================================ Date: Tue, 13 Feb 2001 10:52:12 PST From: spug_enigma Subject: Re: BETA12 in the briefcase [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I think it still is. To access Jim's BriefCase, go to the Links section. The URL is http://briefcase.yahoo.com/jkindley . Hey, By the Way: Are you Miklos? Spug ================================================================================ Date: Tue, 13 Feb 2001 12:13:29 PST From: jimmyhallam Subject: Re: BETA12 in the briefcase [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Do you mean you can't put things in? If so, only Jim can; it's his drive and we don't know his password. I'm creating a lasertank Yahoo ID so we know what password to use etc with pass and user being Lasertank. JH ================================================================================ Date: Tue, 13 Feb 2001 12:22:53 PST From: jimmyhallam Subject: Re: BETA12 in the briefcase [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Sorry, on freedrive, user lasertank1 pass lasertank :) JH ================================================================================ Date: Tue, 13 Feb 2001 12:59:43 PST From: jkindley Subject: Re: club membership [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I am taking sugestions for new Clubhouse locations. FB you said you could make a list, that would be great. Any one else who sees something please write me. Jim ================================================================================ Date: Tue, 13 Feb 2001 13:00:31 PST From: jimmyhallam Subject: Re: BETA12 in the briefcase [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I've put all I can into the Freedrive; but it's not complete, some things may be in the wrong area etc. JH ================================================================================ Date: Tue, 13 Feb 2001 13:29:17 PST From: donald_drouin Subject: Re: club membership [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Hey Jim, Did you read my message for a "yahoo group", that i sent you to your personal adress yesterday? Donald ================================================================================ Date: Tue, 13 Feb 2001 14:56:40 PST From: jkindley Subject: Re: club membership [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Donald, Great Job !!! Everyone please vist http://groups.yahoo.com/group/Lasertank I am not sure if this will be the final place for us but it looks better than what we have now. Keep looking here too for a while. Jim ================================================================================ Date: Wed, 14 Feb 2001 04:06:59 PST From: jimmyhallam Subject: Re: BETA12 in the briefcase [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- OK.... now I've spent an hour putting up a freedrive, we have a Group. And a files section. Should I delete my Freedrive? ================================================================================ Date: Wed, 14 Feb 2001 07:43:40 PST From: jkindley Subject: Re: BETA12 in the briefcase [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- What is it's address ?? does it do more than the Yahoo group ?? ================================================================================ Date: Wed, 14 Feb 2001 07:50:20 PST From: jkindley Subject: Stop uploading BETA12 [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Someone on this group uploaded BETA12 to some file depositories. STOP DOING THIS ! ! ! BETA12 is like it sais BETA software, it has no level files and no help file. I am already getting e-mail form people saying "I started your game and I got Loading error" which is because the file dos not have a level file with it. Whoever did this MUST undo this mess up, and fast. I hope when the game is done we will be allowed to upload the file then. Jim P.S. I thought this was clear but let me restate it. I OWN ALL BETA COPIES of lasertank, only the final version is Freeware ( well actually helpware ) Do NOT distrubute any of the BETA products ( this includes the editors ). I don't want to sound mad but it takes a lot of time to manage the real lasertank game and if I am getting e-mails because people are downloading an incomplete version of the game, this will take a lot of time away from me. Also the persone downloading the game will probably never play it again. ================================================================================ Date: Wed, 14 Feb 2001 08:15:47 PST From: jkindley Subject: I need everyone to do a test [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Please go to the directory where your temp.lvl file is and type the fallowing: copy temp.lvl + temp.lvl + temp.lvl ltbig40.lvl /b /v of corse you need to be at the dos prompt. This will create a Big Level file. Please test BETA12 with this file, use High scores, load level window and everything you can think of. I read that you can't have over 1000 items in a list, but someone wrote me and said that was only for Window 3.1. I created a test file with 3000 levels and Haven't had it crash. If anyone has problems with it please tell me. Jim P.S. this will be the last message I post here. I am going to move over to the yahoo group that donald set up. I think it is time to abandon ship. ================================================================================ Date: Thu, 15 Feb 2001 05:43:59 PST From: spug_enigma Subject: Group [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- This Club is being shut down. Any members, please go to the Group instead: http://groups.yahoo.com/group/lasertank Thank you. Spug ================================================================================ Date: Thu, 15 Feb 2001 13:23:26 PST From: jimmyhallam Subject: Re: BETA12 in the briefcase [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- It's www.freedrive.com User lasertank1 password lasertank ================================================================================ Date: 14 Feb 2001 16:06:33 -0000 From: jkindley Subject: I need everyone to do a test [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Please go to the directory where your temp.lvl file is and type the fallowing: copy temp.lvl + temp.lvl + temp.lvl ltbig40.lvl /b /v of corse you need to be at the dos prompt. This will create a Big Level file. Please test BETA12 with this file, use High scores, load level window and everything you can think of. I read that you can't have over 1000 items in a list, but someone wrote me and said that was only for Window 3.1. I created a test file with 3000 levels and Haven't had it crash. If anyone has problems with it please tell me. Jim P.S. this will be the last message I post here. I am going to move over to the yahoo group that donald set up. I think it is time to abandon ship. --------------------------------------------- ================================================================================ Date: Fri, 16 Feb 2001 13:09:16 PST From: blade_enigma Subject: That ugly, useless, boring and bad group [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I hate that group!!!!!! I can't post messanges, go to the chat, see pictures or do outher cool things!!! What shall I do!?!? ßlade ================================================================================ Date: Mon, 19 Feb 2001 23:46:29 PST From: donald_drouin Subject: . [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- You like Lasertank? / \__/ \__/ (oo) (oo) (\//~~\\ //~~\\ \/\__// \\__// \ |||| ||\\ Oh Yes a lot! __ |||| __ |||| ___ (_)(_) (_)(_) _ Why not Lasersaucer! /\\ \ \\ \__/ \__/ \ \\ (oo) (oo) * * \_\\/~~\_/~~\_ * * ** _.-~===========~-._ * * * (___________________)=======================* \_______/ * * * * * ================================================================================ Date: Wed, 21 Feb 2001 23:14:06 PST From: donald_drouin Subject: Message Board Shutdown Notification [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Dear InsideTheWeb message board owner, Since January 1997, InsideTheWeb has provided free message boards to online communities. Our goal has always been to offer an easy-to-use and technically superior format for threaded discussions. Though we have hit a few bumps along the way, we feel we have succeeded in that ideal. As some of you may know, internet advertising revenues have fallen to extremely low levels over the past several months. Supporting a community service such as InsideTheWeb is impossible without a secure source of funding and we are being forced to close our doors. While there are certainly other means of generating income, we do not have the ability to address them without sustaining significant losses in the foreseeable future. Therefore, as of March 5th, we will be shutting down all InsideTheWeb message boards. Because you have worked hard to build your message board, we have provided you with a feature in the control center that will allow you to save your board's contents to your local computer. To access this feature, simply login from http://www.InsideTheWeb.com , select "Download Board Data" from the drop down list, and click "Go!". Next, just click each button for the type of data you wish to save. We sincerely appreciate your patronage and support and hope that you will be able to find another forum that can meet your needs. We have thoroughly enjoyed talking with many of you over the years and wish you the very best. It is people like you that made InsideTheWeb the best message board community on the internet! Thank you! Regards, InsideTheWeb Customer Service ================================================================================ Date: Wed, 21 Feb 2001 23:22:33 PST From: donald_drouin Subject: Re: Message Board Shutdown Notification [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- I believe that Jim was inspired the day when he decided to create Yahoo! Clubs, thus we have had a little more time to fit us to the change. Jim was inspired once again, the day when by mistake he closed access to the club, forcing us to look for a new place to exchange. The reason that i say that "Jim was inspired once again", is because of this email which I would like to share with you: (See previous message) Donald P.S. Read carefully what follow! --------------------------------------------------------------------- From: Warren - Y! Clubs Producer Date: Thu Dec 21, 2000 6:35am Subject: Re: A New Picture Emerging Around the beginning of the new year eGroups.com will re-launch as Yahoo! Groups. Yahoo! Clubs will continue to exist at this point for a couple of months while we migrate your data to the new format. Once all the data has been migrated, Yahoo! Clubs will disappear,and we will have one product,Yahoo! Groups. Yahoo! Clubs, (the NAME) will disappear. Existing club(s) will continue to exist, they'll simply end up converting to the new merged format, and they will then be referred to as Yahoo! Groups once this occurs. Ditto for existing eGroups, they will get converted to the new format and then be part of Yahoo! Groups. These eGroup functions would remain in Yahoo Groups:- - founder heirarchy - polls - e-mail membership weeding - document storage and handling - improved founder mail functionality These Yahoo! Clubs functions would be superimposed on Yahoo Groups:- - customizable mainpage New feature (coming in future) :- - customizable groups background Discarded feature :- - frame format (from yahoo! club) ================================================================================ Date: Thu, 08 Mar 2001 05:54:19 PST From: spug_enigma Subject: We Have Moved [Yahoo! Clubs: LaserTank] -------------------------------------------------------------------------------- Everybody that doesn't already know, please visit the Group instead. This Club is no longer in use. The URL are http://groups.yahoo.com/group/lasertank . Thank you. Spug ===================================================================================